
Kidnapped and thrown into the dark depths of the Undercrypt to die, you are rescued by an unknown ally. Eager to find the motive behind your abduction you set out on an unexpected journey. Master sorcery and swordsmanship to overcome the evil forces out to put an end to your existence.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have played many games in early access, bad ones and good ones. Signs of Darkness definitly is in the departement of good ones. When I first got the game i couldnt load it as it often crashed but that was fixed. Here some major points : -Character creation was skipped after i made my first character and starting a new game did NOT let me make a new one. -Combat does not feel fluid, if you do the light attack you are stuck with it for almost 2 full seconds in which you cant move/dodge. -Enemies that "died" could still attack me (and i died multiple times to them) -The world looks very well made as do the characters and enemies (I realy like the Hellhound). -Loading time and general performance need work, every time I load into the world my character is a bit in air and world loads after him. -During combat the blur makes everything very hard to see and performance goes bonkers. Animations look very good, although as mentioned before In-combat they feel out of place as they make combat feel wierd. Quests are good written but the quest log/marker system need improvement. Currently I'm unable to see my active quests. All in all I can say the following: Signs in Darkness is a game in early development and you can feel it. There are bugs and performance issues BUT (and i mean a huge BUT) this game has something many early acces games I have encountered lack : Potential. In Signs of Darkness I see potential to be a great game. If you are not used to early acces and the problems bound to it I would not suggest getting the game YET. But should it be full release I have the feeling of it being a game I surely would recommend. If you dont mind the early access problems go grab it help the devs flat out the problems. The more people test it the better. Press Pause Games , keep it up and work hard. Signs of Darkness is a gem but currently hidden deep inside a boulder and needs to be dug out and refined. *More test will when a few new updates have roled by* Video Review and short test : https://www.youtube.com/watch?v=lL8zmQOPY0M
Um arpg belo porém bugado. ainda esta cru e o acesso antecipado dele precisa de mais trabalho, nao recomendo ainda a preço integral, mas tenho esperança de que os desenvolvedores façam um bom trabalho. Confira no oiadinha Basica de hoje o "Signs of Darkness". https://youtu.be/acCVgYhFECU
Não tem muito o que falar do jogo, recomendo não comprar por enquanto pois o jogo está BEM simples e tem muito a ser feito ainda.
10/10 would fight groar again. groar no match for spinning tornado roll. and there's a leopard man
https://cowlevel.net/game/Signs_Of_Darkness/review/2933507 首先,感谢野蔷薇及开发者给予的这次机会。本人并没有出现类似于另一个野蔷薇测评者@wolf valve 的贴图丢失情况,不过本作在现在的这个阶段,并不能算是一款合格的游戏,看在依旧在EA阶段,还可能有救的基础上给予3星。 从画质上来看,本作作为独立游戏无疑是惊艳的,人物创建时的草地植被,进入游戏第一幕时的发光的蘑菇,随风而动的树叶,可谓是提供了相当不错的体验。但是,画质的优秀是以优化作为代价的。刚进入游戏时所需要的加载没有加载栏等提示框,差点以为游戏奔溃了。游戏中每每进入一个小屋子都需要20秒左右的加载时间,1070显卡在战斗状态中掉帧现象平凡。 战斗系统从视频中并看不出什么缺点,但是实际上手后的体验并不是怎么的好。重攻击一键就是速度极慢的两刀,攻击敌人完全不会出现硬直,魔法攻击从来就是直接在对方脚下生成的,因此无论你以多快的速度前行,魔法等于必中。UI在战斗中及其变扭,主角本身在左上角的UI在战斗状态中会和敌方一起转移至右下角,根本没有办法第一时间分辨敌我的血条。 细节处,能看出本作是极力想打造出一款高自由度,高硬核,类似于DND的游戏,但是细节处不敢恭维。满桌的装备,却一个都不能捡;不是所有NPC都是可以交谈的;刷怪的方式是在你面前凭空出现;只要悬崖<90°就能走上去;不存在的地图以及推出按钮,等等。 最后,其实也别认为本作全是缺点,毕竟只是个抢先体验版,正式发售要到19年,制作组只要有心,还是有足够的时间去打磨的。 优点: 1. 宽广的开放世界 2. 草木植被优异的表现力 缺点: 1. 为了画质而妥协的优化 2. 急需改进的战斗系统 3. N多需要打磨的细节
Make your character and go questin'! A proper sword and sorcery action-RPG, while it might look like an MMO it isn't, you can pause time to select a magic spell, also load times are a bit long. https://youtu.be/zeE6q7drNhI
I purchase accidently I want to repund it!
DESDE FEBRERO DE 2018 NO HAY ACTUALIZACIONES. JUEGO ABANDONADO. NO COMPRAR El juego tiene potencial, posee buenos gráficos y esta bien optimizado. Pero para mi gusto peca de excesivamente lineal, salen enemigos de la nada y sin ton ni son, la IA es justita, los combates son bastante toscos... Le falta mucho trabajo por delante. La historia ha de mejorar bastante. Para disfrutarlo bien se ha de jugar con mando. Puede llegar a ser un buen juego pero como digo necesita mucho trabajo por delante. Ahora mismo esta en una fase temprana y solo es recomendable para aquellas personas que se quieran arriesgar sabiendo que esta en EA y lo que eso comporta. PROS: - Buenos gráficos. (lo mejor del juego, lástima que lo demás no le acompañe) - Buena optimización. CONTRAS: - IA bastante justita. - La música al final se hace repetitiva. - Combates muy toscos y mal sincronizados.(casi que lo peor del juego) - Enemigos salidos de la nada. - Muy Lineal. - Carga de pantalla a cada poco( cuando abres una puerta, etc...) Le falta mucho trabajo. Lo peor es la lucha, es infumable. Y es una lástima porque los gráficos están muy bien y la idea es buen. Luego el sistema de inventario es muy complicado. Lo podrían hacer mas fácil. Más parecido a la mayoria de los juegos de este tipo. Le daría un positivo si no fuera por el sistema de lucha y el manejo rudimentario que tiene del invenario.
I really liked what I saw for short time I got to play before it locked up my computer forcing me to hit reset. Will update my review once I am able to play it with no issues.
Ma clé a été supprimée par l'éditeur sous prétexte qu'une période de test s'est terminée ? C'est indigne.
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