
ShipCrafter is a naval sandbox simulation game. Build your ship, unlock new components and defeat increasingly powerful foes in the campaign !
Modeled estimate, not a reported figure. How we estimate →
Media

About
ShipCrafter is a naval sandbox combat simulator. Build you ship, unlock new parts, and defeat increasingly powerful foes !
Challenge adversaries in the campaign and liberate europe, or battle your own creations in the custom battle mode, and try to come up with the most efficient and original design.

We are making a game with accurate physics. As such we implemented a realtime buoyancy system based on weight and submerged volume. The ship density and center of mass is displayed in editor, allowing to fine tune your ship and even make submarines using ballasts !
Weaponery physics were particularly cared for as well, with fully simulated shell trajectories considering air pressure, changes in density through the atmosphere, and the influence of speed on shells drag value. Penetration calculations are calculated based on armor thickness, angle of incidence, bounce probability, and shell speed and mass.
1x1m sized blocks for the highest visual and physical accuracy.
Color mode in editor.
Realtime buoyancy simulation even considering ocean waves.
Various armor thicknesses and accurate penetration calculation based on speed, mass and angle of incidence.
Realistic ballistic trajectories even considering changes in the air pressure with altitude. Speeds and distances are however reduced to increase the nervosity of combats (in reality it would take more than a minute to hit a target at 20km).
Adjustable ballasts for submarine designs.
Physics based damages instead of healthbars. Turrets and engines will also lose performance if hit.
Weather system and day cycles, including changes in ocean waves amplitude and rain.
Campaign with more than 50 missions.
More than 20 different ships to defeat.
Custom battle editor, including weather, time of day selection, and bots vs bots naval battles.
Manual and automatic control mode for weaponery.
Realtime fluid simulation (experimental).
Visit your ship in first person view.
Steam Workshop supported.
Raytracing renderer to generate your most beautiful screenshots !
Battleships, cruisers, submarines : this game already supports the steam workshop ! You can share your creations with the community and download other people's ships this way !

A sandbox mode is available in game ! Play with up to 10 people, and enable or disable damage to fight naval battles or simply to show of your ships to others.
You can now create your own scene in ShipCrafter, allowing to modify the sun orientation, add fog and generate screenshots with outstanding quality thanks to raytracing.

Join the discord to post your creations or simply talk about WWII ships and connect with the community !

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
BEST ♥♥♥♥♥♥♥ SHIP GAME EVER TO SPEND UR ENTIRE LIFE MAKING A SHIP THAT ISNT SHIP ( FIRE ) ( FIRE ) ( FIRE )
Great game all around! super fun, and simple enough to enjoy creating different ships and vessels. Accurate physics and graphics, has a lot going for it in terms of being a very decent sandbox game, and even more potential. All my friends know im absolutely stuck to this game. Cant wait to see what comes in the future for this game and the devs over all! 4.5/5!
Reminds me of that game that used to be on phones very fun to play again
I do enjoy this game as essentially a simple boat building and combat game, but the UI and building controls need a bit of work. UI is currently very primitive and basic unity. Building can get annoying as zoop doesn't allow for overlap and trying to color blocks gets annoying if another block is ontop of it. For some reason in the opening of the campaign there is also missing decor blocks and misaligned decor blocks. And even weirder is that slopes and decor do not count as hull for the craft. It also needs some optimizations, it liks to run my GPU decently hot unless I have it on low. Kind of strange there is no further graphics settings but they added in raytracing. Otherwise gameplay is very simple, you spawn decently close together and just hold left click. Although switching from binocular view to normal aiming is very jarring as it doesn't binocular where you were looking so you have to readjust. Though for some reason the campaign also has community missions in it to unlock parts, instead of it just being in the campaign. I am hanging on neutral positive, mostly because I want a simple building game that isn't stupidly complicated.
Fantastic game if you like building and fighting in with warships, it's very easy to learn battle and building. As in, not a steep learning curve, but even for someone pretty experienced with this type of game (~2000 hrs in From the Depths and another ~1500 in stormworks) it's very fun to play. Definitely love it.
Прекрасная игра, мне понравилось. Игра не ограничивает игрока в фантазии по созданию своего корабля (опустим, что в игре используется закон о силе Архимеда). Графика в игре... сойдёт Бои весёлые и захватывающие, при условии, что игрок эксперементриует с вооружением и типажом корабля. В игре есть своеобразная система потопления, урон на блок и бронепробитие превышающая броню, способен его пробить и увеличить массу корабля в том месте, чем вызывает потопление. Только с игрой на авианосце сложности, если вы хотите сделать его сами... Авианосец должен быть большим, потому что самолётам нужен разгон для взлёта и посадки, а также для пополнения снарядов и вам где-то нужно хранить самолёты. Да в игре есть катапульта с самолётами, но такие самолёты 1 разовые, да и если все самолёты что у вас были собьют, то вам придётся стреляться с превосходящим противником своими пушечками, ибо самолёты, в отличии торпед или 4 метровых снарядов, не бесконечные, да и авианосец вы построить сможете только ближе к концу нормально. В игру бы добавить хотя бы 1 стелс миссию, в духе погони за «Бисмарком», дабы разнообразить перелей, и возможность выплывать на миссии в составе своего флота, но это уже мои влажные фантазии. К конструктору надо привыкнуть, он не самый удобный, но хотя бы свою функцию хорошо выполняет. Рекомендую сначала пройти демо версию игры, дабы понять, эта игра для вас или лучше её обойти стороной. Но мне игра понравилась 8/10, уверен к моменту своего выхода игра зарастёт уймой контента и я вернусь снова воевать в тихом, северном ледовитом и индийском океане, а также в балеарском и адриатическом океане, или хотя бы хоть в чем то одном из них....
Only if you have a good computer and a crativity so that your ships don't look like floating boxes in the water
This game is very fun and entertaining plus you don't need a strong system it even runs great even on my specs
fun game, but craft menu need an option to place many blocks at once. its hard to do something with minecraft-style building.
worth you time
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Yuri Sword Saga | $56K | 221 | 98% | $10.99 |
| Pirates of Black Cove | $56K | 171 | 65% | $9.99 |
| The Making of Karateka | $56K | 135 | 98% | $19.99 |
| Deadness | $56K | 135 | 76% | $19.99 |
| Not For Broadcast VR | $56K | 72 | 40% | $24.99 |
| Corrupted: Dawn of Havoc | $56K | 108 | 74% | $14.99 |