
Sobakan - A Sokaban-inspired game where the player controls a magnet, and uses attraction to control objects, place them in the right points, and open doors for the next levels.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.8M | 25.1K | 97% | $2.99 | |
| approximately $395.4K | 8.2K | 96% | $2.99 | |
| approximately $285.8K | 1.4K | 86% | $9.99 | |
| approximately $11.2K | 913 | 76% | $0.49 | |
| approximately $82.8K | 1.1K | 58% | $2.99 | |
| approximately $79.9K | 723 | 70% | $4.99 |