
Signals is a casual planet hopper strategy game. Explore systems, harvest resources and repair alien devices. You’ll need to strategically work with the market to maximize your income while covering the cost of your operation in order to follow strange signals and discover what waits at the source.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Fun game, it reminds me of the resource gathering that I quite enjoyed in things like Mass Effect 1 and the space bit of Spore, as well as some RTS - but I did find that beyond just plonking down harvesters, there is some resource management to continue onwards. The main thing is to find the resources needed for the Signal research to go ahead, which you have to put down next to that mysterious triangle. Initially I went off to every nearby planet, but you can look around the planets without travelling to them, find the ore types needed and just go to those planets to go through it quicker. The look and feel of the game is really nice, I recommend checking the Help button in the lower right to get started since it covers the basics of the game. General movement in the game is done with the WASD keys, shortcuts help a lot with putting down buildings and once a planet is all built on, check out the next planet, or look around the system to find the elements needed. I'm looking forward to playing this now, keen to see what's happening in the later chapters :)
Signals is a very well designed game with the visuals and sound design being stunning to look at and hear. The navigation is straight forward and the vast area you can explore in impressive, being able to visit other planets/systems, travel, etc. so a user isn't just stuck to one area/map. As with other resource management games, you very much need to keep a close eye on what you are gathering and in this gaming in particular, what the prices of resources are for you to be able to generate more currency to then build more machines, etc. My main slightly negative gripe about the game is the lack of a learning phase/tutorial as although you do get goals telling you what needs to be done, there's not really much in the game that tells you how to achieve those goals. This would very much help newer players and give the games playabilty a good boost. Once a couple changes are made to make things a little clearer in terms of instructions, this game could definitely be up there in terms of resource management games.
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Hours played at review time, across 33 reviews with recorded playtime.
It's interesting. A fairly light exploration and economy game. Pleasant graphics and nice sounds all around. There's a few game modes to keep you occupied. I don't regret buying and playing, but now that I've finished the campaign, I'm off to do other things.
Signals is a casual, relatively simplistic resource management game set atop a backdrop of interstellar travel. What it lacks in depth, it makes up for with a clean aesthetic, quick-to-learn mechanics, and a solid sense of progression. The core gameplay consists of mining resources on each planet you travel to; the map for each planet is rather small and easy to visualize at a glance. Harvesters are placed to mine said materials, solar panels are used to generate power, and trading kiosks are used to generate income from the resources. These core three structures comprise the vast majority of the gameplay loop. Harvest materials, sell materials, travel to new planet. Rinse and repeat. Despite this fairly trivial core loop, the pace of things moves along nicely, and you can bump up the gameplay speed to make everything cruise along a bit quicker as well. The average campaign run can be completed in less than 30 minutes - probably even less if you increase the game speed. You won't find a lot of depth here, but you will find a relaxing, easy-to-learn economy game that's nice to look at and has pleasant music. I should add that I did stumble across a few bugs in my playthrough - namely, there are a number of UI bugs that caused me some frustration. Hanging/stuck tooltips, entirely missing tooltips, and just generally vague UI are pretty common here. Nothing game-breaking, but small annoyances to be sure. If relaxed resource management games are your jam, you'll be at home here. Due to the simplicity of the core game, though, maybe catch it on sale. Find more reviews and recommendations on my Steam Curator page, Indie Infinitesimal: https://store.steampowered.com/curator/41769714/
Great game, really enjoying the chilled music as you play. Perfect for winding down and relaxing, but keeps you on your toes if you want to fulfill an order of resources. I need to go to bed but signals keep me coming back for more.
I enjoyed Signals. relaxed game play, good graphics, intuitive navigation, the music is extremely chilled and makes playing a pleasure. Slightly addictive and for the price it really is a must buy game. I will definitely be playing more of SIGNALS - Thanks to the dev's for a cool PC game.
This is a very chill game to play when you're stressed out and just need something to clean your mind! Deffo recommend it
i did purchase this game yes however, its no longer in my library
Priced right for what you get. Played through the entire campaign in one sitting so that should say something for how fun it is. Simple but fun.
Simple and relaxing game, lovely soundtrack, for the price I'd say worth it :)
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