
A cozy idle incremental game about the satisfying rhythm of chopping ingredients. Unlock new produce, upgrade your knives, and grow your earnings — all at your own pace, with no pressure and no timers.
Modeled estimate, not a reported figure. How we estimate →
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About

A cozy incremental game about slicing ingredients and earning money.
Relax, progress, and enjoy the simple satisfaction of every cut.


Every ingredient you slice earns money. Use your earnings to unlock new products, discover more profitable ingredients, and expand your kitchen.
The further you progress, the bigger the rewards become. There is always a new ingredient to unlock and a new milestone to reach.

Unlock a collection of unique blades and build the perfect toolset for every stage of your journey.


Customize your kitchen with a variety of cutting boards, tables, plates, and other decorations.
Every item provides unique bonuses that improve slicing speed or increase profits. Mix and match your equipment to create a setup that fits your playstyle.


Choose the perfect radio for your mood and enjoy a variety of music styles while you play.
From relaxing jazz and tavern melodies to rock, hip-hop, pop, and electronic music, your kitchen sounds exactly the way you want it to.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Turkish
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has some great elements. The art is really nice, the slicing mechanic is fun and it has loads of potential to be a nice idler. That said, its not good enough at this point. For 4€ you get: - no prestige mechanics - undercooked idle mechanics - balance is all over the place. You have to upgrade 25 times to get auto-slicing and every 25 upgrades you get x2, x4 ect ... But 25 upgrades is the equivalent of going 2 tiers higher, for almost x100 more money... Concrete example of the balance: - I have tomatoes (T0) at level 100. they bring me 900$ and they cost 12M to upgrade. - I have cucumbers (T1) at level 50, they bring me 1.3k and cost 70k to upgrade - I have asparagus (T2) at level 50, they bring me 9.5k and cost 600k to upgrade. upgrading cucumbers from 50 to 100 pushed the money to 5.2k and the upgrade cost all the way to 112M. This is way too much and you might as well just not never upgrade them Basically you end up just having to click all the time to progress the game or having to leave it for hours. There are better idlers out there for 4€
At first glance, *Slice to Meet You* is easy to appreciate. Its gorgeous pixel art and wonderfully fluid animations ooze charm, making every culinary challenge a pleasure to watch. Unfortunately, beneath that polished presentation lies a very bare-bones incremental idler that struggles to remain engaging beyond the initial novelty of watching "purdy food get cut up good" (something one can do on YouTube for free). The gameplay loop is serviceable but never evolves into anything particularly compelling let alone unique, rendering the entirety of the experience feeling a bit too shallow and uninspired considering the asking price. That said, if you're the type of player who enjoys pixel art, cozy culinary-themed games, and incremental idlers, there's still enough here to potentially justify a purchase for the aforementioned niche gamers. I happen to check every one of those boxes, and even then I'd recommend grabbing it at a discount. If (at least) 2 out of 3 those genres don't already appeal to you, there's very little here that will change your mind. All of these things considered, my "positive" recommendation should be considered "conditional"
это игра просто мусор где нужно зажать кнопку, я думал что тут надо кликать, а типам ♥♥♥♥♥, + еще не сделать самый популярный язык в европе это сильно
The game is very enjoyable despite the balancing being WAY off. There is just no need to upgrade stuff to use the autoslicer because it costs much and you gain nearly nothing. If you can ignore that, you will get a very well done incremental clicker with superb music and a nice artsytle.
Recent updates has fixed most issues and developer seems to be active in adding more features, so changing my review to Recommended based on that. v Old review below v [strike]Game has a great charm and look to it, but mechanically it is as undercooked as these vegetables you're chopping endlessly into your twenty-something ingredient salad bowl. Scaling is way off, realistically you can't even finish off the knife upgrade skill tree because the prices go up exponentially while your income scaling is pretty much linear. The game also has a cosmetic system that gives you small bonuses to your vegetables, so you pick and choose the look of your kitchen based on what you're working on currently, neat! Except... what if you don't like a certain aesthetic? Or music? I was really enjoying the basic kitchen radio tunes that gives no bonuses, but because I was losing on that 5% income I literally had to mute the game to get it. And that pretty much killed all the good vibes I had for the game so far.[/strike]
everything is the same whole game, it's boring
average for this type of game And didnt notice until i beat the game that achivments dont work for the linux version so i had to restart with proton and it fixed it Would love to give a neutral review if it was possible
feels like nobody tried to "finish" the game before release. you hit a hard progression wall before the last 4 knife types where youd have to leave your pc running for days to get a single upgrade. edit: the update from july 11 fixed most of the problems i had with the game.
Really fun laid back game. My only issue is I feel the income coming in is really SLOW. Compared to things like cookie clicker. I’ll leave it for an hour and not have much of a difference until I start clicking again. I have many things on auto slicer and highly upgraded levels and I feel the money still isn’t mathing right and coming in as fast as it should be. I also have auto slicer on level 47 and I don’t notice much of difference in speed from the past levels. Over all it’s fun but you have to sit for a long long time to really make any money because to level everything it gets very expensive. Still worth the price tho!
El juego esta "bien", pero no engancha como otros del genero tipo scratchy o similares, este se hace como algo mas cansado
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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