
Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed rogue-lite 2D platformer for the ages.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩建议入坑
不知道是不是最近挺少正儿八经玩游戏,感觉这个游戏挺上头的。ns上没怎么留意,反正是玩了挺长时间,干到了魔镜7,steam上终于全成就了。 感觉就像是当时玩暖雪一样,只有开荒有难度,后期搭配好,就是爽游。不过这个游戏,后期感觉更像是弹幕游戏,到处都是弹幕是攻击线。还好我会一手食尸鬼,连躲带扛,皮糙肉厚
好玩
好玩,就是少了点打击感,有点软绵绵,要是联机模式和好友一起闯关就好了
666
原神nb
Good and bad, both, I just don't enjoy Roguelikes as much
확실히 검은거울 10단계를 깨고 나서 내 인생이 달라졌다. 원래는 중딩때 일진 눈도 못마주치고 쓰레기 아무데나 버리고 침 찍찍 뱉고 했는데, 스컬 검은 거울 10단계 클 플레이어가 되고나니깐 품위유지 하려고 스스로 노력하려고한다. 방금도 길바닥에 포스틱봉지 버려져있길래 주워서 쓰레기통에 버리고왔다. 학생때는 일진은 커녕 같은 찐따 눈도 못마주쳤는데 이제는 배달음식 주문할때도 큰 소리로 또박또박말하고, 편의점 피시방에서도 알바생이랑 눈마주치기 가능해졌다 아무리 기분 좆같은 일이 생겨도 샤워하면서 혼자 나는 누구? "스컬 검은 거울 10단계 클리어 유저" 하면서 웃으니깐 기분도 좋아지네 이래서 자리가 사람을 만든다는말이 나온거같다. ('확실히 아이폰을 사고 나서 내 인생이 달라졌다.' 각색)
I love all the skulls, the speed ones especially. The quality is great and the game play is fun. It is easy to learn but hard to master. Also the dlc characters are some of my favorites. You also don't need a good pc for it to run well. 9/10 without the dlc 9.5/10 with the dlc
One of the best roguelike that i've played, i bought it on ps5, steam and i will definitely buy it on mobile. Its very challenging at some point, but it worth it. I love all the skulls, the ability that they have. You need to spend some time to learn each of them to make a good build for each of them. You will definitely get mad, angry, addicted but you will love it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, Japanese, Korean, Simplified Chinese, German, French, Spanish - Spain, Russian, Traditional Chinese, Portuguese - Brazil, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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