
Use your detective skills to solve the mystery of the missing film crew and finish the movie.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a mix of HOG/Point-and-click/puzzle but it isn't very good at neither. The story is weird and doesn't really make any sense.
OH MY GOD I HATE THIS GAME! Now that I have that out of the way. I've never been more pissed off to have to play a bonus chapter then this game. OK. Pros. Hackney B movie storyline. It makes sense considering the plot. Puzzles. Lots of Puzzles. Puzzles you won't find in another HOG game. Fiendishly difficult puzzles. The cons. Glitchs. Lots of emm. You clicked on that section and it closed out. If you come back you might be able to click on it again. There will be nothing there of course. You'll just waste your time thinking you missed something. The clicking on the thing basic gameplay of any of these types of games is a little wonky. So be prepared for that. Crap map. Only shows the basic areas. NOT the parts of them. Not a huge hassel but a bit annoying. Lastly. THE #@R$@#@#$ PUZZLES. Some of them are really good and make sense. SOME. Others? Well I hope you like randomly clicking on things with other things cause that's what your doing for half this game. Need to get rid of a wall? Welp I better use my @#%$@#$@#$ Pirana on a stick to get rid of it. I couldn't make that up if I tried. It would almost be a good game if it wern't for the glitches and puzzles. Also it's not really a HOG. It more puzzles then HOG honestly. I honestly wish this was better but it's not. DO NOT BUY. If you get it for free or in a bundle, fine. But don't get this game for itself. It's not worth it.
[b]Art[/b]: 7/10 [b]Story[/b]: 3/10 [b]Puzzles[/b]: 5/10 [b]Overall[/b]: 5/10 Recommending the game but only get it on a sale or, even better, through a bundle with other games that will perform better and make it worth the price. The game announces itself as a Hidden Object game but there are only 3 puzzles based on that. The key puzzle that makes the game advance is silhoutte matching (the achivements related to those puzzles are the only ones I've yet to unlock) and point&click. The plot is... Probably better to ignore, it means you'll probably get lost and need a guide or something but it's not like even if you pay attention the game will tell you much of what to do or where to go.
This game should come with a medical warning. It's a 99 cent acid trip with a significant chance of a brain damaging freak out. It was so nonsensical, my jaw dropped several times when I finally figured out the next random sequence of object interactions that drove the "plot" forward. At first, this was frustrating, but then it got funny - really funny - laugh out loud funny as the game moved on (the use for the piranha wins the prize for absurdity). I have completed the game and its bizarre epilogue, and I still have no idea what was going on. I've got to believe this was intentional. It's as if the developers took the half-baked ideas and glaring plot holes from a dozen different low budget Sci-Fi movies and used a random number generator to assign them a position in the game's "script". This isn't merely a language translation problem (though there were several of these throughout the game) this is total lack of pyschological coherence problem, and it is (intentionally?/unintentionally?) hilarious like an Ed Wood movie. I am recommending the game only to people who have read the above description of my playthrough and thought - "I've got to see this fever dream." If you read the description and had any other reaction, I do not recommend this game.
Truly mediocre. Clunky and unintuitive, a lot of empty space and repetitive play, and the plot is barely worth mentioning. There is really better games in the genre out there. If you can get it with a voucher, then I guess, but you can really do better.
Classic HOS game, but for one thing : silhouette HOS .. they look like HOS but you actually end up manipulating objects forward and backward, moving them from left to right.. untill they fit the perfect shape to a certain angle. I found these quickly boring. Some achievements will require you to accomplish them under a minute. As most games of the genre, the story isn't ambitious but it gets the job done, driving you from many nice and somewhat easy puzzles to few classic HO scenes and some silhouette HO thingy. I still recommend it, especially if on sales. One big pro : The more or less chip music of the retro arcade video game "Flap for Life" (a game in the game) with many chip sounds of 8-bit music. That was a good and enjoying surprise!
