
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #47, worst US #96 · 13 markets collected
About
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Genres
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sludgineers is a fun and satisfying incremental clean up game with cute and colorful graphics, pleasant sound effects and a relaxing soundtrack. The number of levels and skill tree progression tools felt good overall for completing the game, but if you want to 100% the game, there will be a little bit of grinding required to generate enough refined materials to purchase all the upgrades in the tree. I didn't mind that, though - I was having a good time. ^.^
整體來說我還是願意給好評,遊戲本身的玩法算有趣,流程也不拖沓,但美中不足的是成長系統,真的仍須調整。 正常遊玩的情況下,大概把整體系統升級到6、70%左右就足以通關,剩下的升級對推進關卡的幫助也不大,但如果想解「全能大師」的購買所有升級成就,就必須反覆刷已經玩過的關卡。 目前關卡數量不多,每場能取得的素材也偏少,而被動採集素材的機器效率同樣很低,導致後期就是一直在農素材,明明成就剩那幾個還沒達成,還要逼迫自己邁入長時間的乏味作業化流程。 若是未來更新能提高後期素材掉落量、增加被動產出效率,或是在通關後提供更高收益的關卡/模式,體驗相信會好很多。現在有點可惜,我覺得以一款已經推出正式版的遊戲來說,內容還留存這種成長曲線的問題,後期的成長設計明顯沒有打磨完成,這就很難用「還在開發」四個字笑笑帶過了。 希望開發者再重新審視一遍並加以修正,祝福~
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
こいつは派手にドパれない 地道に掃除をしてちょっとアップグレードし続けていたらいつの間にかゲームクリアしていたって感じでした マップの半分を吸い込むとかのアイテムがあったりしても良かったのにな
Daora dms
Fun but short, promising that the devs realise this and have plans to improve the end game/replayability! I do hope we get further modes, upgrades and maps to play!
great incremental game. nice art and pacing.
This game is way more fun than it seems like it should be. You're just cleaning up some sludge. But it's not quite fun enough to carry a game, so I don't recommend it. But the devs did a reasonable job, just the gameplay just isn't quite there.
Travis Sludge has released toxic waste all over Vice City... yep that includes the newest In This Moment album. You are Jack Clean. With the help of your cleaning agency you shall confront Mr. Sludge and clean up the entire town. But for real, this is a fantastic, relaxing, cozy game about cleaning up the remains of octanecore music fans. Great graphics, chill music and simple but satisfying gameplay loop that will keep you glued to your screen until you finish the entire thing (it will take you around 8 hours). Now step into Jack's shoes and don't let your dreams be dreams... CLEANSE THAT GODFORSAKEN TOWN. LEAVE NO GERMS ALIVE!
ちょうどいい難易度とバランスで最後まで遊べるインクリメンタルゲー。 トロコンまで5時間ぐらい。
This game is so fun! It's been great for something relaxing and mindless while I listen to audiobooks for studying. Big fan of the graphics and the simplicity of the game as a whole. I so wish it was available on mobile as something for me to do when I have a few minutes of downtime. Can't wait for this to be my "relaxation time" activity <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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