
Silver Bullet is a gothic arcade shooter: blast your way through spooky stages and macabre mini games as Van Helsing, to rescue your pet puppies who were dognapped by Reggie the Vampire!
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About
Reggie the vampire is dognapping puppies and must be stopped! As Van Helsing, embark on a journey around the world to rescue the pups: from haunted mansions and museums to ghoulish graveyards, each stage is packed with unique challenges to overcome and secrets to discover.
Man's Best Friend: Van Helsing's faithful hound Silver can be summoned during stages to attack enemies - and even drive vehicles?! Any baddies hit with Silver will drop delicious bonus items that boost your score, so make the most of your canine pal's help.

Unlock & Upgrade: Grab gold coins hidden in stages to buy power-ups that will aid you in your quest. Collect enough coins to unlock the extra puzzle game mode Terror Blocks! Bonus items collected, challenges completed and secret items uncovered all count towards your progress to unlock extra weapons, from a zombie shredding shotgun to the devastating rocket launcher!

Top Dog: Arcade Mode and Terror Blocks both have online leaderboards, allowing you to track your progress and compete for the best score. And for those who'd rather show off their skills live, the game's low memory footprint keeps streams silky smooth.

Control & Conquer: With game design based on "Cabal Shooters" like Wild Guns Reloaded, Silver Bullet has extensive control customisation. Play with modern twin stick aiming or classic single stick using a gamepad, go retro with an arcade stick or focus on precision with a keyboard and mouse.

Old-school Cool: With personality filled pixel art, customisable retro screen filters and spooky synth-pop bops from the legendary YM2612 chip, Silver Bullet looks and sounds like a long-lost 16-bit classic.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Before RE4, Gears of War and Fortnite, this - aka crosshair/gallery shooters - is what 3rd person shooters looked like. Silver Bullet pays tribute to classics like Cabal, Wild Guns and Sin & Punishment while maintaining its own identity. Overall, it's an excellent time whether you want a fun bus ride romp or high score chaser.
Really satisfying arcade game with a lot of variety in each level. Feels good to play with an arcade stick. Definitely worth checking out for people who like shoot em' ups and retro/arcade games.
Fun score chaser
"Silver Bullet" is a really clever arcade game that deserves so much more love than it's currently getting. The mechanics will feel familiar to anyone who has played other Gallery Shooters like Wild Gun or Sin & Punishment, but kept fresh through the Bullet Hell attack patterns & melee / parry mechanics. The game feel is crunchy & addictive, and the scoring system opens up a lot of depth in how you can approach each stage. It's not too hard to beat, despite the intimidating first impression. There are only 6 main stages, with the rest either being shops or minigames where you can't take any real damage. The campaign hosts a surprising amount of scenario variety, thanks to the fantastic "Ghost Train" aesthetics. You visit locations like graveyards or haunted mansions, to more out-there locations like a Prehistoric Museum or an ancient tomb within a pyramid. 100% worth the money, even without the discount.
Good gameplay, great artstyle, great music and lots of fun
The game is a masterpiece. It’s so fun, has great art, great gameplay, and great music. A game that reminded me of being a kid and finding a good flash game. It’s an arcade type of game with a simple story. It is also addictive. The Good Good gameplay Great art Great music Great unlocks that expand the game a little. There are 3 types of controls to play with. It’s a short game. It can be beaten in around 36 mins. The Bad My hand started to hurt after playing it for a couple hours. You can’t move and shoot at the same time. Conclusion The team did an amazing job on the game. It’s good.
Unique shooter with a lot of variety and imagination. Every level feels different with new enemy types and secrets. Aiming while dodging is hard, and the screen feels very cramped with the so many big enemies and bullets. Do not use a gamepad. Aiming is much easier with a mouse and keyboard.
Fun small bullethell game. It has a perfect blend of skill and variety.
Un juego que, a primera vista, tiene una pinta espectacular, pero que al mismo tiempo me resulta increíblemente complicado de jugar. Los controles son tan peculiares que me cuesta muchísimo adaptarme. La mecánica es la clásica: apuntar con la mirilla mientras esquivas proyectiles enemigos, algo que en teoría debería ser sencillo si has jugado a shooters arcade. Pero con el mando me parece prácticamente imposible; siento que la mirilla va por su cuenta y yo por la mía. Con ratón la cosa tampoco mejora demasiado, porque mezcla ratón y teclado de una forma poco intuitiva que me descoloca por completo. Y jugar solo con teclado ni siquiera me he atrevido a probarlo, porque controlar una mirilla con teclas suena a experiencia poco agradable. Aun así, el juego terminó sorprendiéndome por su estética pixel art tan marcada, muy inspirada en los años 80. Tiene ese aire de recreativa clásica que te transporta directamente a las máquinas que nos fascinaban de niños o adolescentes. Lo que no tengo claro es si la dificultad viene de que yo no termino de entender su sistema de control o si realmente el juego está diseñado para ser así de exigente, casi como un homenaje a la dureza de los arcades de la época.
A short, but super-fun arcadey game with really nice retro aesthetics. Really replayable and no stage is exactly the same, which is good. The scoring mechanic is super-satisfying. Big plus for being able to play the game without any scanlines or CRT filters, but those are there, if you're into that stuff.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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