Come viene spiegato nella presentazione, la detective Gabriella Riska deve risolvere il mistero della scomparsa dei quattro componenti di una troupe cinematografica e finire il film, il tutto seguendo delle strane onde sonore. Davvero il game (solo in inglese) sembra ispirato ai film dell'orrore di serie B ed a tratti la storia è un po’ confusa. Va sottolineato che ci sono poche scene con oggetti nascosti (ed alcune sono presenti nel capitolo bonus), mentre sono moltissime (forse troppe…) le occasioni in cui si ci trova davanti ad una silhouette di un oggetto in 3D e occorre ruotare l'oggetto per abbinarlo alla sua silhouette. Tanti anche i mini-giochi, alcuni decisamente incomprensibili (almeno per me) ed altri di buona fattura e che richiedono una certa dose di riflessione. In buona sostanza, si procede avanti ed indietro in diverse scene e per sette capitoli, e l’impegno principale è quello di superare i mini-giochi e raccogliere gli oggetti necessari per procedere facendo molta attenzione perché sono a volte ben “mimetizzati” nella scena. La mappa è poco utile, perché non permette di spostarsi velocemente da una scena all’altra, ma solo tra i capitoli. Gli oggetti collezionabili sono dei pop-corn, presenti anche nelle "pop screens”: fate quindi attenzione a non perderli! Interessante e persino “originale” nella grafica ciò che in questo genere di giochi viene definito “diario” e qui è proposto come “info”. La guida strategica completa in inglese la trovate qui: http://www.phime.com/showing-tonight-mindhunters-incident-strategy-guide Il consiglio è di acquistare “Showing Tonight: Mindhunters Incident” se lo trovate a un prezzo scontato, sebbene bastino la qualità delle immagini (ben realizzate), alcune buone musiche, la longevità e la presenza di un capitolo bonus (con una storia più confusa rispetto quella principale) a giustificare anche la spesa “piena” di 1 euro e 99 centesimi (se ci pensate bene, sono l’equivalente di meno di due caffè, in Italia…).
[b]Rating[/b] (out of 10) ★★ [b]Overview[/b] Showing Tonight is the first Hidden Object Game by Phime Studio. It's really bad. [b]Positive[/b] (good features) ✔ Unintentionally funny at points. [b]Neutral[/b] (average/expected features) ♦ Some of the Hidden Object Puzzles are okay. ♦ The environments are okay. [b]Negative[/b] (bad features) ✖ I got stuck on some 'unlock' screen the first time i launched the game. No clue why. ✖ Has the worst puzzle i've ever had the misfortune of encountering in a video game. ✖ Also has the second and third worst puzzles ever. ✖ The other puzzles are almost all bad. Some don't seem to work, some aren't even puzzles just busywork. ✖ The 'skip' button takes [i]over 90 seconds[/i] to load after you've started a puzzle. ✖ The game is about 2,5 long plus the 15-20 minutes you spend on waiting for the skip button to load. ✖ The "silhouette matching mode" is dreadful and i skipped each one as quickly as possible ✖ HOPs don't indicate when items require several steps to find/complete. ✖ Some HOPs show items you don't have to find. I have no idea why. ✖ The map only shows zones, not individual rooms. And you constantly have to backtrack. ✖ The game plays this weird sound every time you move between rooms/zones. ✖ There is almost no dialogue. Whenever you save someone, they say their one line and disappear. ✖ The story is threadbare. ✖ Items in the inventory are incredibly unresponsive and you often have to click twice to use them. ✖ You constantly have to spam the hints button because active zones aren't indicated and the next step to take is often zo bizarre you would think this was written by aliens. ✖ Perhaps the most nonsensical thing you have to do: A hole in the wall has been boarded up with planks. To remove the planks you have to use meat held by tongs to capture a piranha and then press the piranha against the boards. [b]Conclusion[/b] I probably still left some negative points out. Suffice to say i would not recommend this trash to anyone. I only completed it so i could see just how bad it gets. The bugs, poor coding, and the almost absent story would be bad enough. But the utterly illogical steps you have to take, the constant backtracking and the truly awful puzzles mean you waste half your time moving between screens and waiting for the hints/skip button to load. I paid €0,01 and i feel ripped off. [b]Details[/b] ⯍ Experience with genre: 37 HOGs played, 33 completed ⯍ Experience with game: Completed ⯍ Recommended to: No one
Entendo que muita gente pode ter jogado e não ter gostado tanto deste game pelo fato dele não ser tão fluído como os objetos ocultos que estamos acostumados, tempo de resposta dele é meio lento e frustra algumas vezes e isso não acontece nos mais simples games de objetos ocultos. Mais vamos levar em conta uma coisa fundamental: Ele é feito na Unity, já viram o quanto é difícil criar algo tão trabalhoso e detalhado como games do gênero objetos ocultos la?? Achei isso algo diferente e incrível, haja persistência de criar nesta engine. O game apresenta poucos capítulos e não tem nada de diferente, mais você vendo em promoção Compensa incentiva os produtores.
After playing for 3 hours with no problems it now soes not show the entire picture, especially the bottom which I need,
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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