
Skewer Squad is a cute yet chaotic tower defense roguelite. Step into the apron of a Grillmaster, draft random ingredients, mix wild seasonings, and build a squad of skewers that are both delicious and powerful to defend your grill.
Modeled estimate, not a reported figure. How we estimate →
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About
🍗This might just be the most delicious, wackiest, and most addictive tower defense game ever made!🍗
You have been chosen as the new Grillmaster! Your foes are not scary monsters, but a cheeky horde of mice drawn by the smell of your skewers.
Their goal is to nibble everything in sight. Your mission is to protect the grill and keep your skewers safe!
Drag, drop, and watch your tasty skewers jump into battle.
Shoot, bounce, and splash. You can even boop enemies right off the field.
Survive 20 minutes of fast-paced roguelite runs where your only goal is to defend your grill at all costs.
20+ Grillmasters, each with unique talents
Every Grillmaster can become the core of a different playstyle, letting you craft your own exclusive skewer squad!
40+ tasty and powerful foods
Whether they split, bounce, or knock enemies back,
combine these effects to master your signature playstyle!
100+ powerful seasonings and items spawn randomly,
adding constant depth to your playstyle
and making every run a brand new experience!
A minute to learn, ten minutes to get hooked, twenty minutes to never stop!
Every match is unique, and every skewer brings surprises!
Hey Grill Masters, are you ready?
Grill Zone: No Hungry Creeps Allowed. Stay out, or you might become the next skewer!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've tried giving this game a fair shot. The price, graphics, and sound are solid enough, but the gameplay needs some work, specifically the difficulty. Simply put, it's garbage. The highest tier of difficulty has enemies gain MORE health every wave, which negates any damage upgrades you take. I'm not talking stronger enemies either; I'm talking every single enemy type gets an increase in base health every single wave. So that basic rat that has 20 HP on wave 1, will have well over a 100 at higher levels. It's really awful when you're fighting 100+ so enemies, with increased health, including all sorts of special variants. Your upgrades struggle to inflict damage, requiring incredibly lucky pulls to make it to the final wave. And the final wave? You have maybe 20 seconds to take done the boss before you lose. The boss will kill 2 of your 9 attack/defense pieces within seconds, and once you start losing pieces, you're done. I don't mind games with hard enemies. I do mind games with cheap mechanics that create artificial difficulty. Right now, there is simply no point on playing higher difficulties and nothing really bringing the player back for more.
桌面足球+塔防的玩法结合brotato的build,角色和道具brotato既视感很强。有些流派有点太手忙脚乱了,不适合原教旨主义塔防玩家。
魚とうなぎだけ食ってればいい
国产肉鸽佳作,很有创意
難易度6クリアの称号を全ての焼き師に付けた。 相当な苦行だった。 全体的にかなりバランスが悪く辛い道のりなのでおすすめしない。 最低難易度でさっさと全焼き師にクリア実績を取得して終わるくらいが理想。 具材のプールが広すぎて、同じ具材を重ねて強化しなければならないのに全然揃わない。 マイナス能力だらけで全く強化されないにも関わらず、金だけ持っていく存在価値無しの調味料だらけ。 こいつらが闇鍋で提供されるので、リロードを5回繰り返して、全ての金をリロードに消化し何も強化されずため息を付きつつ次のラウンドへ。 難易度6は敵の強化スピードが凄まじく、これを1、2度やっただけでクリア不可能レベルの壊滅的な被害を被る。 そして味覚の強化が非常に困難で「味」をダメージ参照する食材は全てゴミ。 ノックバックが強力な辛味はまだ役に立つが、臭み・甘味・塩味は存在意義がないからもうカテゴリーごと消してくれないかな? 特にバランス調整を行っているのか通常攻撃の火力を下げて、その分を酸味の持続ダメージや臭気の範囲ダメージに割り振っているという構図なので、瞬間火力が下がって敵が長く生存するだけの存在になっている。 レア調味料の中には貫通や弾増加、壁反射等の一気に火力が1.8倍程度まで引き上げられる必須なものも多く、 出ればヌルゲー、出なければ攻略不可能。 ただの運ゲーを通すか通さないかでしかない。 ヴァ◯サバのようにラン中二度と出ない設定を食材30種、調味料20種くらい指定出来るようにしてくれないかな? 魚とスパイシーフィッシュ、壁役の餅以外は一切要らん。 数値1上げるだけのボッタクリ調味料も要らん。 こんなつまらん串焼きBBQにしたのは誰だ?肉や野菜を焼いて好きな調味料を好きなだけ振りかけたかったよ……全部難易度6のネズミが悪い。 最悪のBBQといえば、ホルモン焼きやシュールストレミングが上下貫通を取るとこっちにやってきて爆発してるのも最悪だ なんでBBQしに来てこんな目に合わなきゃいけないんだ? v1.1.0の強化はただ食材や調味料が追加された事による、ビルドに関係ないゴミが提示される確率が更にあがり運ゲーを通しづらくなった 新焼き師3人と新食材自体はかなり強力でクリアは出来るものの、塩や甘味という圧倒的弱さのドM専用焼き師は更にナーフ v1.1.1の失敗時に再挑戦の機能追加もほぼ意味がなく、操作を誤ってメインアタッカーが死んだ時の救済措置でしかなく、上記問題の根本解決にはほど遠い
норм
平衡性一坨 更新是没有的
食材増えた影響でかなり運ゲーなった。 武器消しのないヴァンサバみたいになってて、本当にただ目的の食材を引けるかどうかの運ゲー。 引けたら最強だし引けなかったら確実に負ける。臨機応変にビルドを変えれば何とかなるって余地がほぼない。 武器消しアプデくるまではお勧めできないかな。ちょっとゲーム性的に問題あり。
A different kind of tower defense with rougelike elements. There's a lot of variety in terms of characters, foods and items/seasonings, no run is going to be like the other. It's fun doing different builds trying to get the right items to match with the foods. Although there's a lot of RNG involved, but it doesn't ruin the experience in my opinion. I really recommend it!
Fun tower defense game that takes a hint from games like slay the spire in making combos.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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