
A deck-building roguelite where the reels decide your fate! Enemies and items appear based on the spin of the slot. Master luck and strategy to conquer the dungeon!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 10 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Slot & Dungeons is a solo deck-building roguelike where enemy and item placements change based on slot mechanics. Strategically use your attacks and skills to defeat enemies, leveling up to enhance your abilities as you explore deeper into the dungeon!
Enemies along the way and resources needed to conquer the dungeon will be incorporated into the slot draw as "symbols".
Symbols can be obtained by stepping on each floor or by various effects in the floor.
The symbols are obtained when players step on each floor or by various effects in the dungeon!
"Type of Symbols"
Spell: Triggered after the slot is drawn, these have various effects on the floor.
Items: Placed on floor tiles, these activate when picked up or approached.
Enemies: These adversaries are out to get you. Study their characteristics and find the key to defeating them!
In Slot & Dungeons, you choose one of several characters to take on the dungeon challenge.
Each character has unique abilities and symbols, such as the Warrior, who excels at melee attacks and high durability, and the Mage, who specializes in spell-based extermination.
You are welcome to stream or create gameplay videos of Slot & Dungeons.
No special permission is required for broadcasting or monetization.
Genres
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏正常模式的完成度很高。 不过无尽模式后期太耗时了,开局一个法术蹦10分钟,没错我说的就是罪人。堆满失明debuff,堆满邪眼启动,你就无敌了,想打多少关只取决于你想打多久,我打了10小时的局打到110多关实在熬不住了就放弃结算了。 另外教一个小窍门,无尽模式后面连续开下下个商店遗物,一直买遗物一直开商店,这样boss层都会刷没。不过你得面对3000多血的宝箱怪~
結局は運ゲーなのだがそれはそれで正しい気もする 底が浅い一方で1ランが短いので隙間時間に少し遊ぶのが楽しい 画面が賑やかで操作性も良い
先日バランス調整が入った模様、ランダム性が高いという以上に難しさもあったが、かなり遊びやすくなった。 アイテム、スキル、エネミーが全て自分の手持ちにあり、それをMAPへランダム配置して自動でスキルが発動する所からスタート。 事前のビルド構成は考えられるものの運に左右される要素も大きい。 ゲームデザインとしてはギャンブル勝ちしたときの爽快感を楽しみつつ、最終結果をプレイヤースキルで補う事もできる感じ。 まず開幕のスロットでボスまで含めたMAP一掃ができる事もあり、これがとても爽快。 発動エフェクトやSEと相まって「何をしてるかよくわからない」が、ドカンドカン炸裂する。 もちろん逆のパターンで何をどうしても詰む状況にもなるが。 デッキ構築のビルドゲーを楽しめる方ならアイテムの効果などもしっかり確認しつつ考えていけるのだろうが、そういうのが苦手な方も雰囲気で構わない。 マイナス効果のアイテムだけ気を付けながらやっていれば意外とうまくいったりする。 基本的にはキャラは毎回初期ステータスでスタートするのだが、 永続強化もあるので継続プレイで高めていける要素もある。 ドット絵の雰囲気も相まってお手軽にギャンブルRPGやりたい方はオススメ。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SO underrated this game feels like the perfect mix of simple and complex, where the core mechanics are pretty easy to get, yet they have a level of nuance which makes it very addicting. devs nailed the slot/arcade machine aesthetic too. cant wait for the full release
ローグライト+スロットでダンジョンを進んでいくというカジュアル要素と戦略性、リプレイ性を最大限にいかした良ゲー
very cool and unique game, love it. great little time waster for when your watching youtube
very fun have been really enjoying it is a wonderful mash up of a rogue game and a slot machine!
ゲームルールが理解った(わかった)瞬間に脳汁がドバっと出始めるタイプのゲーム サクッと遊べてオススメです。
非常神奇的地牢设定,开局先摇奖,一顿叮咣五四自动战斗,然后玩家进场打扫现场,哗哗哗大丰收。只管技能升级构筑就行了。 把幸运房东的玩法做了较大创新修改。更加强调了玩家操作的参与感。又有很浓的日式角色扮演味道。像素画面比较精致。 体验很新奇。内置三倍速。还有一点点魔塔的感觉。 果然商店店长是可以被攻击的!
現状ウォーリアーが安定、他不安定と言ったところか クリアのノルマが低階層で済む故に、難易度を上げると1、2階の内に強いレリック等を取らなければならない 3階以上になると強レリック無しでは大体死ぬ なので強いの出るまで粘って1、2階を繰り返さないといけない(ウォーリアーはHPや防御力が簡単に上げれる為、そこそこのレリックでも3、4階は突破できる) 他にエンドレスモードでの1しかダメージ与えれない相手に対して数十回体当たりしなければならないだの、共通のアイテムが多すぎてどのキャラのビルドにも合わないのが多いだの、エンドレスモードが長い時は1周に数時間かかるだの、なんだかストレスが溜まることのが多い気がするのでおすすめしないに 初期アイテムの見直しや、敵の強さを緩やかに上げてノルマクリアの階層を伸ばしたりとして欲しいとこだけど、正式リリースしたので望み薄か
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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