
Survive for as long as you can while playing as the blue robot Shrumblo! The objective of this game is to lure Grumblo, the red demon, into several moving spikes which temporarily stuns him, and also earns you a point. Survive for as long as you can and earn a high score!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
this game is really fun and challenging and really does punish you for making a mistake though my one problem is my computer keeps closing it claiming it to be a virus which is pretty annoying
This simple game has changed my entire life, after playing it for countless hours it really taught me the true meaning to life, I truly recommend this game to anyone and everyone.
An enchanting experience; a riveting tale; a tour de force that you just can't tear yourself away from. Shrumblo and the Magical Grumblo tells the story of Shrumblo, who, in his carefree nature, stumbles into the lair of the magical and malicious Grumblo. Now the two must engage in a fiery dance of passion, weaving through spikes and narrowly avoiding one another: Shrumblo running in fear and Grumblo pursuing with a rising indignation. This parallels the biblical story of David and Goliath, wherein David (Shrumblo) is an underdog to the insurmountable strength of the warrior Goliath (Grumblo). Despite a seemingly obvious disadvantage for David, he manages to beat Goliath with just a stone and a sling, which are represented in-game by the spikes. Furthermore, Grumblo is called a "red demon." Where have I heard of a red demon before? Oh yeah. Satan. This game is also the story of a young and innocent soul, who falls into lucifer's clutches and now must try to avoid the devil's temptations of sin. However, as the trailer puts it, "Death is inevitable." Death in this instance referring to Shrumblo giving in to the tantalizing promises of Grumblo, ultimately sentencing him to an afterlife in Hell. This promotes a rather nihilistic viewpoint, showing that the developers believe all people will eventually give in to their craven and godless desires, perverting own's one soul forevermore. Perhaps another interesting interpretation can be found in the politics of the game. Shrumblo is a robot who walks through the woods into the lair of Grumblo-an immortal and powerful being. This can be taken down a couple routes. 1. This represents humanity's encroachment and destruction of natural environments. Shrumblo just barges into Grumblo's own lair and starts making him run into his own spikes. Grumblo was only acting out because Shrumblo just decided to come on in and provoke him, which was way out of line. This mirrors how humans have decided to claim lands that aren't necessarily theirs and dramatically change it, without regard to the harm being caused to the wildlife, or even with regard to the harm and actively causing more. 2. Shrumblo is a robot. Robots are machines, created for a purpose. Grumblo-as mentioned above-is an immortal and powerful creature. Shrumblo disturbs Grumblo, tries to hurt Grumblo, but Grumblo overpowers them in the end. I think that this shows a sort of science-versus-the universe situation, or in other words, how we create amazing things and attempt to understand and do so much, yet we are still simply overpowered by the universe's forces. Yet, despite that force, we still try and try to get something out of everything. And through this trial and inevitable error, we become better, we make more advanced technologies to keep coming back, just like how the more you play Shrumblo and the Magical Grumblo, the higher the score you'll reach, and the longer you will last with the eternal Grumblo. Perhaps one day humanity will overcome its own Magical Grumblo with some sort of Shrumblo. In conclusion, Shrumblo and the Magical Grumblo provides a rich subtext into deeper narratives within our own lives and histories, from religious beliefs to science. And I didn't even touch on Double Grumblo Madness.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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