
A sci-fi adventure with shooter and puzzle elements. The game follows the adventures of Shin-kai, a half-divine creature animated by ancient magic in an uncharted and mysterious world. The story begins in 1959 in the Soviet Union, in a place called "the mountain of the dead".
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Simplified Chinese, Russian**languages with full audio support
Reviews
This game seems like something straight out of a course or class on Unreal Engine. The menu reminds me of a retro X-com game and the blank white starting screen in the beginning made me think the game was broken. There are too many complaints I have about this game that I cannot recommend it in its current state. Starting out, you are just dropped into a dark cave with terrible lighting issues. So avoid if you have aversions to blinking lights. Any enemies that aggro on you growl a terribly leveled voice that’s overpowering all other noises despite distancing. They take nothing to kill and even the over-sized replicas of the same enemies take minimal bullets. The bullets are infinite. You can heal yourself infinitely and hurt yourself... why? Only useful in the event of getting stuck? Depending on where you lookin the first level, the game tries to use some kind of realistic lighting but it's not well implemented and everything goes invisibly dark. After beating the first level, you are dropped into another place with no context and you and your character have no idea who you are or what you are doing or the direction you should go. It's a project (as seen in task manager as the file name) vastly needing improvement, clearer direction and purpose. The only puzzle I solved was shooting some explosive barrels. It could be fun with the diversity of locations and portals to new areas, but there needs to be more direction, world building, and context. It just feels like you tried new meshes and textures in each specific setting. Maxed out my 3070 on epic settings unnecessarily. The settings menu is limited, you can't even control audio. Nah. [code]For other game reviews, please [url=https://store.steampowered.com/curator/40640212/]follow us at What The Game?[/url][/code]
NB 完全不知道在做什么。。。。。。
Sin-Cay is essentially a joke game, dumped on Steam in the hopes of going viral. It's made extremely badly, to the point it's unclear how much of this was made badly on purpose, and how much was made badly through incompetence. The developers didn't even bother changing the Unreal engine game project, it's "My Project 2". It's just a bunch of Unreal Marketplace assets dumped into the basic FPS engine, except basic things like hitreg don't work, the asset flipped enemies T-Pose or outright disappear when killed... it's so laughably bad it's an insult to gamers everywhere.
Не играйте в это
Спасибо за предоставленную возможность насладиться этой великолепной игрой, созданной гениальным умом, товарищ! Просто шедевр, лучшая игра на данный момент.
Yani ne desem bilemiyorum. tırt bir oyun. çerezlik niyetine.
z
GOTY
你可以给我解释一下这是什么味的狗屎吗?
Beautiful game, a true masterpiece. I truly have no words to describe how I feel about this wonderful piece of art. I sincearly reccomend this game to anyone who considers themself a gamer
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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