
Smash Dungeon is a brutal, dark, intense, action rogue-like. Hack and slash your way through the procedurally generated dungeons on your own or in couch co-op, using a combination of armor & weapons upgrades, passive items and power-ups to kill everything in your path to claim the riches below.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil
Reviews
40/100 ..bad game, bad controls Turns out the negative reviews are spot on and 100% correct! - bad GFX even at Very High/ ULTRA - cluncky controls & you can get stuck in animation - Hitboxes are off -> traps can hurt you even if nearby - no fluent attacks & massive delays show bad UNITY code - dualwield even requires destroying your mouse for combos, otherwise you only attack with offhand - char is weak compared to the enemies - the powerup combat is worse than it sounds! ->> Skip it!! don´t pay for Shareware Alpha builds. This could be much better, if devs had actually invested time and played their game
Really enjoyed the game
not fun seems like it would be but it iś not
Just no. Terrible controls and lackluster content. - Some achievements are not being tracked (broken achievements) - no replayability value - once you kill the dragon you are stuck on the last level (dragon boss) - items are just useless - grades do not impact much - boring skills: cookie-cutter like - this is not a roguelike - there is not enough "meat". one weapon type and few equipment - dungeons are bland and boring - mindless mobs and killinb Also funny stuff, once you beat the dragon you cannot go back to the game you will get stuck on the "credits screen". Overall: This is quite bad game 10/100 maybe? Asking money for this is an insult since is not even playable or fun. Fells like an early access (yet the developer said in the forums this is a full release)
Lots of fun in split screen with my kids! The mechanics are simple enough to just pick it up and play it and gear isn't overbearing with hours of reading. Procedural generated levels are good for replay-ability. Good enough graphics to enjoy on a large screen. The game does have a couple bugs, mostly related to fire.
Você vai morrer, você vai tiltar, você vai se sentir injuriado com o zumbi te dando tapa na cara enquanto seu boneco chupa a parede, você vai kitar, você vai descobrir que o jogo é bom
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