
A tactical multiplayer FPS where cover comes apart under fire and a downed teammate is a decision, not a respawn timer. Reach them, work out what is actually wrong, and treat it before they bleed out - while the map falls down around you.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $432.1M | 420.7K | 85% | $59.99 | |
| approximately $431.5M | 401.2K | 87% | $44.99 | |
| approximately $358.7M | 298K | 88% | $49.99 | |
| approximately $278.3M | 347.5K | 79% | $49.99 | |
| approximately $276.2M | 468.1K | 94% | $29.99 | |
| approximately $247.2M | 683.1K | 96% | $19.99 |