
Use your arsenal of ninja skills to defeat your foes. Create combos of attacks, and utilize ninja skills such as Smoke Bomb and Nose Dive! Follow our heroes' captivating story, and clear the missions in each stage. Collect scrolls to aquire new ninja skills!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
If you want a 2-5 hour no frills action platformer with Sanrio-esque characters rampaging through Sengoku era mischief, then this is undeniably for you ;) You want more details? … eh, sure Shinobi Spirits S is a short but charming action platformer that sits firmly between Goemon’s Great Adventure on the N64 and Castle Crashers. More or less what you see on the tin (the trailer) will be exactly what you’ll get. Platforming, cutting up grunt baddies, beating bosses, and retrying stages on various difficulties. The music really puts you in the mood to go in swinging and the gameplay delivers. One thing I personally enjoyed was the fact that you can reset your skill points at any time to try out new builds. Spent nearly an hour just experimenting between character summoning, shuriken, and sword gameplay. Its genuinely fun to optimize your skills to try and complete some of the “Hard mode” difficulty challenges There are a few quality of life features I would have liked, but it's mostly a nitpick. (At least at the time I'm writing this) Like something that can help you find Scrolls / Notes after the game is over. Or a setting that would allow the player to restart the stage immediately if they miss the “No Damage” challenge. Especially for the last stage because the credits and epilogue will play every time. Also little tip for new players: If you are using an Xbox controller you can flick the Right analog stick up to throw a shuriken at the background enemies to keep the combo counter going. Didn’t realize this until about half way through the game, but maybe that is just me… ¯\_(ツ)_/¯ Overall I enjoyed every bit of it and if the “To be continued...” at the end is to be believed, I would love to see what's next.
[b]Ninja ve aksiyon unsurlarını görebileceğiniz bu oyunda; farklı saldırı çeşitleriyle düşmanlarınızın karşısına çıkın. Size saldıran düşmanlarınıza karşı uyguladığınız dövüş kombinasyonları üzerinde zamanla daha da ustalaşıp; rakiplerinize karşı, kendi tarzınızla birlikte daha da ustaca dövüşler ortaya koymaya çalışabilirsiniz.
Not recommended, but has a lot of charm and might be ideal for young players. This could have been so much more... For starters, the graphics, animations and effects are well done. The game is polished and the collecting of spirits to unlock the skill tree is a big plus. The story is nothing special but it was neat to unlock the other characters (although you can't directly use them, only as a summons). Unfortunately, combat is too basic and desperately needs a better combo system. Enemies are too simple and uninspired, same for most of the bosses, which you can beat most of them by just throwing shurikens over and over. The level design is boring and intended to be grindy, but I liked that there were collectables scattered about. Oddly enough, you can even get through most of the game without even fighting and it only took me 2 hours to get to the ending. For the asking price, this game is a letdown. It could be a decent game if only it had more depth.
