
Snuff is a retro ego-shooter which was inspired by early 2000 games. You play as Dexter, a programmer and hacker who is hunted by followers of an underground organization. After barely escaping an assassination attempt, you decide to hunt down every single boss of the organisation.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Requested a refund, even as a super small indie project, it just fundamentally doesn't work. The guns all feel terrible, enemies are porting all over the screen and through objects, and it's just so clunky. Just avoid completely.
似乎被修复了 能玩了 还不赖 ------------------------------------------------------------------------------------------------ 敌人跑的飞快 卡半空飞来飞去 无视墙壁路障到处飞 卡bug一样 我近身不了他们他们也近身不了我
Unplayable. Didn't make even make it past the first mission in the "prologe" without game breaking glitches. Enemies teleport into the sky, get stuck in walls, etc etc. Bad, and not in an endearing way.
Glitchy and jank as ♥♥♥♥, had some cool stuff going on but I couldn’t get past the bugs and jankyness of the AI especially.
Good grief! While this game is quite janky, i feel that it nails the aesthetic, and found myself actually immersed in the edgy storyline. I feel that the comparisons between this game and soldier of fortune are pretty spot on -- you got a dude who's going to gun down a buncha no-goodnicks all across the world, and some of that floaty movement and busted AI thrown in to boot. And its got headshot gore straight outta Eternal Damnation, the postal 2 mod. If you're looking for a game to pop some heads and watch them disintegrate into an entire diced cantaloupe, this one might be for you. I'm not finished with the game yet, but what i have played so far is enough to warrant a recommend. Play it if you're looking for a game without too much brainwork, with a wide variety of low-poly settings to infiltrate, each complete with a boss with a unique arena/mechanic. The gunplay is satisfying too, in that old-school, early 3d FPS kinda way. It also has bullet time, which is a great addition, even if there's no real explanation for its existence -- none that i noted, anyway. The only real issues i had that affected gameplay adversely were: + A glitch were some enemies would become alerted, then their pathfinding would go tits-up, and they'd shoot around the level, or be sucked underneath the floor. This was uncommon, happening in only two of the 6 levels i've completed so far. + Enemy bullet projectiles can sometimes become delayed, and will shoot as the enemy is dying, thus clustering at the point they were aiming at, if that makes any sense. When in doubt, strafe to the left or right after an enemy is dead. This one honestly wasn't very frustrating to me, it actually just served to make the gameplay more interesting and kept me on my toes and hypervigilant at all times. This bug was more common, and might be annoying to some. Great job dev! I think this game has more of a clear vision than a lot of dev's first games, and the execution, while buggy in some places, is quite excellent. I hope you make more games in the future!
Entertaining game. Created by a dedicated one man developer with cool Easter Eggs (if you know, you know).
Haha i love the bald guy you kill in the tutorial. Looks like a burn victim. This game is a lot of fun actually. I love the gore. The game has bugs and frame drops at times. But its a blast and a total gem! I sorta embrace the janky nature of this. I think its sorta funny. Cool game imo. I just hope they fix the frames. I have a computer that should be able to run this game x10. Yet on high settings, the frames TANK. I drop major frames when I have more than 1 enemy on the screen, so optimization is pretty poor. Hopefully they fix this. Also the animations on cinematic cut scenes is TERRIBLE. It makes me laugh. You can tell the characters are gliding, and have no movement in the legs during cinematic cut scenes. Regardless the game is a blast, the gore is awesome, and the jank adds a bit of charm.But the frame rate dropping is just terrible and needs to be fixed.
Where I can find the OST from the trailer on the steam page? I do like it
Well, this one is rough. The game gets most of the fundamentals right, great weapons variety, good shooting, good weapon feedback and few great levels, but unfortunately it is too buggy and unreliable for me to recommend it. I was having a lot of fun in the first few levels, really cool, but it seems I got the good ones first. The last few levels I played tho, not fine, in special the boat/pirate level, that one is completely broken. I had to reset a few levels multiple times because a door would not open, or my character would get stuck on geometry, or the vehicle physics were crazy. Also, the last stretch kinda sucks, the dark forest level almost put me to sleep and the last boss did not cause damage at all even on Natural Born Killer difficulty. Several stutters in that fight too, the game does not handle well spawning of enemies apparently. There is a good game with a poor execution here, I don't mind a janky game, but I would not recommend it, unless you are REALLY patient.
it's okay
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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