
You make the cards! Use your wits and curiosity to build a deck ready to take on the Skeleton Crew and their waves of baddies!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Shuffles ’n Scuffles is a single‑player roguelike deckbuilder set in a whimsical cardboard world where every card is yours to rewrite. Meet quirky characters who help you tinker with an ever‑changing deck, then take on waves of dangerous foes!
In battle, allocate mana to the cards in your hand to activate and use their abilities. Spend your mana wisely, your cards remember the mana you give them!
Visit the Card Altar to modify the cards in your deck, tweaking their wording to transform their effects!
Drop by the carnival and give the Wheel of Fortune a spin. It's a guaranteed way to thin out your deck! Perhaps a bit more than you bargained for...
Head to the shop to add new cards to your deck; cards are worth more than the sum of their parts!
Over 40,000 Card Combinations! Experiment, learn, and refine your deck!
Ten playable classes with unique playstyles!
Five difficulties per class for those looking for a challenge!
Over a dozen quirky enemies to scuffle against!
An adorable, eye-catching papercraft world to explore!
Genres
Engagement
Reviews
With all of the card keywords, classes, and difficulites, there are lots of strategies that can be employed. I used to play optimally with the Mage, but it's also just fun to experiment with the new classes and challenge myself with the criminal. The customizing of cards in the card alter is also very creative and cool. Also, I can pet Mothman, so 10/10 game just from that alone
Very good game!!!
Really fun card game with a crazy good sound track. I have been waking up with the game music playing it my head
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 34 reviews with recorded playtime.
QUICK UPDATE TO THE REVIEW: At some point I mentioned the difficulties, the game has been updated, and now you can play one difficulty with one character and the next one with another, Thanks devs! ---------------------------------------------------------------------------------------------------- Shuffles 'n Scuffles is a roguelike deckbuilder with two main highlights. First, the papercraft-like visuals are pretty charming (yes, they don't really add anything to the gameplay, but it's really nice to see in motion). Secondly, and more importantly, in this game you have the ability to "freely" modify your cards by playing with the words they have. Because of the same, the game will constantly be offering you cards with weird effects (like, deal 2 damage to the player 3 times, split 4 healing to 2 enemies, give 3 mana to the grid and so on...) and sometimes you will HAVE to take them, having into consideration that you will be able to modify them for more interesting outcomes. Taking all that into consideration, you will end up having cards that can attack everyone with over 20 damage, you can easily get over 10 mana or over 20 healing in one turn. Does this make the game repetitive? Not at the start, because you have more than a few options to play with. You can deal poison, ice, burning, electrify or just plain damage; then you can be applying to enemies, to lanes, to grids, to rows or random; then you can be applying it once or multiple times. It's all on you. So, if you find once a really good combo and you keep doing that everytime, that's on you, but if you like to experiement, you will have fun for more than a couple of runs trying different broken combinations. I spent a lot of time talking about the cards themselves, and I haven't talked about another good aspect of the game and that's the presence of... I think 8 different characters, each one of them with different HP, cards in hand, mana and a passive skill, some of them changing the way you play the game (my favorite one being the character that can play cards using HP). The game also counts with 5 different difficulties, and that's where one of the bad aspects of the game comes. I haven't really mentioned it, but the whole charm of the game comes with the card-building; you won't really see big difference in the enemy department, not even with the bosses, where it feels like the further you progress you are just fighting a slightly stronger version of same boss. The only difference would come on some enemies getting shield or turning into an invulnerable state sometimes. Why is the difficulty a problem? Because you can't play different difficulties with different characters. So, if you want to play the max difficulty with a specific character, you will have to go through every single one of them, until you unlock the final one. Then, if you want to try it again with a different character, you will have to go through all the difficulties again and repeat. The thing is that, by then, you probably would have seen most of the interesting part and it will become tedious to do them all and see the same (which is a shame, because the most interesting characters take a while to unlock). This game would be more enjoyable if you could just be doing different difficulties with different characters, so you can be switching freely depending on what you want to try and on what difficulty. Anyways, pretty enjoyable roguelike deckbuilder, especially while discovering new combinations of words during the first couple of hours. You can check out some gameplay here if interested https://www.youtube.com/watch?v=u3wfDL-7kKQ
the card attribute editing is maybe the coolest thing to happen to deckbuilders in a long time. also sick art and music
Shuffles 'n Scuffles looks pretty good so far, It took me a couple runs to get a hang of the gameplay, there is some things that arent immediatly obvious but after you get used to them it is quite the interesting game. The custom card builder is a really interesting feature and I am extremley excited to make decks that use it to its fullest potential. It also runs well on linux (ubuntu), no configuration needed.
I love the cute and crafty design! It reminds me of my childhood art class :) I've played the demo for hours, and I'm so excited to finally get the full game!
Surplisingly good! See for yourself. You don,t want to miss this one.
it is just generaly a good game but if you want a more specific reveiw then... the art and characters are eye catching and the cardboard homemade aspect of the game is just jaw droping. it has an equal amount or difficulty but in my opinion the swamp is easier than forest. also poobie aka the card alter dude is so chill. would reccomend
I really like the art style, and the gameplay is pretty fun. I find the ability to alter cards pretty cool and how you need to think ahead with your cards. I do think the bosses feel a bit repetitive with it just getting a new ability each world, but that's not to say it isn't fun. Overall, the mechanics are fun and make the game interesting, and while the boss battles are interesting, it does feel a bit repetitive.
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Players by region
Where this game's players are, estimated from review languages.
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