
Visit the largest ship graveyard in the world. A dozen kilometers of beach filled with wrecks. Hundreds of ships wrecked on the coast. Thousands of tons of steel. Choose the most valuable ship for you and start the adventure. Play as one of the workers during the most dangerous work in the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
норм
игра крутая и в игре есть собака [бабака]
njg buhf
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun but I hate having to run back to base to drop off stuff
very good game
Right. If you've played any of the Ship Graveyard series, you KNOW it's a long-winded game, yeah? From the minimal start to building your tool-kit to watching your ship slowly diminish in stature as you take it down, it's slow & laborious. But it's a satisfying feeling when that final section of Keel goes and the Job's Done. But Prologue is tedious, man., really tedious. Spoiler? You build up the same tool-kit, order ships . . . And the rest is crap, frankly, because you are NOT Breaking the Ship! What you're doing is taking down the peripherals - Vents, Pipework, Cleats, Lifeboat Pods, Acetylene Tanks an' all that style of thing. [b]You NEVER touch the Superstructure![/b] The things you break down yield Metals & Chemicals of different tiers, which you can sell, use to build Buildings - Workshop, Warehouse & Offices (presumably). Or you can use them to fulfill Customer Orders . . . When you build your Workshop you get access to a Smelter, which has recipes, which use different combo's of the Metal/Chem's you get from the ship to make other alloys & chem's. There are 3 bod's in the village that place orders with you for, say, 8 x Aluminium & 6 x Brass, and you collect and smelt the necessary media to complete that order, for which you get paid X-amount. And that's essentially the Gameplay Loop. And it gets very old very quickly. 4/10 SOS! PS: It looks like you'll be able to Hire Workers & Manage them in the full game, but NOTHING indicates that that Game Loop will change in essence.
Bence muhteşem tek kelime ile yeni bir konsept ve çok eğlenceli tabi prologue o yüzden pek bir şey diyemiyicem ancak iyi
请您奖励这条评论,我还差2200点去买那些骚逼头像和背景,给我点赞牛子精灵会让你增长2cm,奖励我的人牛子增长20cm .⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
It's not a bad indie toy, I recommend it for oznovlenie. You can see that the indie developer is trying. I advise in the future to add disassembly of the ship in co-op with friends, adding the ability to crush a friend with a crane and a competitive mode for speed who is quicker disassemble the ship.
内容有点单一
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.