
Skyfish has to bubble-shoot and blast his way through tons of cartoon levels in a strange and tough-as-nails 2D shooter game!
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(Deutsch) Ein schöner 2D Plattformer in der Art wie Super Mario Land. Man kann mit einem Controller super zu spielen. Leider gibt es keine Einstellungen im Spiel es gibt nur Start und Credits. Man spielt ein Skyfish der direkt schiessen kannst auf die Gegner. Die roten muss man mehrmals abschiessen und die können sich ab und zu schneller sich bewegen. Es gibt auch grüne Schleimwolken da muss man ausweichen wenn die sich bewegen. Man kann die Banner einsammeln bei Lfe bekommt man ein neues Leben. Bei Dignity sammeln man die Leben Patronen oder was das bedeutet und wenn die voll werden bekommt man auch ein Extra Leben. Bei Warp hat man das Level geschafft. Im Video sieht ihr zwei Bossfights die unterschiedlich zu erledigen sind. Es ist komplett kostenlos und die Musik ist auch in Ordnung. Wenn ihr Interesse an dem Game habt einfach runterladen und selber ausprobieren. Viel Spaß beim zocken, hier ist das Gameplay Video: https://youtu.be/UXhLmfN9VkM __________________________________________ (English): A nice 2D platformer in the style of Super Mario Land. You can play it great with a controller. Unfortunately there are no settings in the game, there is only start and credits. You play a skyfish that can shoot directly at the enemies. You have to shoot the red ones several times and they can move faster from time to time. There are also green slime clouds that you have to dodge when they move. You can collect the banners, with life you get a new life. With dignity you collect the life cartridges or whatever that means and when they fill up you get an extra life. With warp you have completed the level. In the video you can see two boss fights that have to be completed in different ways. It is completely free and the music is also OK. If you are interested in the game just download it and try it out for yourself. Have fun playing, here is the gameplay video: https://youtu.be/UXhLmfN9VkM
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Tuhaf ve zorlu bir 2D nişancı oyununda tonlarca çizgi film seviyesini geçmek için baloncukları patlatmalı ve zorlu seviyeleri geçmelisiniz. Oyun mario olacakken son anda fikir değiştirilmiş gibi.
インディーゲームらしい雰囲気の横スクロールアクションゲーム。主人公は魚。スカイフィッシュというとあの形状を思いうかべる人も多いと思うが、これは魚っぽい。できることは移動とジャンプ、短めの飛び道具での攻撃のみとシンプル。左上の魚がライフで、その下にある棒みたいなのはステージ上のアイテムやコインで増え、最大になるとライフが1増える。 [h3]良いと思ったところ[/h3] ・ワールドのステージの作り。 ・わりとステージ数がある。 [h3]気になるところ[/h3] ・ボス戦。 プレイしてみるとそれなりにステージ数があって充分に楽しめた。ステージの作りも各ワールドの最初ではそのステージのイロハ、次からきちんとしたステージが始まって徐々に難易度が上がり、最後にボスがいるという基本をおさえた作りになっている。各ステージは基本的に右に行けば良いが、ルートは複数あって、プレイヤーが選べるような良さがあった。 気になったのはボス戦。こちらもボスHPの量なんかは調整されているようで好感が持てるものの、道中の攻めの印象からすると守りみたいな動きをする必要があって気になった。 見た目はあれだがきちんとした作りになっていると思うし、ライフがゼロになってもすぐやり直しができるのでプレイしてみたらよいと思う。
...what the ♥♥♥♥ did i just play. anyways, COOL! but hard!
Skyfish rises from his eternal slumber to bless us with another GEM in the series, Skyfish Rising. What you will get is yet another deranged platformer with returning characters from the series and an incomprehensible story. Recommended for Skyfish fans and those who enjoy goofy platformers. NOTES: - Does not have a save feature so you will want to be sure you have an hour or so set aside to play, as it takes about 40-60 minutes to beat depending on your gamer skill level. - Two bosses in particular can be difficult to slay. For these bosses, pay very close attention to their movement which is repeated, and on one of the bosses pay very close attention to the sound for a cue...
