
Classic 2D platformer, play as a nimble elf and dash through the ancient fairytale forest. Defeat powerful Insomniac creatures, cast spells by combining four elements to summon thunder and entangle flame. Collect the heart of the goddess, unleash the hidden power of your Silver Axe.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−60% | 99reviews | 86% | — | $22.9K |
| $19.99 | 6ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
双boss战找不到一点回血窗口,难打的一批 另外,背信齿轮在哪儿,你游冷门到全网没一篇攻略
很有趣,操作也很流暢。 但不知道是不是我的問題,我到最後日記還是有兩格沒有完成就100%了 還有到底有沒有可以升LV7的方法 有的話想玩玩看...
可愛又簡單的遊戲,玩起來算是很輕鬆的,難度沒有很高,也不會很花時間的小品遊戲
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, Simplified Chinese, English, Japanese
| $18.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小体量类银,战斗为主,硬核模式大概5小时流程。 个人能给到8/10分,各方面都比较简陋,但是战斗体验做的不错,而且有一定bd。战斗手感和boss有点空洞骑士的感觉,boss设计水平也算不错,打起来挺有交互。不过真结局最终boss做的有点垃圾,而且不能改键(为了玩这个游戏我甚至用上了三年没用的手柄),能接受的话可以品尝一下
好玩,劇情對話都很不錯,BOSS戰有難度,逃課的話可以用初始防禦+精靈戒子無腦硬砍
整體來說還可以但手感部分真的一言難盡......
讚
别看了,直接冲,好久没看到这么精彩的游戏了,剧情完美,充满童话和幽默,难度上操作上限高,但不会太过难(当然还是有一点点),玩法上你玩了就知道了,就是画面差点意识,不过无伤大雅,在我心理它仅次于空洞骑士,类银河t1到t2队列,冲冲冲
Un Metroidvania clone di Hollow Knight che non riesce nemmeno a svolgere bene il compitino di emulare. Tra meccaniche spiegate male e comandi poco reattivi, l'esperienza diventa frustrante e nonostante l'atmosfera rilassante che comunica il gioco, tutto viene reso vano.
作为银河城来说推进一段剧情就把玩家关进密闭房间里打完才给走,基本0自由度。战斗你打你的我打我的,鼹鼠小怪打两套才死,BOSS狂躁程度又让0防御能力的机体显得孱弱不堪。可玩性无限接近0。
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 6.9K | 79% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 982 | 93% | — | |
| $1M | 2.1K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.9K | 272 | 76% | $4.99 | |
| $22.9K | 156 | 97% | $2.99 | |
| $22.9K | 155 | 90% | $6.99 | |
| $22.9K | 81 | 95% | $12.99 | |
| $22.9K | 102 | 75% | $9.99 | |
| $22.9K | 1.2K | 93% | $0.99 |