
Play 4 characters, live their unique stories and manage their daily lives to create their best day ever. In this narrative game, your decisions have consequences and change the outcome of the stories.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
This game is very sweet and well written. I feel every character’s struggles are made to feel realistic and, sometimes, too real. The pacing is smooth, although it takes multiple replays to really learn the best steps to take. Sometimes it’s not very clear what you’re supposed to do in order to trigger the next event, which takes me to the biggest flaw this game has. It needs to be replayed, over and over again in order to have certain events from other characters to trigger something in the story you’re playing. I find that a tad boring and repetitive. I’ve also found a lot of moments when the dialog was suddenly in French. It’s not a big deal but it does break a bit of the immersion. I honestly really liked this game, but I do have to add that this is the second time I buy it. I tried playing it in Switch first, but there were so many game breaking bugs that I had to repurchase it for PC. Not a huge deal, considering the price, but still annoying.
Multi-path stories sim Using various types of stat values in each story, the player can manipulate how the story goes. Ruin the character’s life or make it as best as it can be. [u]Praises[/u] • Emma’s story path gives some insight into the type of bullsh*t women put up with in a male-dominated workplace. • Paul’s story path demonstrates how ridiculously corrupt and hypocritical politicians are. • There is a decent amount of diversity among all the characters of the game. • The game made me chuckle a couple of times. [u]Complaints[/u] • Lots of typos. A few sections of text left untranslated from French. Some awkward translations to English. • Imbalanced elements in gameplay. • Jenny’s story path is boring. I had so little motivation to finish it because there was nothing interesting about it. It seems like it was supposed to be about bullying and dealing with college, except bullying is rare in college; that’s more of a k-12 thing. Regardless, the point of it was just so poorly-written and weak. • (Possible Bug) During Jenny’s story path, it is not even remotely obvious how you’re supposed to inform Hamim about Mika’s internship. There are no options for it anywhere, then the two friends get upset because the event never occurs. • (Bug) During Jenny’s path, it seems like there isn’t a way to stop Mika from committing the prank, even though on the branch map, it insinuates there is. • (Bug) On Jenny’s path, the revision notes do not refresh for a new playthrough, making it impossible to know how many the player actually has for that playthrough. They do not stack through playthroughs. • While Paul’s story path addresses the importance of environmentalism, it does the typical mistake of putting the responsibility mostly on general individuals rather than the billionaires whose industries are almost entirely responsible for climate change. Furthermore, the socialist politician character in his story would’ve made that point by arguing that eliminating capitalism would absolutely lead to better environmentalism and she unrealistically makes no such argument. (I am [i]not[/i] suggesting people should stop individually doing things that help the environment. I am just pointing out that if you want to stop the planet from burning up in a few generations, the only way to do that is to stop the billionaires and their industries. There is no other way, because it is literally them killing the planet with their industries.) • (Bug) Jordan’s story path seems entirely messed up because in order for him to confess that he’s gay to people, he needs enough morale, but he never has enough for what is required and there is seemingly no way to increase the max amount of morale. It’s just 3. I can’t tell if the bug is that there are suppose to be more or that the method of increasing the max morale is not presenting itself. But yeah, it’s impossible to confess to anyone. Considering the game was released in 2021 and there are several improvements that need to be made, I can’t recommend the game. It’s a cool concept, but executed poorly. It is seemingly impossible to get a lot of the achievements.
It is essentially a worker placement game. You have a limited amount of time each day to choose between different activities. The writing is cute but needs to be localized better. (The English Version anyway.) I like the art style and the fun music. The issues being raised are interesting as well. Definitely worth checking out the demo at least. If you like it, buy it! https://youtu.be/q1yQBxNXiZ0
Un petit jeu tres sympa, qui nous mets devant des situations concretes avec des sujetsparfois sensible comme le harcelement, la difference, les difficulté dela vie etudiante, le burn out ect ... A vous de choisir ce que vous feriez pour que la situation soit celle que vous choisirez. On s'identifie tres facilement aux situations et persos. J'y vois une once de developpement personnel et de sensibilisation et je trouve ca super, petit point negatif, malgres le deblocage de certaines situations, le jeu se finit evidemment trop vite, j'espere vraiment que ce jeu pourra nous proposer des DLC et encore plus d'aventure en ce sens.
