
A cozy idle incremental game about the satisfying rhythm of chopping ingredients. Unlock new produce, upgrade your knives, and grow your earnings — all at your own pace, with no pressure and no timers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A cozy incremental game about slicing ingredients and earning money.
Relax, progress, and enjoy the simple satisfaction of every cut.


Every ingredient you slice earns money. Use your earnings to unlock new products, discover more profitable ingredients, and expand your kitchen.
The further you progress, the bigger the rewards become. There is always a new ingredient to unlock and a new milestone to reach.

Unlock a collection of unique blades and build the perfect toolset for every stage of your journey.


Customize your kitchen with a variety of cutting boards, tables, plates, and other decorations.
Every item provides unique bonuses that improve slicing speed or increase profits. Mix and match your equipment to create a setup that fits your playstyle.


Choose the perfect radio for your mood and enjoy a variety of music styles while you play.
From relaxing jazz and tavern melodies to rock, hip-hop, pop, and electronic music, your kitchen sounds exactly the way you want it to.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic idler. Loved it. 8/10
Recent updates has fixed most issues and developer seems to be active in adding more features, so changing my review to Recommended based on that. v Old review below v [strike]Game has a great charm and look to it, but mechanically it is as undercooked as these vegetables you're chopping endlessly into your twenty-something ingredient salad bowl. Scaling is way off, realistically you can't even finish off the knife upgrade skill tree because the prices go up exponentially while your income scaling is pretty much linear. The game also has a cosmetic system that gives you small bonuses to your vegetables, so you pick and choose the look of your kitchen based on what you're working on currently, neat! Except... what if you don't like a certain aesthetic? Or music? I was really enjoying the basic kitchen radio tunes that gives no bonuses, but because I was losing on that 5% income I literally had to mute the game to get it. And that pretty much killed all the good vibes I had for the game so far.[/strike]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Turkish
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is very enjoyable despite the balancing being WAY off. There is just no need to upgrade stuff to use the autoslicer because it costs much and you gain nearly nothing. If you can ignore that, you will get a very well done incremental clicker with superb music and a nice artsytle.
At first glance, *Slice to Meet You* is easy to appreciate. Its gorgeous pixel art and wonderfully fluid animations ooze charm, making every culinary challenge a pleasure to watch. Unfortunately, beneath that polished presentation lies a very bare-bones incremental idler that struggles to remain engaging beyond the initial novelty of watching "purdy food get cut up good" (something one can do on YouTube for free). The gameplay loop is serviceable but never evolves into anything particularly compelling let alone unique, rendering the entirety of the experience feeling a bit too shallow and uninspired considering the asking price. That said, if you're the type of player who enjoys pixel art, cozy culinary-themed games, and incremental idlers, there's still enough here to potentially justify a purchase for the aforementioned niche gamers. I happen to check every one of those boxes, and even then I'd recommend grabbing it at a discount. If (at least) 2 out of 3 those genres don't already appeal to you, there's very little here that will change your mind. All of these things considered, my "positive" recommendation should be considered "conditional"
the prestige system is pretty worthless but it was fun
闲的
это игра просто мусор где нужно зажать кнопку, я думал что тут надо кликать, а типам ♥♥♥♥♥, + еще не сделать самый популярный язык в европе это сильно
Looks good, but progression is unbalanced. Prestige points come too quickly, then money upgrades take too long. But, for $5 I got what I expected,
Gostei, é bem relaxante jogar
nice little incremental, not too much to it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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