
Become a god and wage war in SMITE 2, the free-to-play Unreal Engine 5-powered sequel to the legendary third-person action MOBA. If you love challenging competition, intense action, ability-driven combat, rewarding teamwork, or godly mythology, you’ll see why 40+ million players love SMITE.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Fight as a God
Choose your God from across mythology and wield unique godly abilities. Hurl bolts of lightning as Zeus, master the arcane powers of death as Anubis, or backstab your foes as Loki.
The Third-Person Action MOBA
No other game offers combat that feels like your favorite hero shooter, crossed with the deep strategy you can only find in a 5v5 MOBA. Feel the impact of every shot, sneak up on enemies, and combo abilities with teammates to take down the enemy Titan in Conquest mode, or defeat waves of minions and enemy Gods to secure victory in Arena mode.
Play Anywhere, With Anyone
SMITE 2 features full cross-play and cross-progression, so you can play with friends regardless of platform and take your unlocks with you.
SMITE, Reforged
More than 40 million players have enjoyed SMITE. Now the next generation of action MOBA begins, with immersive visuals powered by Unreal Engine 5, more impactful combat, and new creative gameplay options like playstyle-redefining Aspects to shape the game in your own way.
Minutes to Learn, a Lifetime to Master
SMITE 2 is the easiest MOBA to start playing, with features like auto-build and auto-level so you focus on fighting. But the full depth of MOBA gameplay awaits, letting you find your own path to victory across item building, map control, tactical brilliance, or simply outplaying your foes. Compete in a variety of game modes with the right complexity for your mood: The deathmatch-like 5v5 Arena mode, 3v3 single-lane Joust, 5v5 random character Assault, the classic 5v5 three-lane Conquest, and Ranked Conquest, where you’ll climb the leaderboards and become a true god in the SMITE 2 community.
Great Rewards Await
If you played SMITE, your Divine Legacy is waiting for you in SMITE 2. You’ll have access to amazing cross-gen skins, badges and Legacy Gems after you link your SMITE account.
Engagement
Reviews
Themes across 185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well I finally decided to really give Smite 2 a try and I can say without a doubt, it is garbage. I know this is in beta but even still, it just feels so much worse to play than the original. I don't understand the logic with letting all the gods use ALL the items from the item pool. You couldn't even balance the original game properly and your solution to that was letting warrior build Rod? Not to mention the fact that they are releasing Gods that have been out for YEARS and revealing them like it's something brand new. If you were planning on making essentially the same exact game, just with a fresh coat of paint, maybe have all the previous characters established and not have a rollout for them like they havent been around for the last 5 years and expect a pat on the back? All the hours and money spent on the original game pretty much pointless. It's not like you can't still play Smite 1, but it's never going to get updated again and the player count has dropped significantly. It didn't dawn on the developers that MAYBE people who have limited skins, frames, etc would want to keep their items and inventory. Because again, this is the SAME GAME. I've seen people say that its because they couldn't port over all the old stuff to the new engine and blah blah blah. If that was the case, maybe they shouldn't have made Smite 2 in the first place. Imagine if Riot Games said, "Hey guys! Buckle up because we're dropping League of Legends 2!!! oh and all your current cosmetics and paid for content won't be available anymore AND we're going to stop updating the game AND you have to repurchase all the characters all over again. ARE YOU EXCITED?!?!?" I just don't see why this was needed. It still has the same issues that the original game had, if not worse. And the visual overhaul was not enough to justify making this trash. Even the name of the game is stupid. 'Smite 2' was the best they could come up with I guess. A blatant money grab in my opinion.
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Concurrent players on Steam, sampled daily since tracking started.
Genres
Stats
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Spanish - Latin America, Ukrainian*languages with full audio support
Hours played at review time, across 185 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every change they made to release Smite is bad. And everything they kept from Smite 1 is bad. - Chest System again so you can't buy the skins you want - Shop UI is somehow more confusing and worse - The graphics seem...worst? They feel sharp and hurt to look at - Clunky gameplay - Added a battlepass for each God, only to sell you the solution of getting them all - Less Gods than Smite 1 - Nothing transferred over except certain skins you bought. I'm sure people will like it, but it was not fun to play after playing hundreds of hours of the original. Felt like I was just trying to regrind for everything I already unlocked with no added benefit. Waste of time to play unfortunately. Smite 1 will exist in my memory as a fun time.
