
Enjoy an amazing new TWIST in Tower Defense! You control the layout of the battlefield, and you decide the paths your enemies follow!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, German, Spanish - Spain, Czech, Dutch, Polish, Portuguese - Portugal
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a really cool idea at its core: place towers and move them, and the paths, around! However, the difficulty curve quickly becomes absurdly steep and only gets worse in later areas. There are some extra consumable abilities, but the cost for most of them is as high as those for the towers and upgrades, considering the amount of resources one can amass during gameplay. The game's visual aesthetic seems to be going for "more colorful [i]PixelJunk Monsters[/i]", but takes no lessons from that superior game about why its graphics work so well. Here, both coin drops and your cursor do not stand out enough and can easily get lost during a particularly hectic wave. This is especially frustrating when it comes to the coins, as they disappear if they haven't been picked up after several seconds. To add insult to injury, even though this game is playable in both Mac OS and Windows, and supports Steam Cloud, my cloud saves did not work when I went from a PC to a Mac. I often play casual games in both OSes, and when Steam Cloud is available, it's really nice to be able to switch between computers as the situation allows. If I had enjoyed this game more, I might've listed this bug(?) as a caveat on a positive review, but here, it's just another disappointment.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've only played a few levels, and I will be honest, even a a tower defense fan this did not impress me, but it works, which says a lot these days. The core TD gameplay is lackluster, the path the monster's take is pretty short, and the tower placement is limited to the few pre-determined spots, though more open up as the game progresses. The key conceit of the game is that the map has rotatable rings, that you are required to pay attention to and spin to maximize the path the creatures take. Sadly in the game as far as it kept my attention, there was rarely a time when the best option wasn't very obvious, and there was no real creativity needed. There are so many totally broken TD games out there though, that I have to give this a thumbs up. The graphics are cute, and the controls work fine, the sound is fine and there are a few different types of towers, and monsters. Not sure what else you could ask for.
Novelty value is high in the early stages and it's quite satisfying to begin with but this just starts to wear thin when things start to get complicated and messy. Best stick to the Kingdom Rush games or Unstoppable Gorg (for a TD game with a twist). [url=https://300indiegames.blogspot.com/2020/07/tower-defense.html] Top 10 Tower Defense Games [/url]
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플랜트vs좀비 하고나서 생긴 좌우대칭 병이 이게임을 하면서 나았습니다.
нет
zla hra
spinning of the map.. it's a big no for me, but other people might enjoy it
Nettes Tower Defense Spiel mit Extra-Twist (pun intended ;) )
可玩性不高,其实做成手机游戏的话就还行
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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