
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 6 → 15.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 50.2Kreviews | 95% | — | $48.8M |
| $29.99 | 11Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1758 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
слаймы это всё
кайф но 1 часть лутше
peerfecto
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Jul 23 → 12.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
| $17.99−40% |
| 7.3Kratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PROS: - looks even better than the original game with lush, beautiful landscapes and detailed models - some nice addition to the gameplay like Yolk Slimes CONS: - the creators clearly wanted to focus on exploration and adventure elements, but still brought back the ranch and taking care of the slimes which made the first game famous - unfortunately, both sides are working against each other with the ranch bringing the exploration to a screeching halt every time you need an upgrade and the adventure dragging you away from taking care of slimes - ...at least until halfway point when the ranch becomes a useless side activity you only need to perform to obtain decorative items - the areas are huge, labyrinthian and unpleasant to explore - the further into the game, the worse they get - you can get upgrades (like teleporters) that make the exploration easier, but all of them are locked behind a LOT of grinding - all the interesting supporting characters from the first game return, only to be reduced to providing exposition and giving you useless decorations - the story is rather uninteresting To be frank, I found the game to be just tedious. What a disappointment after the gem that was the first one. 3/10
стоит своих денег, дает возможность отвлечаться и расслабиться иногда есть микро фризы
J'ai aimé jouer au premier jeu, j'ADORE ce 2nd opus.
I love slimes :D
This game is really relaxing and uplifts my mood
мила 2
я играл в 1 часть ещё очень давно и это игра одна из моих самых любимых и выход 2 части не может меня не радовать и тем более когда она перестала быть в бета версии советую всем кому понравилась 1 часть потому что 2 не стала хуже, а наоборот лучше.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.8M | 144.9K | 95% | $19.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.6M | 43.3K | 90% | $69.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $48.5M | 60.1K | 91% | $24.99 | |
| $48.5M | 48.3K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.8M | 157.5K | 98% | $19.99 | |
| $2.7K | 65 | 83% | $0.99 | |
| $3K |
| 12 |
| 83% |
| $12.99 |
| $1.4K | 27 | 63% | $1.99 |
| $422 | 4 | 100% | $3.99 |
| — | 0 | — | — |