
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #47, worst US #96 · 13 markets collected
About
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Genres
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little upgrade game with some unique mechanics. About 10 hours of play time.
me gustado un monton ,me gusta que sea de chill y si me quede con ganas de mas
Another fun, quick incremental game. I enjoyed the art style of the game along with the sound effects of the gameplay both for my character and the drones. The soundtrack was mellow, helps you to get lost in the game. It plays well with a controller, and should be a quick and easy completion for your library. It was a little short, but I found myself grinding out the later levels to get my skill-tree setup where I could finish the last level without running out of energy.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay is really good. The progression not so much. Limited tech options and abrupt ending. Clearly DLC coming out later. Overall good game though, didn't feel like i got robbed.
Play level, fail level, upgrade and repeat until you complete the level. Enjoying the grind cycle so far, I hope it doesn't wear me out too fast.
很危險的遊戲,會成癮 容易上手,又很豐富,非常推薦
10/10, didn't suxx
Super fun gameplay loop and worth the money. Would love to see some furture updates including more worlds, levels, upgrades and content. Multiplayer and an infinite mode would also be a great addition, kinda like a ballons tower defence vibe. No bugs that I found and overall worth my time and money. Only complaint is that there isn't enough content/ levels, 100% completed the game all achivements in 8h.
In a word: satisfying. The graphics are charming, the sound design is wonderful, the gradual brightening of the level as you clean it up more and more is inspired, the upgrades are genuinely impactful and just feel worthwhile - which is definitely a mark of success for this game where a lot of other "incremental games with big branching upgrade trees" fall down. It could perhaps use some colourblindness features. An example; spotting which Jackhammer upgrades were affordable was either red outline for can't buy it or slightly different red outline for affordable. I'd love to see some "QOL" or nonsense removal in the form of battery upgrades ignoring maximum capacities, boost upgrades stacking their durations with no upper limit, etc - so one doesn't feel like they have to manage when they pick up a particular powerup to maximise its usefulness. Drones - if you pick up a battery for them after they've run out and gone back to their operators - sometimes need you to toggle the drone targeting mode (density, edges, deactivated) for them to wake up. Absolutely simple and not a problem, but oddly out of place when everything else _works so well_. Finally, the jackhammer when in boost mode does not have a different audio cue for "I'm activated but not breaking anything"; it DOES sound different when in normal mode. That is one nitpick for me which would improve the experience of using it. All these points are incredibly minor, and the game feels polished and complete and just good to play. About four hours of playtime at present (1.00.03) though they have expressed desire to bring more content and longevity to it in future updates - which I greatly look forward to. What an absolute joy of a find this was. And I absolutely must salute and support the pro-consumer move of _keeping the demo up after the full game comes out_. Too many games take that away and it's a pet peeve that leads to me not buying or playing those games as a result. This company seems to know the value of a good demo, and I can only be happy that they are doing the right thing. Well done. I am truly pleased with this game. What a joy to play something just enjoyable, comfortable, fun, and complete in a 1.0 release.
Die Spielzeit ist viel zu kurz. Eine Frechheit für den Preis. Das Gameplay selbst ist okay, könnte aber auch mehr Tiefe vertragen.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $423.4K | 288 | 83% | $64.99 | |
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| $423.6K | 476 | 57% | $24.99 | |
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| $423K | 859 | 93% | $19.99 |