
As if hearing some kind of call, the six former companions returned to their hometown, a mountain covered with red leaves. Here, they will explore the familiar yet strange past, approach the hidden truth, and face the secrets buried in each other's hearts.
Modeled estimate, not a reported figure. How we estimate →
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About
As if hearing some kind of call, the six former companions returned to their hometown, a mountain covered with red leaves. Here, they will explore the familiar yet strange past, approach the hidden truth, and face the secrets buried in each other's hearts.
This is a CTB turn-based battle mode game developed by an individual. In addition to combat strategies and equipment drive, freely exploring the game world and encountering stories, events and puzzles everywhere will also be the core experience of this game.
Two years after the end of the Kerrigan War, rumors of mutations and demons came from the hometown called Red Leaf Mountains, which has been guarded by the goddess of the mountain.
Six former partners returned to their hometown at the same time. Whether it is the chess game of the gods or the entanglement of various forces, they will uncover the truth of a past hidden in the shadows.

Average 30-60 hours of immersive experience
More than 100 side stories or rumors
Legendary items and collections obtained accidentally
More hidden puzzles and huge mazes
Every corner of this world is waiting for you to explore.

Rich weapons and magic skills, survival and tactical abilities, bonded combat skills, formation effects and special techniques gained from exploring the world, making turn-based battles against dangerous enemies with different characteristics full of the unexpected.

Random equipment, attributes, inlay and enchantment system, match them to create your own tactical choice.

Character portraits and background music are all drawn and produced by an individual.
Although not refined enough, I hope they can help you get deeper into this world.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这种价格能买到这种质量的游戏,不给好评都不行。
游戏很好,各种细节感觉都很用心!
不错 量大管饱 就是有很多谜题找不到答案 七大古墓 还有那个女孩给爸爸八音盒 找不到人 还有三只会飞的植物怎么搞下来
好玩爱玩
好
啥破玩意 几块钱玩玩前面还行 后面任务一顿考验学历 没个985 211 的本事 别玩纯粹作者炫耀智商的产物
30多小时主线流程通关,6块钱,买不了吃亏买不了上当,非常值得推荐的小精品RPG游戏,这年头用RPGmaker做长流程的游戏不多了,本人也是一直从66RPG时代一直玩过来的RPG忠实爱好者,作者里面很多的巧思设计,非常有趣。包括但不限于笔记任务的软引导,角色的技能构筑,队友之间的技能配合衔接,装备的搭配。主线剧情和支线任务的设计,都能透露出作者的用心。 8/10 前中期的游戏难度略微难,需要有一定的理解能力,偷袭,敏捷先手很重要!!!后期依靠角色的成长可以做到,多回合动,控怪保持战斗优势,整体战斗设计可以给到一个高评分。 7/10 美术风格偏卡通,但都是作者亲自手绘,非常喜欢游戏中黑发老师的立绘,又强又飒。 7/10 音乐不错。 7/10 主线剧情中规中矩,本质是一个对过往追忆,伙伴并肩战斗救赎的故事。支线任务多而有趣。 6/10 解密部分的内容,受限于短文字和弱引导,整体游玩下来,很多古墓的解密比较难懂,位置找不到。 游戏整体游玩瑕不掩瑜,期待后续剧情的更新。
主线结束,后面的多久出
有那种老版JRPG的感觉。游戏价格是便宜
很不错的游戏
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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