
Explore a large dungeon full of monsters, traps and puzzles and run your own item shop in this JPRPG inspired fantasy game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Edited as of 6/11/20 Dev got in contact with me very quickly and advised that he released a patch to address the issues, seems to be working fine for me now. So changing the review to a positive, I can certainly recommend now that the bug was patched Original Review 6/8/20 The concept looked interesting, but in its current state I cannot recommend this game due to the game breaking bug where when you attempt to escape from the dungeon using the teleportation skill, the screen is completely black and you can't really do anything. Anyone interested in this game, wait till they fix the bugs and things. Hoping this will be improved and not abandoned.
when I escaped the dungeon the screen stayed black. Also there are some instances where there is no dialogue. needs lots of work.
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Concurrent players on Steam, sampled daily since tracking started.
Its a great Early Access game with the possibility, to grow into an awesome game.
Update 5/23/2020 Alright I figured I should give this game another look since the developers patched a bunch of things and I haven't encountered the black screen bug since I started a new save. The game makes me think of an RPG Maker 'Recettear'. So, ya I'll be using some references from that game. While in Recettear there was a strong focus on buying low and selling high this game seems to focus a lot more on the dungeon crawling and crafting aspect of the game. There is also a rudimentary monster egg hatching and training mechanics as well should you want your own monster to accompany you in the dungeon instead of a mercenary. Dungeons (and the rest of the map for that matter) use the traditional RPG Maker grid based movement. Enemies can be seen on the map and can be avoided by just maneuvering your character out of the way. There is a tactical aspect to this as enemies typically move when your character moves. When you come into contact with an enemy you move to a JRPG style side view turn based battle. The floors of the dungeons are RNG based and are different with every excursion. The shop mechanics are kind of rough right now and require you to actually leave the counter and talk with the patrons in order to initiate a sale, this may be a design choice but I find it a tad cumbersome compared to the way Recettear handles it. The art style is really nice and makes the game stand out from your typical RPG Maker title. I'll stop rambling for now as this game is still in development and needs a lot of work. I'll give this title a passing grade for the time being as the developers seem enthusiastic enough about updating this game and squashing bugs. I can see this game becoming something great if the developers keep putting their hard work into it. //Previous Rating// A really good concept and idea. Wish I could give a better description on what the gameplay is like, but the game bugs out on me after returning from the first dungeon. Unless you want to support the developer, I recommend hanging on to your money.
Extremely glitchy and bugged game from corrupted saves to black or frozen screens when exiting a dungeon. Tried it again a few months later and it's still buggy as ever and unplayable. Avoid at all costs.
Controls are really bad, the control config is mostly unreadable, there is no tutorial for a lot of things, it's just a very very unfinished game not worth the money right now, Recettear is way better, or even Moonlighter.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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