Skyfish Rising is very goog game. the developer is also very 🐇🐇🐇🐇🐇🐇🐇 10/10 Graphics The lore is so good it made me cry 10/10 Gameplay Controls are weird but otherwise I give 🐇🐇🐇🐇🐇🐇🐇🐇🐇🐇🐇🐇🐇🐇/10
Игра Skyfish Rising - это приятная инди-головоломка с элементами экшена, которая предлагает увлекательное приключение в красочном мире. Механика с использованием удочки-оружия оригинальна и интуитивно понятна, что позволяет игроку не только атаковать врагов, но и манипулировать окружением, решать головоломки и преодолевать препятствия. Визуальный стиль игры минималистичен, но при этом достаточно привлекателен. Музыкальное сопровождение создает расслабляющую, но в то же время немного загадочную атмосферу, идеально подходящую для игрового процесса. Сложность постепенно нарастает, предлагая интересные испытания как для новичков, так и для опытных игроков. Хотя сюжет не является самым сильным аспектом игры, он вполне достаточен для мотивации продвижения вперед. Игра Skyfish Rising - это отличный выбор для тех, кто ищет короткую, но увлекательную и запоминающуюся игру на несколько часов. Отдельно хочется отметить отзывчивое управление и отсутствие критических багов, что делает игровой процесс плавным и приятным.
PROS: It's weird lol, playing this while sleep deprived was an...experience for sure, I found some animations to be funny (skyfish blinking, the green...spinning guy on rollerskates, the white egg things walking) I found sonic references to be charming aswell, as avid sonic enjoyer seeing metal sonic-like fight from sonic 2 was fun. I liked most of bosses too, but some are uhh...I'm gonna touch on that later. Some moments had me dead...like (SPOILER) anus world coming from literally nowhere, i said out loud "WTH?" (do not worry, it isn't graphic) and i mean that in good way, but if you're going to make something serious next time I wouldn't include things like that, chaos cease and desist gag also gave me chuckle. This was surprisingly long too, it took me around 1.5 hour, for reference this is amount of time it takes me to get to death egg zone in sonic 2. Now... CONS. Artstyle is...all over the place, yeah sorry. But one moment you have pixel art coins then hand drawn enemies and terrain in different style, things start looking bit weird, there is one important rule when it comes to any kind of art:be consistent, there is reason why for instance VVVVVV works, it has artstyle that sticks to itself, moment you take away consistency immersion shatters, if you want to be absurd and dumb you can do it without breaking style. Another would be level design, to an certain degree, i found first few levels good, but from then onwards levels are either painfully easy (skyfish sea can be beaten by pressing right arrow. That's it) or stupidly HARD. Like the anus level, which let me tell is worst one by far. Leaps of faith exist, and when you fall down it's 50/50 whatever you fall safely or into enemies, thing like this shouldn't exist. ALSO there is this one awful enemy. I'm gonna call it poopenfarten. The poopenfarten comes out of ground which wouldn't be bad if not for one thing. It shares sprite with decoration, either remove decoration, change his sprite. Amount of times I died because I just got hit by this thing is uncountable. Other levels also are inconsistent in length too, some took me 5 minutes, others 20 seconds, Especially in this white base (forgot the name sorry) there is also level which is one big line with enemies laced upon it, levels could use some more interesting worldly gimmicks. While on difficulty levels fluctuate too much to my liking. I also think controls could be improved, better hitbox, faster projectile speed, more smooth X movement and more coyote frames would make this game more fun to play. Also bosses, as I said I liked most of them but last 3 are uh... Well let me tell when I was on the cease and desist boss my brother decided to start talking to me and I screamed "PISS OFF" Yeah, let me go over them. Rollerskates guy is best, but he has problem, stars aren't telegraphed nor have any patterns, this made this boss feel way to luck reliant. Second boss is uh, first, I listened to the cease and desist joke atleast 47 times, also also this boss is simply too fast, you cannot hit the guy and trying to do so while figuring out pattern was hellish, I managed to do it by finding platform that made it so much easier but still. Final zone boss is too tanky for amount of moves he has. That would be it I think, overall funny little package, whole thing definitely feels a bit...amateurish, but i liked what I saw, I'll probably give it 6/10. Not awful, but these flaws really do detract.
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disclaimer: dev is a cool lambhalf 🐇 graphics: yes gameplay: absolutely Dignity: none whatsoever
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