
Do you have what it takes to scour the dangerous temple to find the Shrine to Anubis? Jump over spikes, dodge flying arrows and face your fears in this indie platformer adventure!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Shrine to Anubis is a steam videogame featuring a lug nut slinged into great sand obstacles jumped over pegs in lining boldness...a empty ration to most but i really enjoyed this short masterpiece crater into a basin cookie...a wrinkled smelled with a very delicate nose...i give this game a arranging score a 10/10 a strode brow to most but overall satisfied to a set-down as a casual experience love the burrito master
Pretty cute, the exact definition of a "short and sweet" game. This game begs for a level editor, I wish it could be implemented in the future, kudos to the developer because this is a pretty solid game to be made by a single person.
This game was fun little experience, reminds me of a more friendly version of those platformers that have a ton of spikes but these ones feel more fair and not entirely filled with spikes.
A very fun, well paced experience!
Short and sweet, a nice little game! Managed to beat it first try in about 20 min. I like the music and Anubis's design :)
Finished the game (without all achievements) in 16 minutes and I've come to learn that Stuart Foley is an absolute genius. One of the best games I've ever played to date and I will be crying in a cold shower tonight at the thought that there isn't a second game. I don't care what it takes, if there isn't a sequel (or just a second game) I will start a war with the man the myth the legend, Stuart himself. If you are reading this oh wise one, please...from all of us with brain cells...create a sequel.
Short. Sweet. Simple. Three words that I'd say describe this game perfectly. Costs less that £1 as well.
Its incredible how such a small game can be soo hard to finish without dying
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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