Very unique decision based game. There are several individuals to choose from, and each campaign will take about 2-4 hours to get through. Choosing the right decisions will effect the story in your favor. You also need to keep your morale points up, and there's a convo meter which will help you speak up around certain people. It's basically a life simulator, but a fun one at that. The story really got me invested, and it makes you want to get the best ending for each individuals. In the game you can also make calls to your friends and colleagues, buy some energy drinks to keep your energy up. That is basically the most important thing you could do keep your energy up, because every that you do in the game requires energy. When you fall asleep you will replenish your energy. Then do everything all over again. It kinda made me laugh how repetitive life can be sometimes. This game has a charm, and i totally recommend it to everyone. I've also loved decision based games where one thing can lead another. These type of games are just engaging and fun. Best day ever is a fun one, and hopefully more people gets to check it out!
Un bon jeu d'aventure narratif et de prises de décisions pas facile, les personnages jouables sont intéressants on comprend très rapidement leur situation et leurs problèmes, on s'immerge assez facilement dans leur peau. Le jeu parle bien de sujet et de problématiques social et il offre une bonne rejouabilité avec plusieurs chemins et actions qui ont des conséquences sur plusieurs persos
Very fun resource/life management game. Each character has its own objectives and struggles and it takes quite a bit of effort to give them their "best day ever". There's a lot of replayability as each choice will affect the story and will also require some optimisation to have enough resources to pick the right choices. Another good point is the possibility to be somewhat evil, like with Emma where you can make a terrible product and the goal becomes to not be caught by your boss. Overall a very good indie game that more people should try.
Best Day Ever est un jeu narratif où l'on choisit de suivre pendant quelques semaines la vie de 4 personnages en apparence très différent mais dont la route finira, toujours, par se croiser. Chaque journée est découpée en plusieurs plages horaires, et c'est au joueur de décider quoi faire selon les différents objectifs du personnage, mais aussi selon ses aptitudes. En effet, chaque action coûte de l'énergie, et il faudra penser à la faire remonter en dormant la nuit ou en mangeant un morceau. Bien sur, de nombreux événements vont pimenter l'histoire de nos 4 protagonistes, et le joueur devra décider quoi faire dans les situations variés ! Faire son travail ou se la couler douce ? Sacrifier ses employés ou soigner son image publique ? S'entraîner avec ses amis ou jouer solo ? A vous de choisir ! Le jeu offre ainsi 4 histoires d'une durée d'environ 1h chacune. Mais c'est la rejouabilité offerte qui est intéressante : en effet, en complétant une histoire, vous effectuez des choix... Qui influeront les autres parties à l'avenir ! A vous de jouer ensuite avec ces choix pour découvrir des dénouements variés et des relations entre personnages drastiquement différentes ! Le jeu permet en outre de suivre les différents objectifs et tâches de chaque personnage. Il est ainsi possible d'avancer tranquillement à son rythme, de faire des pauses avant de revenir compléter telle ou telle histoire, avec des graphismes colorés et une musique tout à fait réussie. La possibilité d'influer sur le destin des protagonistes permet de vraiment vivre leurs journées à notre façon, et les nombreuses interactions entre les histoires promettent de nombreuses heures de rejouabilité ! Bref, un jeu reposant et bien écrit, qui donne envie de s'y replonger !
Bummer... I was so hyped about this game! Playing the Demo was great. However, the actual game failed to launch properly on my pc (Windows 10). After about 2 hours spent trying to find any working solution, I've just requested for a refund. UPDATE: The team of developers reacted fast to my report and fixed the problem just within a couple of days, offering the code as their apology. WHAT A FANTASTIC WORK! Great story-lines and multiple-choice dialogues done nicely, everything seems well-thought-out and made with care. Mainly, I like the idea that all protagonists can intersect each other, and also a “chirp” panel with funny “chirps” aka “twitts highlighting the game's milestones. Some rare non-translated parts from French do not bother me since I understand a little French, but it might be an issue for those who play the English version, though. Hope, the developers will fix this asap as well... In general, I totally recommend this game, especially to someone who likes decision-based stories framed into a social context. Well done!
Je n'ai pas totalement terminé le jeu une première fois cependant énormément de points positifs à relever : - Un jeu très prenant, tant dans le scénario que dans le gameplay. - Une profondeur de jeu surprenante, selon les choix et le gameplay du joueur l'histoire peut prendre une tournure totalement différente. - Rejouabilité excellente, si de base l'histoire se termine, peut être en une quinzaine ou vingtaine d'heures en prenant son temps, on peut compter, je pense, le double pour tester d'autres possibilités d'embranchements dans l'histoire. - Des sujets de société très forts exposés de façon intelligente et réfléchie, tout en gardant le côté ludique du jeu vidéo. - l'humour et les références françaises qui font mourir de rire ! - Une équipe de développement très à l'écoute des joueurs, j'ai rencontré un petit bug qui a été corrigé en deux jours. Si vous aimez les jeux indés vous serez ravis ! :)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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