
Sickway is a realistic VR game where you drive a two wheeled electric vehicle in the heights of the city with the goal of getting down. Good advice: Avoid falling down! You can use your creative abilities in track editor, or you can become the fastest among your friends in multiplayer maps.
Modeled estimate, not a reported figure. How we estimate →
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About
Get ready for an adventure in the heights of the city and experience the unimaginable! Sickway brings realistic experiences and adventures which you wouldn't dare to try in real life. During your ride on a two wheeled electric vehicle, you will have to overcome obstacles, minigames and the biggest fear of all: fear of heights!
MINIGAMES
The game offers thrilling minigames on which you will encounter multiple times during your exploring. Not only do they add fun to the game, but they also help you achieve your best possible time!
TRACK EDITOR
This is where creativity knows no boundaries. You can create your own tracks according to your imagination, change the environment or an atmosphere. On top of this you can share what you made to your friends and other players through steamworkshop.
MULTIPLAYER
This mode is for up to 4 players, where fun meets competitiveness. By driving fast, the players race eachother and compete for the best results. You can choose from up to 5 different tracks.
Availability
- recommended VR sets: Meta Quest 2, HTC Vive sets, Meta Quest 3, Valve Index
- playable VR sets: Oculus Rift, Pico 4
Extra Features
- Realistic graphics
- High-resolution VR game in a realistic city
- Realistic physics - the game is built on an advanced physics engine that guarantees realistic movements and interactions. You'll feel every step, every balance, and every impact or fall as if you were really there.
- IRL falling (150m height)
- Authentic experience - thanks to the environment and the physics model, you wll feel as if you are truly walking on narrow bridges high above the ground. Looking down will definitely get your adrenaline pumping.
- Scenic views - enjoy interesting panoramic views of the cityscape.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Sickway VR let you play with the idea of riding a two-wheeled electric vehicle high above the city, does it sounds nerve-wracking already? Yet it delivers a fun sense of adventure without going over the top, you navigate down towers, overcoming obstacles and popping into minigames that break the pace in a fun way The multiplayer mode is a pleasant surprise, racing friends across up to five different tracks adds a light competitive spark The VR physics feel believable, and the city vistas heighten that immersive, slightly adrenaline-tinged feeling https://www.youtube.com/watch?v=jH871tbjons
Ich habe mich sehr auf SickWay VR gefreut, vor allem nach der vielversprechenden Demo. Doch leider hat mich das fertige Spiel enttäuscht. Erstes Problem: Das Verhältnis von der Höhe ist eine absolute Katastrophe. Jedes Mal muss ich das manuell neu einstellen, und das geht einem echt schnell auf die Nerven. Das sollte definitiv besser optimiert werden – besonders in einem VR-Spiel, wo Immersion so wichtig ist. Zweites Problem: Die Demo war deutlich besser als das vollständige Spiel. Von den fünf Leveln war eigentlich nur das dabei, was in der Demo gezeigt wurde, wirklich gut. Der Rest wirkt irgendwie unausgereift und hat mich nicht überzeugt. Ich habe es zusammen mit Ready Player Tom gespielt, aber es hat mir einfach keinen Spaß gemacht. Der Spielfluss ist zäh, und es fehlt an Abwechslung. Ein paar gute Ideen stecken drin, aber sie wurden nicht konsequent umgesetzt, was wirklich schade ist. Der einzige Pluspunkt: Der Preis ist okay. Aber das allein macht das Spiel nicht besser. Fazit: SickWay VR hatte Potenzial, das aber leider nicht ausgeschöpft wurde. Die Demo hat eine falsche Erwartungshaltung geweckt, denn im fertigen Spiel fehlt es an Qualität und Spaß. Der Preis ist zwar in Ordnung, aber ich kann das Spiel in diesem Zustand trotzdem nicht empfehlen. https://www.youtube.com/watch?v=ZwqH3H42gwg&t 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] and discover more reviews from me.
