
In Silk Roads: Caravan Kings you follow in the footsteps of the legendary Marco Polo on a journey into Cathay in search of riches and adventure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Está bien si te gusta la temática de la ruta de la Seda y quieres echar un rato. El juego no da para más de unas 3 horas desbloqueando todos los logros. Al principio, supone algo de reto pero en cuanto regresas del primer viaje, eres inmensamente rico, por lo que es bastante fácil. Considerando que es ahora mismo gratis, no se puede pedir más.
Not a lot to do, uninstalled after 20 minutes. Very few choices
little interesting for a few hours to pass your time..
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Silk Roads: Caravan Kings" is a simple trading game where you tycoon your way through running caravans on the silk road... which might be really cool if this wasn't just an ultra simple browser game (not sure if this was released as a browser game but it has all the same properties). So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $4 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
2 hours and you have seen everything the game has to offer. I like it though...just the shortest game in th eworld.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $1.3M | 14.2K | 87% | $3.99 | |
| $6.2K | 53 | 87% | $3.99 | |
| $5.8K | 23 | 83% | $14.99 | |
| $1K | 6 | 83% | $4.99 | |
| — | 0 | — | — |