
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 6 → 15.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 50.1Kreviews | 95% | — | $48.7M |
| $29.99 | 11Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1706 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muy chulo
Ну вот и вышло продолжение легендарной части. Что хочу сказать: атмосфера все такая же крутая, много нового декора, изобретений, слаймов и ОЧЕНЬ МНОГА РАНДОМА. Ресы для всего ищешь сам, новые радужные слаймы с шансом very little и гарантом каждые 2000 слаймов своего вида. Это какое то безобразие!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Jul 23 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
| $17.99−40% |
| 7.3Kratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game does a GREAT job of adding content such as new shiny gadgets to tinker with and a whole new world to explore while still staying true to the beloved original. The painterly artstyle is so charming, there always seems to be a nook or cranny that I haven't yet explored, and even if you don't wish to go far, ranch duties will keep you busy. This game is SUCH a joy to play!! :)
Slime Rancher 2 is a colorful 3D farming simulator and exploratory adventure. The premise picks up right after Beatrix LeBeau's previous journey: hop on a boat, sail off across the Slime Sea to the mysterious Rainbow Island, and immediately get put to work solving everyone else's problems while building a brand-new conservatory. [b]Fact:[/b] The classic "take a plort and shove it into a matching statue" mechanism is back in full force, proving that no matter how mysterious the alien island, statues will always demand slime poop to open doors! [b]The Short Answer: Is It Worth Buying?[/b] If you love cozy 3D farming and slime-collecting loops, yes. However, waiting for a 20–30% discount during a Steam sale is definitely the smartest move. [b]Playtime[/b] 4/10 It takes around 20–25 hours to thoroughly explore the current areas and upgrade your conservatory setup. [b]Story[/b] 3/10 Beatrix sails off to Rainbow Island to set up a new ranch, untangle ancient mysteries, and clean up local messes. [b]Music[/b] 4/10 Not inherently bad, but after hours of farming, the overly cheerful cartoon-style music can get pretty wearing. [b]Graphics[/b] 5/10 Vibrant, colorful cartoon aesthetic with gorgeous lighting effects. [b]Mechanics[/b] 5/10 Mechanically, not much has drastically changed from the original game. There are new slime variants to collect and fresh puzzle mechanics scattered across the zones - though slotting plorts into matching statues remains the primary key to unlocking progression. Upgrade trees have expanded compared to the first game, but many key upgrades now require special components hidden away behind environmental secrets. A dynamic weather system was introduced, though it feels fairly cosmetic overall. Exploration rewards players who inspect every nook and cranny, as secrets are routinely tucked into obscure places you wouldn't even guess you could reach with a jetpack. The addition of rare spawn items that require active waiting around regions adds some unnecessary tedium. Meanwhile, automation tools exist, but they still feel half-baked rather than fully functional. [b]Personal Take[/b] A direct continuation of the first game's core loop: catch slimes, feed them, harvest plorts, and sell them for profit. The market system feels a bit disappointing this time around, as fluctuating plort values rapidly make keeping early-game slimes feel financially pointlessly unprofitable. While the platforming and secret-hunting retain their charm, the reliance on random spawn timers for resources and the lack of robust automation keep it from reaching its full potential in its current state. [b]Overall Score:[/b] 67/100
Me and my army of Hunter slimes :3
의미없는 노가다만 존나 추가했네
slimes. i think this game is really fun; it has a lot of things you can do, a lot of places to explore, the story is great, story/sound/songs/map design are absolutely BEAUTIFUL. this game can keep me busy for hours without stop if youre thinking of whether to buy this game, id go for it. its a 5/5 for me
such a cute cozy little game i fully recomend this game if ur wanting to chill and make a cute lil slime farm
good
Slime Rancher is already peaceful and amazing on exploration. and this game REALLY pushes it since you have to manually succ the resources now. but its also pretty interesting to find all the good resources, bank the plorts and even learn about then new slimes. if you already like the 1st slime rancher then this game is probably worth getting too! I like the Ringtail Slimes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $74.8M | 157.5K | 98% | $19.99 | |
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| $422 | 4 | 100% | $3.99 | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $48.6M | 517.4K | 89% | $7.79 | |
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| $48.9M | 49.5K | 86% | $39.99 | |
| $48.5M | 88.9K | 95% | $19.99 |