
SimRail is new, advanced railway simulator. Master high-speed long-distance EMU, heavy freight hauls and suburban trains. Travel 500 km of geodetic-data based real routes. Become train dispatcher and control the traffic according to the schedule or cooperate with other players on multiplayer mode.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 14 → 6.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 85% | — | $8.6M |
| $34.99 | 174ratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gorąco polecam
Ein super Geiles Spiel
Gra opóźniona jak całe PKP
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish*, Czech, Simplified Chinese, Russian, Hungarian, Traditional Chinese, Ukrainian*languages with full audio support
| $34.99 |
| 170ratings |
| 52% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simrail to bardzo dobra gra bardzo rozbudowana. Lecz mogli by robic wiecej tras bezplatnych bo robia teraz tylko DLC po 50-70zl. Polecam tylko zeby se pojezdzic trzeba troche wydac na DLC.
dobrze odwzorowana. Miło i przyjemnie się prowadzi pociąg
It takes a bit of getting used to if you're not too experienced with how the Polish rail network operates, However, there are tutorials and such to help new players. There is a great implementation for multiplayer in which you can either be a signaller or driver which adds another layer to immersion. I would highly recommend this game to anyone who is interested in rail simulation at all!
Je to úžasná hra, leč má svoje mouchy.
goonable passangers
The locomotive physics and signal‑system simulation are excellent, and short‑distance driving feels really good. Even though this is a full‑release version after leaving Early Access, single‑player long‑distance multi‑station passenger missions have serious hidden flaws. Everything looks normal on screen, but the underlying mission script accumulates errors over extended play. You may encounter vanishing HUD, corrupted invalid save files, or the mission failing to complete once you arrive at the destination. You can spend 1‑2 hours on a long run, only to find all your progress wasted in the end. It is acceptable if you mainly play short scenarios or multiplayer. Think twice before buying if you focus on long‑haul single‑player tasks.
Klassische "das könnte eine neutrale Bewertung sein, wenn Steam das erlauben würde"-Review. Gute Simulation, lustiger Multiplayer-Modus (das Alleinstellungsmerkmal!), ordentliche Grafik (wenn auch mit einiges Frame-Drops in den Städten). Aber: Der Singleplayer-Modus, die Tutorials, die Szenarios, der total kaputte Load/Savegame-Mechanismus – da ist es auf Early-Access-Niveau. Für einen EA-Titel hätte ich hier auch ein "Positiv" gegeben, aber so… Ständig stößt man auf kleinere oder größere Bugs, die einem Nerven und Lebenszeit rauben. Ohne Wiki, Forum, YouTube-Hilfe mehr oder weniger nicht spielbar. (Und ich habe ZugSim-Erfahrung; ja, ETCS und Co. können biestig sein, und oft sitzt das Problem vor dem Bildschirm; aber zu vielen Themen werden gar keine Tutorials angeboten – z.B. Doppeltraktion-EU07; d.h. man versucht sich auf dem MP-Testserver, wo einen die KI irgendwas rauskickt. Manchmal klickt man falsch aufs DMI und alles hängt sich auf; stundenlange Spielsitzungen futsch, weil man über ein falsches Signal fährt; falsche Event-Trigger-Punkte in den Szenarios usw.) Dazu DLCs, bei denen zumindest nicht 100% offensichtlich ist, dass da *kein* neuer Zug dabei ist, sondern nur eine Lackierung etc. Überhaupt täuschen auch im Basisspiel die vielen Typen- und Modellnummern etwas darüber hinweg, dass man nicht allzu viel wirklich verschiedene Loks bedienen kann. Nochmal: Man kann, gerade im Multiplayer-Modus, schon viel Spaß damit haben. Der Umfang der Strecken und die polnische "Map" an sich, sind cool. Aber mir fehlt für ein Vollrelease/Vollpreis-Spiel die Stabilität in den Basics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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