
Sick of playing non-violent sports games? Kill your opponents instead of watching them roll around the ground like babies. Skull Ball Heroes lets you suck at e-sports and still have a great time harassing your enemies, scoring goals, and being an overall champion. 4v4 Online PvP murdery soccer.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese +2 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tuebor: I Will Defend ist ein netter Arena-Shooter. + schöne Maps + guter Soundtrack + man kann mit Bots spielen + Physik und Animationen - sehr wenige Leute im Multiplayer Kann man sich geben dieses Spiel.
not bad.
⠀
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⠀⠀⠀⠀⣀⠤⠔⠒⠒⠒⠒⠒⠒⠒⠦⢄⣀ ⠀⢀⡴⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠑⢄ ⢀⠎⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⢣ ⢸⠀⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢢⠈⡇ ⢸⠀⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡼⠀⡇ ⠘⡆⢸⠀⢀⣀⣤⣄⡀⠀⠀⠀⢀⣤⣤⣄⡀⠀⡇⡸ ⠀⠘⣾⠀⣿⣿⣿⣿⣿⠀⠀⠀⣿⣿⣿⣿⣿⠀⡗⠁ ⠀⠀⣿⠀⠙⢿⣿⠿⠃⢠⢠⡀⠙⠿⣿⠿⠃⠀⡇ ⠀⠀⠘⣄⡀⠀⠀⠀⢠⣿⢸⣿⠀⠀⠀⠀⠀⣠⠇ ⠀⠀⠀⠀⡏⢷⡄⠀⠘⠟⠈⠿⠁⠀⢠⡞⡹⠁ ⠀⠀⠀⠀⢹⠸⠘⢢⢠⠤⠤⡤⡄⢰⢡⠁⡇ ⠀⠀⠀⠀⢸⠀⠣⣹⢸⠒⠒⡗⡇⣩⠌⢀⡇ ⠀⠀⠀⠀⠈⢧⡀⠀⠉⠉⠉⠉⠁⠀⣀⠜ ⠀⠀⠀⠀⠀⠀⠉⠓⠢⠤⠤⠤⠔⠊⠁
<3
プロモーション動画をみて面白そうと思い購入したがこのゲームはあまりおすすめできない。 その程度のプレイ時間で何が言えると思ってるそこの君、ぜひ考えてほしい。 オンラインゲームで他プレイヤーがいない事の重大さを。 (正確に言えばクイックマッチで空いている枠には自動的にCPUがはいるようなので遊べないことはない) ・毎回初期化される言語設定。 日本語があるのに起動するたび毎回設定しなおさないといけない。 ・粗いテクスチャー 3Dモデル自体は悪いわけでは無いのにテクスチャーがもっさりしているせいでパッとしない印象を与える。 ・絶対に必要のない落下ダメージ この手のゲームは落下ダメージを受ける必要が無いように思う。 HPに対する落下ダメージの割合はかなり少ないが、いちいち周りが赤くなる(ダメージを受けたエフェクト)のが鬱陶しい。 ・少なすぎるオンラインプレイヤー ある程度少ないことは覚悟していたが、ロビーに表記されていたオンラインプレイヤー数は3だった。 クイックマッチを開始しても敵味方全員BOT ・勝手に入ってくるBOT Create Matchで作った部屋でもクイックマッチでも空いている枠に必ずBOTが入ってくる。 数人のフレンドに布教して一緒に遊ぼうとした時にBOTが入ってきたら… この手のプレイヤー数が少ないゲームにありがちではあるけどせめて入らないようにする設定をつけてほしい。 世界観やゲームのシステム自体は面白そうなだけにとても残念。 せめて以下の三点が改善されて、F2Pにでもなってプレイヤー数が伸びればプレイしてもいいと思う。 ・攻撃判定の調整(特に剣士系) ・スキルUIの変更(今のは明らかにダサすぎる) ・現在進行中、待機中のルームリスト 身内でフレンドと遊べばどうにかなるだろ、と思ってたけどこのゲームはそうでもなかった。 現状ではライブラリの肥やしになるだけ。
Skull Ball Heroes AKA Tuebor was an attempt at making an abandoned Early Access PvP only "violent" future sports themed third person shooter/PvP arena. Gameplay would have consisted of team based arena shooting with some sports related goals as you would have punted comical giant skulls around like footballs. It failed. SteamDB shows the game peaked at 75 concurrent games, which is a pitiful number, this only happened for one day when they made the game "free" out of desperation, and now the game has practically no players, in fact, I was the first person to launch the game in over a month. It's that dead. The developers kept the game on life support until early 2021, despite their being no players, and now there's no updates for around 18 months. It's completely abandoned now. Why did it fail? It's video game autopsy time! First up the general quality of this abandoned game is woeful. PvP gamers have literally thousands of games to choose from, hundreds of AAA games that are either free or cost next to nothing. Games have to actually offer something if they want to compete for players time. One of the reasons gamers turned away from this is because the developer suspiciously requires you to hand over your email address and other personally identifying information just to play the game. There's no reason for this given SteamWorks can easily handle all of that, so this is generally just done so the developers can harvest personal data, profile gamers and sell that personally identifying information to third parties. This is completely unacceptable and cannot be tolerated. The developers made the terrible mistake of launching a multiplayer only game in Early Access. This is almost certain to kill the game. Most gamers will evaluate a game only once. If they do so when the game is incomplete, they will check it out, then abandon it (just like the developers did). When (IF) the game eventually does get around to release, there will be no players, because the developers burned the first impressions through their faulty Early Access experience. Players who saw the game and didn't like it because it was incomplete [i]do not come back[/i]. Multiplayer games must have a large population if they are to go "viral" and succeed, especially without single player content to fall back on. Releasing a multiplayer only game into early access kills the game population, and thus the game, before the game even launches. The developers made the fatal, lazy mistake of believing that PvP, other players, would be an acceptable substitute for doing the difficult job of adding single player level design, storytelling, NPCs and other rich aspects of designed game content to the game. As a result of this choice by the developers, the game has little to no actual interactive game content. It's a little considered fact that the vast majority of PvP only, multiplayer only games [b]fail[/b]. Developers must learn that other players are not an acceptable substitute for doing the job of game developers and building a game filled with content. PvP only games must have a [b]huge[/b] player base for them to "go viral" and succeed. But with no single player experience to add lasting value to a game, the developers instead chose to bet against all odds that their game would "go viral" without any actual reason for players to want to play the game. Predictably, they lost this bet.
balls
Game is actually pretty neat to play and has a unique twist against other games in the same genre. Give it a shot, fun for a little bit. Hopefully they come back to update this game a bit more.
This definitely needs more support and people playing. Otherwise, I had fun playing this game against bots.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.