
You're a skeleton shopkeep who hires adventurers to collect loot for you after your untimely demise. Send adventurers into battle, sell what they find, and build up your town in this laid-back idle game!
Modeled estimate, not a reported figure. How we estimate →
About
Your dream was to be an adventurer. You were out questing one day when you encountered a poisonous snake. You won the fight handily, but the poison started wearing you down. You headed to the nearest town, but with no antidote actually there for sale, you died.
You come back as a skeleton. You decide that your fate should never beset another adventurer. Unfortunately, with your adventuring career behind you, you need to recruit others to gather loot for you. Hire adventurers, send them into battle, acquire loot, and SELL, SELL, SELL! 💸 Use the gold you get to upgrade your town and adventurers.
Skeleseller is laid-back and casual:
There's nothing to rush you in the game, so take things at your own pace.
Experiment! You can change adventurer skills for free.
Skeleseller also bucks the trends of traditional idle games:
Finite gameplay: you won't be waiting for hours or days to unlock the next big upgrade! The demo contains ~20-30 minutes of gameplay. The full game has ~5 hours for Story Mode and another ~5 hours for an extra mode that you can unlock. 🤫
No scientific notation needed—numbers stay within the realm of human understandability.
No systems just for the sake of them: prestige/ascensions, experience points, and equipment are eschewed in favor of mechanics crafted for Skeleseller's design philosophy: keep the game fun and casual.
While most of the game is automated, you'll perform high-level actions like:
Hiring adventurers, forming parties with them, and choosing where they'll battle
Leveling up adventurers and choosing their skills
Prioritizing how you want to develop and upgrade your town
Helping out occasionally—stock shops or harvest crops manually to speed things up
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was absolutely fantastic; however, the main issue is that it is excessively short. At 8 USD (which, to be honest, may be a bit steep for this title), it only takes approximately 6 hours to complete. If you have played the demo, you have likely experienced more than half of what the game currently offers. The bone mode that becomes available after finishing the story mode is not particularly appealing to me. Therefore, I am genuinely hoping for additional expansions, content updates, or even a sequel. This game encapsulates everything I appreciate about this genre and incorporates many excellent elements from both RPGs and MMORPGs, resulting in a truly unique experience. I would commend this game more if it provided greater replay value or at least a minimum of 40 hours of content. In that case, I would assign it a higher rating. As it stands, if you are in search of something that can be enjoyed in a few brief hours and has addictive qualities, then this game is perfect for you. However, I sincerely request more content! I adore this game for what it is and eagerly anticipate future developments. Score: 8/10 (With room Easily to improve, keep in mind this game is still very new. so potentially more is to come.)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Portuguese - Brazil, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
谁买谁傻逼,首发42,经历过一次降价到现在的33, 我尼玛的首发打折还是37买的,七月份还要降价,加上打折价格还要更低,打折吧,白送算了 ,这逼厂商游戏我再买算我是狗,发售三个月,就这样降价吧,降吧
Petit jeu sympa, tel un bon vieux jeu flash premium. Pour ce genre la démo vous montre vraiment le plus gros. J'ai bien aimé car pour un incrémental ça te demande d'être actif sur des tâches simples. à vous de voir si vous avez envie de poncer le jeu, pour ma part 12h pour 100% le jeu + (achievement) et si on est sur farm au max un petit peu plus. Niveau re jouabilité à part le succès et *spoil* [spoiler][h1]Le mode bonus roguelike qui ajoute vraiment de la re jouabilité concernera ceux qui veulent juste relancer une partie avec d'autre paramètre ou "L'optimisation et le speedrun"... [/h1][/spoiler]
O jogo é legal, eu não gostei pois as características incrementais são BEM rasas e a parte da lojinha também. Ele não é um mal jogo, mas eu esperava um moonlighter + incremental e ele não é bem isso. Recomendo a compra com desconto, mas recomendo da mesma forma.
have reached yeti and killed it tabed out for a moment now i am stuck there cant pass him endless boss now
Great game and good fun Reasonably short but as an idler it takes longer than you think
Beat it in a day and it was satisfying. dollar an hour seems fair.
One of the better idle games I've played. Had no choice but to 100% it.
Charming enough game, but the base game is super short. The alternative game mode isn't as much fun as the base game, and doesn't really provide a new experience other than, "Wow, let's be rAnDoM!" Added to my disappointment was the high initial price. The dev since brought down the price, but it bothers me that I (and many others) basically paid twice as much just for being enough of a fan to purchase it when it came out. Talk about having your loyalty rewarded.... Maybe things would be better if more content were made or another more interesting mode were added. As it is, even at the new price, I may still say take a pass unless you're really excited for these types of games. Wait for a sale.
A very enjoyable strategy game for fans of idle-batlers. The story mode takes about 4-5 hours to finish, and completing all the extra modes and achievements took me around 20 hours. I really liked the class synergies and how different bosses encouraged me to change my build instead of using the same strategy all the time. The gameplay is relaxing and surprisingly satisfying. I definitely recommend it to anyone who enjoys this genre.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 140 | 54% | Free | |
| $2.3M | 7.7K | 88% | $9.99 | |
| $320.9K | 1.7K | 93% | $4.99 | |
| $11.1K | 81 | 63% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $120.4K | 315 | 85% | $12.99 | |
| $120.5K | 763 | 93% | $5.99 | |
| $120.5K | 364 | 78% | $11.99 | |
| $120.3K | 593 | 78% | $6.99 | |
| $120.5K | 506 | 46% | $9.99 | |
| $120.5K | 335 | 91% | $9.99 |