
You make the cards! Use your wits and curiosity to build a deck ready to take on the Skeleton Crew and their waves of baddies!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Shuffles ’n Scuffles is a single‑player roguelike deckbuilder set in a whimsical cardboard world where every card is yours to rewrite. Meet quirky characters who help you tinker with an ever‑changing deck, then take on waves of dangerous foes!
In battle, allocate mana to the cards in your hand to activate and use their abilities. Spend your mana wisely, your cards remember the mana you give them!
Visit the Card Altar to modify the cards in your deck, tweaking their wording to transform their effects!
Drop by the carnival and give the Wheel of Fortune a spin. It's a guaranteed way to thin out your deck! Perhaps a bit more than you bargained for...
Head to the shop to add new cards to your deck; cards are worth more than the sum of their parts!
Over 40,000 Card Combinations! Experiment, learn, and refine your deck!
Ten playable classes with unique playstyles!
Five difficulties per class for those looking for a challenge!
Over a dozen quirky enemies to scuffle against!
An adorable, eye-catching papercraft world to explore!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Fun Game with a lot of heart!
I really like the art style, and the gameplay is pretty fun. I find the ability to alter cards pretty cool and how you need to think ahead with your cards. I do think the bosses feel a bit repetitive with it just getting a new ability each world, but that's not to say it isn't fun. Overall, the mechanics are fun and make the game interesting, and while the boss battles are interesting, it does feel a bit repetitive.
Very cute aesthetic and a fun take on the card battle, adding a small bit of tower defense. It also has a unique mechanic where instead of finding ways to increase card usage points you can reduce the costs of the cards themselves. My only issues are that it really could use controller support as the u.i seems already built around it and there isn't enough content or meta progression outside the premise for the cost. It feels like a pick up and play mobile game more than a deep card rogue like.
heck yeah!! fun and good !!! I am so bad at this game wahoo (but still having a blast) concept is awesome, visuals are super cool, music is a bop, enemies are cute and varied (although I would like to give the skeleton bastards and their bastard hands a stern talking to) a wonderful game!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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