
sobosuba is a merge game with ultra-squishy soft-body physics. Satisfying and relaxing -but strategy, tricks, and skill matter for chasing high scores.
Modeled estimate, not a reported figure. How we estimate →
About
sobosuba is a merge game with ultra-squishy soft-body physics. Mostly satisfying and relaxing with no explicit time pressure -but strategy, tricks, and skill matter if you want higher scores.
Launch blobs softly to carefully position without disturbing others, or launch fast to push and squeeze through tight gaps.
Achievements and online leaderboard. Some achievements require different ways of playing.
Unlockable color styles with every achievement.
Trailer music credit: James Tubbritt (Sharp) / FXhome (CC BY 3.0)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 175 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Merging Sobas (that's what they're called) has never been so addicting. Is good game :)
very squishies
très cool!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 175 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Insanely clever. ♥♥♥♥ them physics though
Fun variation on the concept. Merges and physics are enabled in the top bar, which adds a little extra strategy.
たのしく
ドパガキゲーム、時間の無駄。
I love subing my sobos. Great chill game that pulls you in
haven't played much yet, but i can see myself getting very addicted. love the sound design. greatly enjoy that the different colorways are unlocked via achievements, and the unlocking system for that.
Very satisfying game. It's like 2048 but with gravity and it's a lot more fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.1K | 273 | 96% | $7.99 | |
| $2.4K | 23 | 96% | $5.99 | |
| $413 | 22 | 68% | $1.24 | |
| $1.4K | 8 | 100% | $9.99 | |
| $587 | 6 | 100% | $4.99 | |
| $77 | 9 | 67% | $0.55 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5K | 52 | 88% | $9.99 | |
| $12.5K | 102 | 95% | $6.99 | |
| $12.5K | 117 | 63% | $4.99 | |
| $12.5K | 117 | 91% | $4.99 | |
| $12.5K | 156 | 83% | $4.99 | |
| $12.5K | 117 | 82% | $4.99 |