Trash
Coming from someone with 18,000 hours on smite 1. I must say this game is such a disappointment. I tried to enjoy it...on multiple occasions. But I think im done this time. Every game is the same, insanely unbalanced steaming pile of trash. Tanks are souped up turbo charged God's on run flats that SOMEHOW output more damage than a full build level 20 zeus. Topping the charts with ease, eyes closed, playing with their toes. One shotting adc's and mages. Don't even get me started on warriors. The game forces you to build tank no matter who you chose. Never in my life have I played such a ♥♥♥♥♥♥♥♥ ass ♥♥♥♥♥♥♥ ♥♥♥♥ stain game that came from something that was somewhat promising. I REALLY don't understand why the entire game was changed. Smite was fine the way it was. My last review for Smite 1 still stands as you can see. Nothing has changed and it will not in the future. I wish this game 0 success. I wish Hi-Rez stays the stagnant/irrelevant company they were the past 10 years smite 1 has been out. I wish it stays in early access with no hope for completion. I hope this "move" turns into a huge financial decline for Hi-Rez from low player count and low shop purchases. I hope the cons out-weigh the pros for anybody that decides to install this ♥♥♥♥. I hope that more people write negative reviews about smite 2 to further deter player count and cause long que times. I hope increased que times further lowers player count. I hope it flops and no one plays it in the end. I hope the servers shut down one day. I hope SMITE 2 fails like the last 3 games Hi-Rez made. Do NOT support these losers. Reviews for Smite 2 have been (Mixed) since early access release 2 YEARS AGO. That alone should tell you their soul purpose for creating Smite 2.....TO MAKE MORE MONEY. Hi-Rez does NOT wish to please their customers. Don't worry though !!! They're working on the skins !!! Skin packs out the ass !!! Oh !! AND you can change the color of some skins !!! You can even buy the god pack again for this smite !!! with even less gods !!! And even after you buy the god pack, you will STILL get pop ups to buy the god pack again. Cause that is all these BUMS care about...MONETIZATION>>>GAMEPLAY. I feel robbed once again by them...and maybe in the future as well. But for now? The game is trash and I have 0 desire to inflict self harm by launching this horrendous title. And TYR STILL ISNT OUT !!! GET IT TOGETHER !!! If you've unfortunately launched this sad excuse for a game. Please let everyone know how you feel. (Mixed) is too high of a standing for this title. Please correct.
Game sucks balls, much better mobas where you dont just get CCd all match long to where you cant even move or attack and you just get insta nuked. Pick any other MOBA if you are considering this, only postive i can admit is Gods and skins look solid.
le urge optimización, solo por eso el smite 1 sigue siendo superior en muchos aspectos que al sucesor.
I want to say this game is amazing and they've done many things well, but patch bugs and making the servers run smoothly is not one of them. I've crashed out of more games than I can count with seemingly no solution. so its a good game but don't waste your time.
I never thought I'd say this, but I miss the OG Smite :(
so crap how every update makes the meta not even balenced its build this and play this or loose no fun on the game. bring back some fun modes
Why I wouldn't recommend this game to anyone. Smite has been a beloved game for many years, through the Hi-Rez launcher, Steam and Console I've put in 1000's of hours into the game. What has changed? The community for sure has certainly changed, back during it's peak everyone collectively wanted to win, it had a healthy, competitive spirit. Could this result in toxic out bursts? Of course but what has changed? That toxicity has amplified ten fold. Toxic players have the ability to gate keep you from leaving the game and as a added bonus Hi-Rez will punish you for leaving an hour long joust game because you can't handle being gate kept. The Gods are up scaled every release, back in the day it would be mages like Zeus and Hades, high risk, high reward gods, if Zeus engaged, he's committed, no backing out, now every new mage has a CC immunity, teleport, invisibility, taunt ect. Smite was a beloved game but this is the day I finally accept it's no longer made for the old players. If you're new, old, good or bad you'll be pushed into the same lobby because it's ranged with 1000's of hours veterans to fresh first game newbies. Low-Rez have given up on the game and show no motivation to make it an enjoyable experience. From someone who has put thousands of hours into the franchise please find another game that treats its players with respect.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.