
A turn-based RPG with deep character-driven combat, and a story written by Final Fantasy veterans. Finding yourself on the wrong side of the Crown, you and your companions must fight or perish. Build a team of mercenaries, forge alliances, and explore distant lands.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 124reviews | 69% | — | $62.7K |
| $19.99 | 16ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a fresh kind of Turn based RPG. The Combat System 's confusing at the first time, but after some gameplays, we should easily understand the rule, how's an attack being considered as side attack, how to protect your mage/archer/bard, etc.
Engaging story based RPG, with emphasis on sophisticated turn based combat. Great writing, interesting quests. Incredibly ambitious project, that even at Early Access stage offers up to 20 hours of content. Looking forward for full release.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have been playing games since 1982 and have played a lot! Not put in a lot of time on this one yet but, so far, my initial impressions are very positive. The devs seem to have done a very good job with getting right all the basics that make a good game. The unique combat mechanics in particular are great, making for some really good and, if you want, fast paced turn based engagements. I am a big fan of turn based games but I have not seen such good mechanics employed like this before. One of the stand out things is the lack of grid, which for me, tars and feathers many TB games and kills the immersion and often beautiful backgrounds (like For the King II! Which has a 2x4 grid!? I mean WTF!? You think our brains our so small we cannot visualise 2x4?!). Also artstyle here is great. Graphics are beautiful. And it even has a nice story with cutscenes and some voiceover. Sound, music... also all great. Just all good. I read that this game may be abandoned because it has not had updates in like 3 years because of war in Ukraine. However, I had my eye on it for a while, and could not wait any longer, so took a punt, to explore what is here and hoping the devs will come back to finish off this great beginning! Being a veteran gamer, I have a penchant for exploring obscure indie titles to find hidden gems... Because I am bored to death of the banality fostered by the big greedy studios... (PRO TIP: online multiplayer shooter fans... You should probably steer clear of this one...;) And so far, all is looking very good. It runs without issue on Windows 11, and has quite a lot of options to choose from. I've read that there is a least 15 hours of content here already, so looking forward to exploring it more! Because it is the journey that matters… and not the destination!
good game
The story is fine, the graphics are fine (for what the creators intended), the combat is garbage. Getting skill and gear "upgrades" isn't much of an issue, but the AI and initiative makes combat a crap shoot. You have to lock in your choice of actions before each round, such as character A needs to attack hostile X, so on and so forth. The problem lies when an action happens to get in the way, say if a hero goes down because your locked in decision for a character to heal another is overridden because a hostile engages the healing character and it instead chooses to counterattack. You have to lock in your choices at the start of a round but cannot ultimately control your characters actions, the AI is horrible at mid-combat response when you have no input at all because you made your decisions before the round started. It's just a crap shoot and not worth the frustration.
Juego abandonado por los desarrolladores sin dar la más mínima explicación ni noticia. No comprar.
I liked the game so far and it has great potential, if they can finish it and I 'll base my review on the hope they can as I saw they are back working on it but if they can't finish it let people know. UPDATE!!! DO NOT BUY THE GAME AS IS!! NOT UNTIL WORK CONTINUES ON IT, IF EVER!
Un joc care m-a captivat.
Great game and I can't wait for more.
very promising!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.7K | 216 | 92% | $14.99 | |
| $62.7K | 198 | 69% | $19.99 | |
| $62.6K | 136 | 90% | $19.99 | |
| $62.7K | 384 | 83% | $6.99 | |
| $62.7K | 148 | 86% | $19.99 | |
| $62.7K | 72 | 92% | $29.99 |