
Signals is a casual planet hopper strategy game. Explore systems, harvest resources and repair alien devices. You’ll need to strategically work with the market to maximize your income while covering the cost of your operation in order to follow strange signals and discover what waits at the source.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Extremely short game. Not bad, just very short.
Should take you 2-4 hours. I had a good time.
It's interesting. A fairly light exploration and economy game. Pleasant graphics and nice sounds all around. There's a few game modes to keep you occupied. I don't regret buying and playing, but now that I've finished the campaign, I'm off to do other things.
Signals is a casual, relatively simplistic resource management game set atop a backdrop of interstellar travel. What it lacks in depth, it makes up for with a clean aesthetic, quick-to-learn mechanics, and a solid sense of progression. The core gameplay consists of mining resources on each planet you travel to; the map for each planet is rather small and easy to visualize at a glance. Harvesters are placed to mine said materials, solar panels are used to generate power, and trading kiosks are used to generate income from the resources. These core three structures comprise the vast majority of the gameplay loop. Harvest materials, sell materials, travel to new planet. Rinse and repeat. Despite this fairly trivial core loop, the pace of things moves along nicely, and you can bump up the gameplay speed to make everything cruise along a bit quicker as well. The average campaign run can be completed in less than 30 minutes - probably even less if you increase the game speed. You won't find a lot of depth here, but you will find a relaxing, easy-to-learn economy game that's nice to look at and has pleasant music. I should add that I did stumble across a few bugs in my playthrough - namely, there are a number of UI bugs that caused me some frustration. Hanging/stuck tooltips, entirely missing tooltips, and just generally vague UI are pretty common here. Nothing game-breaking, but small annoyances to be sure. If relaxed resource management games are your jam, you'll be at home here. Due to the simplicity of the core game, though, maybe catch it on sale. Find more reviews and recommendations on my Steam Curator page, Indie Infinitesimal: https://store.steampowered.com/curator/41769714/
I enjoyed Signals. relaxed game play, good graphics, intuitive navigation, the music is extremely chilled and makes playing a pleasure. Slightly addictive and for the price it really is a must buy game. I will definitely be playing more of SIGNALS - Thanks to the dev's for a cool PC game.
Great game, really enjoying the chilled music as you play. Perfect for winding down and relaxing, but keeps you on your toes if you want to fulfill an order of resources. I need to go to bed but signals keep me coming back for more.
Priced right for what you get. Played through the entire campaign in one sitting so that should say something for how fun it is. Simple but fun.
i did purchase this game yes however, its no longer in my library
Your mission is to repair signaling devices to communicate with an alien species. To do that, you need to locate and extract specific resources to repair the device. To do that, you need to extract and sell a variety of other resources, which you use to build equipment and fund travel to neighboring solar systems to find more resources. Thus, you explore and hop from system to system and planet to planet, finding resources to extract to complete your mission. I think Signals is a novel and interesting take on the trading / exploration / mining genre of games. I like that it's casual and that you can complete a game in an hour. There's a set of six scenarios with different objectives, a weekly challenge, and an open-ended run mode with a uniquely generated system each time you play. The game play is simple but engaging, the graphics are attractive, and the soundtrack is good. There are some bugs and quirks. The fonts of the planet names, in both the Planetarium and menus for planets in the system map, are squashed and illegible on my 1600 x 900 resolution laptop. Changing the resolution in the settings either does nothing, or messes up the interface in other ways. When I completed the challenge, I received the Steam reward for completing the Run mode (not for completing the challenge). When I complete a Run mode, my score is never recorded on the leader board. While I like the casual nature of the game, it would be nice if it was a bit more challenging (with some possibility that you could lose). And better endings - you should at least get some summary stats about how many minerals you extracted, income you generated, worlds you explored, etc. All that being said, I really enjoy the game and it's reasonably priced. I'm glad to support these new developers in their first game, and think a few bug fixes and some basic additions would add significantly to the replay value.
This is a very chill game to play when you're stressed out and just need something to clean your mind! Deffo recommend it
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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