
Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to save yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
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About
Rites of Wrath DLC
Our new DLC (which was crafted thanks to a lot of fan feedback) lets players experience the Forsaken Lands like never before. We added two new modes, free to all players. Now you can play Skydance’s Behemoth’s incredible moments in bite-sized fashion.
The Arena leaves Beta
Arena Mode is now a fully fledged feature called “The Arena”. Fight off hordes of enemies through three new maps during both day and night. Collect coins from your fallen enemies, then exchange them for powerful golden weapons to reach new heights of mastery. Manage your weapons carefully though, because in The Arena weapons break, sometimes at the most inopportune moments! Conquer The Arena once, and unlock an Endless version of it, where you can find out what kind of a warrior you really are!
The Behemoth Trials are coming for you
Enter The Behemoth Trials and find yourself on hallowed ground. In this sacred space you can perform a ritual that will allow you to face any of the Behemoths of the campaign immediately, with bespoke loadouts that will maximize your chances of success. Choose to fight Shacklehide and call it a day, or challenge Nightscraper, Dreddstagg then Shacklehide one after the other! The order and number of Behemoths you want to tackle are your choice.
Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to end the curse that plagues yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
A Dark Fantasy Adventure in VR
A bold new vision from the developers of The Walking Dead: Saints & Sinners. Skydance brings its in your face - “Virtual Physicality” - to this fully immersive experience, allowing the player to
A Dangerous New World: Survive the four biomes of the Forsaken Lands. From snowy tundras to swampy marshlands, the harsh environments may seem uninhabitable, but they hide swarms of traitorous marauders and something much, much worse.
Brutal Violence Solves Everything: Use your superstrength in bone-crunching, flesh-cleaving ways to cut down, maim, sever, break and rip apart your enemies.
Behemoths Loom Large and Dangerous: To defeat these gargantuan threats you’ll not only need all your strength, you’ll also need every skill in your arsenal to battle them on the ground, in the air, and in the clouds.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Buena idea, ejecutada algo mal, pero divertido al final. Juego con Quest 3 usando Virtual Desktop, no tengo mucho problemas con el juego mas alla que el seguimiento de mano se rompe a veces(con Steam Link me pasa lo mismo). El combate es interesante y divertido, aunque termina siendo bastante repetitivo al punto de ser mas un tramite hasta el Behemoth de turno que otra cosa. Se nota mucho la inspiración en SoC. Lo negativo, recicla mucho el gameplay de sus juegos de TWD por lo cual arrasta problemas de estos, eso si punto positivo de mejorar enormemente la compatibilidad con Quest. Tambien, como dije muchas cosas se ejecutan mal, desde el escalado que a veces no sabe para donde sugestarse, los parry/bloqueo con algunas armas, en el trailer se ve que es posible por ejemplo usar toda el hacha pero en el juego solo funciona con la parte de metal. Personalmente me gustaria ver una secuela, talvez abandonando los combate con humanoides y centrándose mas en los Behemoth
Очень интересная линейная одиночная VR игра.
启动都是问题,一直进不去还好说想想办法,但偏偏又有几次能进.......好不容易进了游戏,硬着头皮一个个选项翻译设置完结果开始游戏就会直接闪退,重进选择继续会一直黑屏没动静,折腾半天玩不了光馋人,真遗憾,当然,有必要说明一下我用的不是quest是pico,如果你也是,希望你有办法进去
박쥐 잡는중인데 다른 VR게임좀 해봤는데 탑5에 든다고 생각함 검술도 재밌고 무엇보다 스케일 큰 괴물들에 압도되는 경험을 할수잇다는게 신기함 보스들이 적다고 생각할수 있는데 인간형 필드보스들이 있어서부족한 점을 채워줌 추천함
graphics are amazing and i can peel the npcs like bananas crazy plot twists
Je m'attendais à du bon, et je ne suis pas déçus. Relativement beau, assez varié. Et une mise en scène basé sur la grandeur des décors et des béhémoth fait vraiment honneur à la VR. Le tout avec un petit coté Skyrim, vraiment top.
Grafik, Setting und Bosskämpfe sind wirklich gut und durchaus eindrucksvoll. Die Physics im Kampf gegen normale Gegner sind allerdings wahrscheinlich die schlechtesten, die ich bisher in VR gesehen habe. Dadurch, dass die Gegner Lebensbalken haben, fühlen sich viele Treffer einfach extrem schwach an. Meiner Meinung nach passen Lebensbalken nur in Souls-Games oder Soulslikes. In ein VR-Spiel gehören sie am allerwenigsten. Jeder Schlag, der den Gegner nicht tötet, fühlt sich an, als würde man mit einem Gummischwert in einem Traum kämpfen. Selbst finale Schläge fühlen sich oft nicht richtig an. Wenn man versucht zu stechen, rutscht die Klinge meistens vom Gegner runter oder einfach an ihm vorbei. Dazu sehen die Angriffe der Gegner kaum dynamisch aus. Teilweise „rutschen“ sie einfach an einen ran, obwohl man denkt, man wäre außer Reichweite. Als Fazit kann man sagen: Das Spiel hat ein sehr gutes Setting. Grafik, Details, Bosskämpfe, Bossdesign usw. passen wirklich gut zusammen. Wenn man das Spiel also als Fantasyspiel spielt und keinen großen Wert auf einzelne Kämpfe legt, kann das durchaus was sein. Ich lege allerdings extrem großen Wert auf einzelne Kämpfe. Ich würde sogar ein VR-Spiel ohne Menü, nur mit weißem Boden und Gegnern im Schwertkampf spielen, wenn es gute Kampf- und Ragdollphysics hätte. Genau deswegen ist Skydance’s Behemoth für mich nicht empfehlenswert. Zum Vergleich habe ich Bezug zu folgenden anderen VR-Spielen: Gorn, Blade and Sorcery, Hellsplit Arena, Boneworks, Bonelab, Pavlov VR, Pavlov Shack und Megaton Rainfall.
Incredible game, a lot of fun and has many cool moments. Its a shame these game devs will no longer make VR games
big boys
This has got to be one of the greatest VR titles out there currently. I've played this game for a mere two hours, and have found it quite entertaining. The combat feels very smooth, but very rarely parrying won't work. The strength makes you feel like a god. The only bad thing is the very first boss-Shacklehide-was one of the most frustrating game moments, since it doesn't teach you how to handle it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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