
Help Bo wake up! Control her with funny ragdoll physics in free fall, dodge obstacles, collect fragments, and open the awakening portals. Unique biomes, traps, mini-games, dreamlike atmosphere with nice music, and more!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian, Japanese
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
[h1]Only Down[/h1] [i]Sleembo[/i] is a game with a funny name. [i]Sleembo.[/i] Hehe. [i]Sleeeembo[/i]. Heh. Conceptually, as well as in presentation, Sleembo resembles [b]Only Up![/b], the (mildly controversial) smash-hit - and now defunct - indie 'foddian' game from 2023. Both are assembled arbitrarily out of assorted assets, and much of the gameplay involves falling from a great height, though in the case of Sleembo the gameplay hinges on this aspect for different reasons. An opening cutscene introduces us to our chipper protagonist, [i]Bo[/i] (perhaps a reference to 'Little Bo Peep') who - as far as I can infer from the title - is sleemb. Beyond this, there is very little in the way of story, and, rather akin to Bo's unconsious body, you are tossed into gameplay. While not the most intuitive, the game feels harsh but fair in its controls. You fall into what appears to be a mobile game-coded interpretation of a Salvador Dali painting, a portal awaiting somewhere far below as your goal. Your ragdoll frame bounces randomly leading to ample moments of frustration, but also forcing you to improvise and adapt on the fly. However, in Sleembo, fly you cannot, you may only fall. [B][I]S L E E M B L O W ?[/i][/b] A few issues: [Olist] [*]The game did encounter a random crash during my playthrough [*]There are only a dozen or so levels, so a playthrough is relatively short [*]The collectibles in Sleembo (there's one on every level) unfortunately do not visually track on the level select screen, leading to some unfortunately irritating backtracking for 100% completion [/olist] [B][I]S L E E M B O K A Y ?[/i][/b] Yeah, maybe Sleembo is okay. It feels unpolished in places and isn't particularly lengthy, but it's cheap and unpretentious, plus the concept is pretty neat. Overall, my recommendation is like a pillow: soft. 5.5/10
面白いゲームで、独創的なアイデアですね!こういった作品がもっと増えてほしいです!
At first the controls are unusual, but then you get used to it. Excellent music, graphics. Achievements need to be found at the level, it is difficult - but it is a real achievement.
The controls are extremely aggravating and unresponsive. One non-perfect move and you lose all progress in the level. Not fun.
下坠游戏,反向爬塔。美术不错。 女孩的声音有点老,不像是小女孩,配音不够卡通。 建议教程也可以空格或Z略过。 不明白所谓的穿透橙色区域的技能X或鼠标右键有什么意义,感觉是纯粹的废操。并且经常点击后不生效。 操作性,趣味性,物理特性都很一般,没什么兴奋点。剧情也没有让我产生想帮助她的想法。 感觉很可惜。 价格不贵,有中文,有成就。
It's fun to have fun while looking for a game in Dota
Very, very, very bad game. Don't buy it
Very good and fun game. I would love to see a co-op mode to enjoy the game with a friend.
Comprado por 2'99 euros Que te llevas? ---------------- - Un Juego de 16 Niveles. - Me duró 113 minutos (Porque algunos niveles muchas veces). - Música relajante. - Juego estresante (vas a doblarte el cuello haciendo fuerza intentando que la muñequita vaya donde quieres xD). - El mini juego que ves en el video de presentación son dos niveles, realmente facil, no aporta nada al juego. Lo mejor: ------------ - Los gráficos bonitos - La musica agradable Lo peor: ---------- Las físicas del juego Que le falta?: ---------------- - Le falta una animación final !!!! Supuestamente la niña esta atrapada de un sueño del cual no puede despertar y tu misión es llevarla a través de los niveles cruzando portales para poderla despertar... pero al final no ves esta escena... solo un "Gracias por jugar" Lo recomiendo?: ------------------- Si, por ese precio te entretienes y te estresas un rato jajaja.
It’s a pretty simple game overall. You just go through levels and play through the experience at a very relaxed pace. There’s not a lot going on mechanically, it’s more about going from one stage to the next and seeing what the game throws at you. It’s easy to understand right away, so you just pick it up and play without thinking too much. It can be kinda chill to go through, but at the same time it doesn’t really change much as you progress, so it might start feeling repetitive depending on how long you play it in one go. Overall it’s a very simple experience. Not something deep or complex, just a small game you go through casually.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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