[h1]Experienced on the Meta Quest 3[/h1] You can view my gameplay & early impressions here: https://youtu.be/zlQCraor_0Q I had a blast playing this game. There was really only one problem though: the main game ended way too soon. I wanted more. It's a nice long level, but we definitely need more themed maps added to the single-player experience. The good news is that there is a custom level editor and there's a couple of official and community maps already on there. So although I'd like to see more content, there's enough there ... just want more like the main game mode of the game with different themes (like a volcano, underground mine, etc.) Warning though: this game isn't for the feint of heart. If you're prone to motion sickness in VR, you'll probably feel it in this game. You have extreme heights plus some death-defying daredevel sections. If you have naturally strong VR legs like me, you'll be fine (dont' know what VR sickness is as I've never personally experienced it) and you'll enjoy the adrenaline rush from this game. Don't leave a negative review because you felt motion sickness .... it's a you problem not a game problem. Game is running on the Unity Engine. On my RTX 3080, with DLSS on set to Balanced, I was getting mostly 90 fps with only a few frame drops in betwen scenes. You control a 2-wheeled vehicle by pushing forward and back and to the sides for turning, so there is no locomotion. Towards the end of the official course, you do have to walk away from the vehicle so a little more than standing room is recommended. There's some mini-games and some twists and turns that keep the main game racing obstacle course interesting throughout. There's a bowling alley, some target practice, and some basketball hoops to shoot ... because why not? But there's also some levers to push, some ropes to cut, and some boards to nail ... more of this please. [b]Rate 7/10. Hopefully, community made maps are awesome. If so, this game will be a sweet deal at the price.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. If you enjoyed my review, please consider joining my Steam Curator group [url=https://steamcommunity.com/groups/Oculus_WMR]Oculus Rift Reviews.[/url][/quote]
Wonderful fun for 20 minutes... and that's kind of it. Played all 5 race courses with friends in that time. Too nauseating for me to endure the single player. Buy it to try for sure, but this is not for everyone. Still better than Far Cry 6 though...
A cool game for fans of extreme sports and virtual reality. In this game we will have to ride a two-wheeled electric scooter on steep and dangerous tracks, and thanks to this, we can get a lot of adrenaline, show sports skills and challenge friends on multiplayer maps. All we have to do is to keep our balance and avoid falling down, because in this world height can be both our ally and our worst enemy, and pleasant graphics and cool sound will allow us to immerse ourselves in the game world.
I tried the solo city level and completed it in about 40 minutes, though it could be done faster with practice. The falling mechanic is awesome and terrifying, adding a realistic touch that would definitely freak out VR newcomers. It’s fun to watch others play, making it great for party settings, though it’d be even better if you hit the ground on impact for extra intensity. The environment felt a bit bare; more interactive physics similar to the use of tools or attempting larger stunts (e.g., building-to-building jumps) would improve it. In Co-Op, I was disappointed the city map wasn’t available, and the multiplayer maps felt progressively emptier. The scaffolding level also caused a lot of input lag for me and I was using a 4090 TI. The go-kart track caused severe motion sickness, with my friend even throwing up, proceed with caution. Custom maps were a nice touch but lacked Co-Op support, which limited their appeal. Overall, it’s enjoyable but short-lived. With more maps and improved Co-Op, this game could have great potential.
Cool game, it reminded me of how my brothers and I rode in the ghetto to the music of UpTown Fonk, I advise everyone to play it, you will like it
Good game, but it's hard for me to play because of my vestigial apparatus. I liked the level editor, created a couple for myself and completed it
Not Boneworks of course, but also cool. riding on a sigway for the lazy will say you, I say for the fearless as to ride it on the edge of skyscrapers it is necessary to be even more than fearless or at least have balls of steel. although the fear seems to disappear after a couple of falls as well as the helmet of virtual reality because of the fact that when falling in the game the body thinks that he really falls. 10 broken helmets out of 10
Should be around $10
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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