
City Building Auto Battler! Build your kingdom with powerful weapons, walls, houses, and endless synergies, then battle other players in asynchronous multiplayer, or overcome various solo challenges.
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About
Wizards are waging war among the skies to conquer a shattered world. Lay claim to your skyshard and build a city full of magical buildings and enchanted weapons!
SkyShard is a fantasy city-building auto-battler where you’ll need to outsmart your opponents by assembling the most powerful city you can. It will take a combination of careful resource management and planning to acquire the right buildings for your town, along with clever positioning of your buildings to unlock surprising and potent effects.
As your town grows, other players will attack with their own skyshards, and you’ll need to survive 16 rounds to win. Sometimes they’ll surprise you with a humbling defeat, but that’s the best way to learn! With asynchronous PVP, there’s absolutely no time pressure. You can take as long as you like to arrange your city perfectly.
Only the wisest wizards can achieve a perfect victory or climb the leaderboard and achieve the rank of Archmage!
In the world of SkyShard, you’ll encounter buildings from a variety of factions, each with their own special abilities, and embracing them all can give you a big advantage.
The Tinker faction uses gnomish technology to make buildings operate at peak efficiency, but it can definitely backfire.
Magic harnesses explosive powers that can deal lots of damage to entire neighborhoods.
Nature is all about gaining health and staying alive, even against the most aggressive enemies.
You’ll encounter even more factions with 170+ unique buildings that have diverse and formidable effects to discover.
We made SkyShard to be a game that puts players first. We’re two meager strategy-gaming YouTubers, ItsBen321 and RegisKillbin, who got tired of games always making decisions that were focused on monetization and forced engagement
So we decided to put our money and time where our mouths are, and make our own game!
We might make some mistakes along the way, this is our first game after all, but we’ll always be around on YouTube and Twitch, listening to players, and working to make the game better and keeping players updated on our thoughts, plans, challenges, and triumphs.
Now you get out there and build an amazing city, while we go and build an awesome game!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I dont normally play games like this often but after putting 8 hours into the demo i figured maybe this would be a game for me and it is gameplay wise but after hour 10 or so i started getting put up against cities that felt like they had choices wildly superior to mine. The last 3 hours out of my 13 hours of playtime have been over 90 percent losses and and just horrendous luck on a lot of choices in game. When i played the demo i didnt have access to every building available so most builds i could make were much easier to get just because of my available choices. In the full game you get a wider variety of choices which means a greater chance of getting screwed over by RNG however before the latest patch i kept seeing the same two to three builds over and over and over and if you dont get a handful of combos possible youre just gonna lose before or around turn ten. Ive been getting more and more frustrated at the game and even after taking a break from it for a few days and coming back after the latest patch ive been having almost the exact same experience. With all that said i still cant put it at a not recommend. The problems im having could be mostly because of skill issue so im going to dive deeper into the game and see if something clicks that im missing. Im glad we have the option of getting play stellar games by indie devs and i dont want to push anyone away from this game with a negative review when i do think it can be a great game and problems i have with it could be just personal preference but i have to air out problems ive been having with this game that might push some people away. Also the game was 15 bucks and i spent 13 hours in it not including my playtime with the demo which initially got me to buy the game. I would say i got my moneys worth even if the last 3 hours i was having a miserable time playing. I plan on playing a bit more to see if maybe my rng changes or i just somehow understand the game more or something that would make experiences in the last three hours less of an issue.
Very interesting game, think backpack battles but with City building. An asyncronous auto-battler where you set up units, synergies and combos in a spatial manner to try and outplay other opponents.
Extremely fun gameplay loop, a lot of charm and love is going into this and it shows. Easily as fun as Backpack Backpack battles. Cant wait to see where it goes.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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