
SHOFER Race Driver takes you deep into Middle East. Real cars, real tracks and also … . Some local music. Unlock new cars and tracks by participating in series of races and don’t worry about anything, because you’ll never be left alone, your partner lady will contact you to get you out of any trouble.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic*languages with full audio support
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok here is the honest truth. This racing game is really really good for a unity racing game. The scenery to detail is really well done and the gameplay is not bad either, the control of the cars are actually quite decent compared to other unity racers on the market and a couple of browser based WebGL games I have played as well. Now the main issue I have which really spoils it at the end of the day is that this game crashes and I mean A LOT of times and its really not a type of game where you can take seriously if its going to crash and hang almost everytime a race is happening. Now Ive been around on the internet and on here as well and searched for possible fixes for this and possible patches released that addresses this problem but could not find any solution. So in short the game is broken somewhat and I have even looked at other peoples posts on how to resolve and fix the game from crashing and hanging by changing the resolution to the lowest and running in windowed mode on one persons post that it can be set in the graphics options within the game, HOWEVER this did not fix the crashing problem and my computer is more then capable enough to meet any requirements for ANY game modern or older. Now with all that being said I don't think its a hardware problem nor a graphics incompatibility issue either but it is indeed the game itself! I will tell you guys (developer's) I have been playing this game for only a short time but what I noticed in the game on some tracks (why and when the game crashes) it is because the way the game is handling the placement of the cars and on some of the tracks on some of the long turns that are TOO close to wherever the AI cars that you have already passed (but they are supposed be way behind you) the game is getting confused on what place you are in because the fact the track has a bug where it tells the game that you are still behind certain cars in the game when you reach that point on the track where you are supposed to be in first but because one part of the track is so close to another part of the track where the other AI cars are still running (or the AI had crashed into a wall and stayed there) that is when I noticed I suddenly dropped from 1st place to 2nd place but yet no one had passed me or was not even close *then that is when usually the game hangs* So really what it looks like is some of the tracks in this game that have long turns that eventually get VERY CLOSE to lets say: the starting point of a track and will clash with the AI cars that are still on that other part of the track making the game think that the player is STILL behind them when in reality its not like that. This WILL make the game think you dropped to 2nd place automatically and then eventually when you get past that point it will move you back into first position but at the same time causing an error in the game because for that part was not programmed right. This is a problem that most likely will make the game crash and hang and I have seen countless of times in other unity racers, so your game is not the first to suffer from this. I suggest remaking some of those tracks, the ones that have long turns that get very close to the other roadways that you had already driven thru and passed the other cars (especially the roads that almost meet up with the starting points). You have to make them farther apart from each other. Unity is really sensitive to detail when making games like this, You do not have a problem with the first track the game presents to you on your first run (when you first start the game with a new profile) this is track 14 in this game (in quick race option) and I have not seen the game hang when racing on this track in particular. Now the game also has a couple of straight away tracks where you just drive straight, on these two tracks I did not get any problems while racing on these as well. Im telling you this because its exactly what I said early on about the points in certain tracks being so close to each other that is causing the issues with the hanging. Track 14 and the straight tracks do not make the game hang its because they are NO points that are close to each other that clash with AI that are STILL on that certain point of the road (from the beginning), everyone is trailing behind or in front at all times (and the game recognizes that because the AI is on the same part of the road as the player). Those 3 tracks I mentioned do not turn anywhere near other points in of the roads and they are spread far apart (track 14 for example) the straight away tracks are the same because they only go one way as well. I really hope you kinda understood what I was suggesting here, its hard to explain but I did my best. Im sure if you tried and fixed it like how I suggested you might have fixed the game from crashing and hanging a little, but of course there could be other problems with the game Im not aware of as well that is causing the game to crash happen. Unity is really hard to make nice games from because its such a sensitive engine base to work from, Ive played many and many unity based games on the android and PC platform built and most of them were broken, that is the honest truth my friend and take it from me Ive been around playing unity games for a very long time now. Sadly there is a lot of freeware games available all around on the internet (games made in unity) that surprisingly have zero bugs (never hang) and actually pretty decent graphics and gameplay but with the racing freeware games there is always TONS of rubber banding AI CPU opponents but I suppose its not a perfect world for gaming anymore. Im going to not recommend this only because the game crashes and hangs but other then that you guys made a really decent unity racer the best you could, I really would love to see some day this game patched and fixes for the crashing and hanging then I would 100% recommend to anyone!
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DAS GRAUEN! 1. Ich kann zwar die Menümusik abstellen, aber nicht die ingame. 2. Das Bild dreht sich ständig auf den Kopf! KEIN WITZ!!! XD 3. Wirklich WIRKLICH schlechte Übersetzung! 4. Wirklich schlechte Unterstützung Controller. 5. Die Einstellungsmenüs sind verbugt (besonders bei den Grafikeinstellungen).
Графика не 2015 года, может 2008 года. Управление в кашу, автомобиль не туда не сюда. Один негатив от этой игры. Крайне не рекомендую.
Good game :D
Yes
говно
Don't let the graphics deceive you, its got more bugs than an anthill
top
just dont.
喜加一
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