
Skelethrone is a challenging 2D action platformer with RPG elements inspired by games like Castlevania and Dark Souls.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Assume the role of Derek Ericona, a lord destined for death by treachery, who avoided it in favor of a more grim fate. You're in for a great adventure inspired by games like Castlevania and Dark Souls. Bloodthirsty monsters, divine creatures and epic boss battles. The game’s story is shaped by choices that will define your journey.
Metroidvania - Unlock unique upgrades for movement and combat to expand the world. Maintaining the game's progression requires you to use different relics, items and abilities.
Challenging bosses - Test your skills against multiple bosses and other creatures from the Dark Ages. The game will constantly test your patience as you face challenging battles that require their own unique approach.
Combat galore - You must use an ever-expanding arsenal of weapons and equipment to repel a wide variety of enemies. Put your courage, skills, and resolve on display for them.
Exploration - The game features a huge world represented by a variety of hand-crafted levels. From fog-shrouded ruins, where undead corpses cling to any living being passing by, and shambling figures emerge. To the Sun-city that hides in the labyrinthine of an ancient tomb where an unspeakable evil lingers, long forgotten by mankind.
Non-linear exploration – Play through levels and bosses, discover side areas with more secrets and enemies to defeat.
Weapons and Equipment – Your character can be armed with bows, scythes, longswords, whips, pistols, rifles, and many more traditional weapons. More exotic weapons will also be available to you, so use any means to achieve success.
Multiple Endings – Make key decisions along the way to determine Ericona's fate as you progress through the story.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 308reviews | 78% | — | $82.3K |
| $14.99 | 138ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tá, acho que esse é o jogo mais difícil de analisar, pois ele erra feio em algumas coisas, mas de modo geral faz outras muito bem, eu acho que ele acerta em cheio na mescla de metroidvania e soulslike, contudo, se ele fosse só um metroidvania tipo rpg e retirasse elementos soulslike acho que ficaria melhor, a arte é boa, mas me causou estranheza, parece que algumas partes foram feitas a mão como uma pintura de pixel arte, já outras o criador pegou uma imagem e fez uma edição no photoshop, só que a arte é boa, só tem essa estranheza, a história demora pra engrenar, mas engrena, e por incrível que pareça a personalidade do protagonista é legal e engraçada, e seu companheiro de viagem, que é sua mão, também é, o problema é que demora quase 14 horas pra eles começarem a fazer interações reais, parece que o criador só mudou de ideia de como seria o protagonista no meio do jogo. O combate é desajeitado, mas não por conta do seu personagem, mas sim dos movimentos dos inimigos que são meio esquisitos, e por fim eu achei que os inimigos tem muita vida, tanto comuns quanto chefes, e tem algumas decisões de game desing meio estranhas. Mas é legal, ele vale o preço, é divertido, e impressionante pensar que foi feito quase que por uma única pessoa, é o tipo de coisa que você critica mas tem que admitir, tem carinho, esforço e um talento ENORME do desenvolvedor, não é qualquer um que conseguiria fazer um projeto tão grande e bom até certo ponto solo.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.3K | 189 | 78% | $14.99 | |
| $82.3K | 773 | 68% | $4.99 | |
| $82.3K | 422 | 95% | $7.19 | |
| $82.3K | 222 | 85% | $11.99 | |
| $82.2K | 218 | 67% | $12.99 | |
| $82.2K | 590 | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 5.7K | 85% | $27.99 | |
| $746.5K | 2.4K | 72% | $12.99 | |
| $288 | 14 | 64% | $0.99 | |
| — | 0 | — | — | |
| $4.1M | 21.6K | 91% | $11.24 | |
| $8.8M | 21.9K | 89% | $17.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Turkish, Japanese
| $14.99 |
| 120ratings |
| 84% |
| — |
| not modelled |
| $8.09−46% | 11ratings | 74% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
На вид вкусно, по сути не вкусно. Есть вопросы к левел-дизайну и гейм-дизайну.
Играю второй раз!
Великолепная метроидвания. Лучшая из тех, что играл за год. Рекомендую
Awesome.
bello, stile grafico sporco e impreciso ma efficace, pieno di fantasia, con una storia potente da raccontare. Ambientazione meravigliosa e gameplay solido alla Blasphemous \ Last Faith. I boss sono meravigliosi, con varie fasi e sorprese. La difficoltà è notevole e forse a tratti eccessiva
nao joguei muitos games do estilo, porem adorei o tempo que estou passando nesse. e muito interessante e cativante
Ставлю лайк лишь из жалости к соло разрабу и не более. В сюжетном плане может игра и не плоха. Чем-то напомнило мне время когда я сам писал книги на тему дарк-фентези и сочинял музыку. Однако в геймплейном плане игра пусть и не ужасная, но плохая. Всю это околесицу вытягивает лишь то что игра в жанре сосалика. Пройдемся по минусам: 1) Самый и ненавистный для меня недостаток - геймдизайн. Эта игра буквально про длиннючие коридоры и кучу бомжей. Иногда это скатывается в такой абсурд что даже на *** не натянешь. Пример - вы рыскаете ради лута и просто в поисках сюжетного контента, однако натыкаетесь либо на двери либо на тупики которые никак вас не вознаградят в 70% случаев. А когда вы открываете шорткат, остается лишь один вопрос - "Ну и на *** я это делал?" Буквально за дверью стоит чекпоинт и никакого смысла в шорткате нет от слова совсем. Ну и как же не затронуть тему костров - их мало, а да и фонарей тоже не много. Иногда мне казалось что пробежки к Ложе хауса это вообще детский сад по сравнению с этим... 2) Понятность игры в целом. Некоторые вещи скрыты очень странно - например кольцо позволяющее видеть в темноте, без которого вы вряд ли сможете пройти игру дальше. Большая часть двуручного оружия наносит меньше урона чем одноручный меч, но при это в разы медленнее и часто просто не достает из за кривых хитбоксов. 3) Баги и хитбоксы. некоторые механики работают через жопу, а обуз двуручного меча позволяет вам заходить туда куда вам пока не следует. 4) Босс раши которые не дают продохнуть. 5) Прокачка медленная и часто бесполезная. Прокачка шмоток так вообще открывается в новой игре плюс, из за чего я минут 20 искал эту функцию. ведь она есть даже в трейлере на странице игры. 6) Много плагиата на Бласфемос и Дарк Соулс. Из плюсов 1) Неплохая музыка. 2) Неплохие боссы. 3) Есть свой интересный визуальный стиль. Однако сам герой выглядит как какой-то костяной панк, со всем моим уважением к братьям скелетам. 4) Есть прикольные пасхалки, однако это не отменяет большого количества плагиата. Собственно что хотелось сказать. Если вам не во что поиграть (подобного типа), то милости просим. Игра весьма харкорная и вы можете проверить свой скил. Однако мне этого по горло хватило, что я даже не хочу притрагиваться к длс.
не знаю что в ней нашли, но супер скучно.
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Players by region
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