Flawed (odd controls [wants analog for platformer movement instead of dpad, dpad bound to weird functions, reversed confirm/cancel jump/attack from what you might expect], not enough music variety, not much environment variety, hunting for collectibles is more annoying than it needs to be, bottomless pits are too punishing and not well telegraphed) but cute and reasonably fun platformer with some grinding skill tree stuff going on if you feel like replaying.
[h1]關於遊戲[/h1] 本作是壹款移植自3DS的動作遊戲,以戰國末期為背景,以忍者為主題的壹款橫版動作過關遊戲。3DS版發售於2012年12月,PC版則是2019年8月15日發售,算是壹款比較老的遊戲了。由於老任家平臺和遊戲的特點,本作還是帶有比較明顯的低齡化特點的。 [h1]遊戲畫面與音樂[/h1] 遊戲的畫面帶有明顯的低齡化特點,人物造型表現的最為明顯,無論是主角忍者還是他的朋友,或是敵人都是卡通到爆的形象,絕沒有其他遊戲裏面目可憎的反派,有點像進了幼兒園的感覺。 由於是2012年的老遊戲,畫面可以說已經很落後了,特別是在場景的表現力上,本身貼圖材質就不怎麽好,再加上卡通化的畫面,顯得有些虛幻,有些場景非常簡陋。 遊戲的音樂也是相對來說比較單調,音效也不怎麽豐富,而且偏可愛更多。 [h1]遊戲玩法[/h1] 遊戲本身玩法還是很簡單的,簡單的橫版動作過關遊戲,敵人都是在壹條直線上過來的,主角的行動也只有壹條直線。不過場景上卻往往有兩條路可以走。某些畫面之外的敵人會發射壹些遠程攻擊幹擾,但是整體難度較低,不過想要達成每關的3個額外目標也並不容易。 主角有拔刀近戰和遠程飛鏢2種攻擊模式,遊戲中擊殺敵人可以獲得藍魂和黃魂,黃魂可以用來升級主動或被動技能。保持高連擊是獲得高評價的必要條件,由於沒有閃避鍵,所以只能跳躍躲避攻擊,對我這樣的手殘來說想無傷還是有難度的。 隨著劇情的推進,可以召喚不同的隊友提供臨時性的治療等幫助,但是總體上遊戲難度並不高,對使用時機要求也沒那麽高。 遊戲中的關卡都是固定的,導致了想要學技能刷刷刷會變得比較無聊。 [h1]遊戲總結[/h1] 作為壹款移植的遊戲,本作的畫面偏低齡化,保留了2012年的畫面特點,操控手感比較流暢,遊戲難度不是很高,整體上挑戰性、趣味性略顯不足,但還是可以用來打發時間的。 [quote]點擊加入[url=https://steamcommunity.com/groups/itgameap]趣遊鑒賞組[/url],一同探索遊戲的樂趣~ 歡迎關註[url=https://store.steampowered.com/curator/34803254/]趣遊鑒賞家[/url],查看更多趣味性評測。 讓我們用愛點亮遊戲之光,加入我們,共同感受更多趣味的遊戲吧![/quote]
[h1] 真田獣勇士伝 忍スピリッツS [/h1] [b] 总评: [/b] 画面整体制作水平普通,角色形象和背景精细度不搭是个人比较不舒服的点;游戏操作手感中等, 反复刷刷刷的过程比较无聊。 [b] 打分: [/b] ⭐⭐⭐ ========================================= [h1] 1.画面 [/h1] 游戏的设计风格,概括来说应该是德川忍者时代的风格。 游戏内角色,整体都是动漫风格的形象;但是背景方面,则是偏3D类型的,这一点看起来会有点维和。因为两者看起来的精细程度有所不同,所以看起来会觉得人物模型和角色背景会格格不入。 界面UI方面,个人觉得稍显得简陋。 初入游戏的主页面很像GBA或者PSP上火影疾风传的游戏风格,可能是日本忍者文化就是这种风格吧,不太了解。 个人觉得把时间等等各种信息凡在屏幕下方,无论是位置排版还是字体尺寸而言都显得比较的挤。信息是清晰了,但是看着并不舒服。 游戏的整体角色设计,都比较类似于纸牌人的形象风格。 整体无论是自己人又或者是敌人,都比较的卡通化。 而且都是偏动物拟人化型,可能是为了为了儿童市场吧。 场景的贴图,贴图质量就不提了,主要还是模型的形状让我感到奇怪。 整体而言,画面比较的一般。卡通化的动物忍者还好说,就是整体画面不协调。 [b] 打分: [/b]⭐⭐⭐ ========================================= [h1] 2.游戏性 [/h1] 游戏是横板冒险游戏。游戏每一局只有一个目标,到达目标点或者是击败指定敌人。 每一关有三个难度可以选择,每个难度下又有3个关卡目标。 达成目标,可以获得货币,用于升级技能等等。 目标一般是击败敌人数、指定时间通关,等等之类的。 你可以选择把整个关卡全部敌人击败,然后到达指定地点; 又或者是一路跑跑跳跳,直接往目标点冲过去。 剧情方面,外语实力不足的我也没法深入了解完整的剧情。 大概也就是一路闯关拯救一个个队友,收拢一个个伙伴的剧情。 游戏手感上,体验比较一般。我个人认为主要是因为游戏伪3d 的设置。 游戏场景是3D设置,敌人也会在一些距离比较远的地方发射飞镖。 但是我们玩家控制的主角只能沿X轴移动,所以是处于一个2D移动范围。 对于那些远处的敌人,我们要么只能选择发射飞镖。要么就只能赶紧跑开。 而游戏角色的攻击手感,比较的粗糙。 游戏主角的攻击手段比较简陋,虽然有呼唤伙伴协斗的功能,但是整体没有太大的操作体验。 游戏只能算是一个普通的小游戏,至少就现阶段没有中文而言,不是我的选择。 [b] 打分: [/b]⭐⭐⭐ ========================================= 感谢阅读~ [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
真是可愛且熱血的忍者遊戲,等了這麼久今天終於可以下載來玩了,雖然3DS很早就出了,但這個是屬於豪華版的~
Action platformer with cute animal characters. Gameplay is fast and fun, especially if you have a xbox controller. The setting is Warring States of Japan and the music really puts into Ninja hype. Overall I really enjoyed this product.
Very good small action game, with a skill tree and various difficulty levels.
感谢汉化语录的G佬送的K,接下来说说我对游戏的看法 [b]画面[/b] 这个游戏的人设相当的幼龄化,画面虽然是卡通风格,但是却相当的简陋,感觉是小时候玩的街机的那种,类似于恐龙快打,细节上都比不上合金弹头。 而且还是个伪3D的游戏,敌人可以从远处你以为是贴图的地方攻击,但是你实际是无法走过去的,虽然你可以朝远处扔手里剑...emmmm这游戏应该是给小孩子玩的吧? https://steamcommunity.com/sharedfiles/filedetails/?id=1835950295 想到这里,我自然是去网上翻了一下,果不其然。 这个游戏是2012年上出的一款3DS游戏。 哈,移植游戏,懂了,又是那种骗情怀的游戏吗? 我个人小时候除了马里奥,几乎没玩过别的任天堂的游戏,就算是最近也就是因为玩了表弟的NS的风花雪月才算是觉得任天堂游戏还不错,这个游戏是3DS上的游戏,对于我来说完全没有任何的加成。 https://steamcommunity.com/sharedfiles/filedetails/?id=1835950349 不算任何加成吧,这个画面对于我来说太过于老旧了,要么ijiu老老实实走马赛克风,像素风,要么你就走3A画面,要么就是像墨池镇那样有自己的艺术风格。 很可惜,这个真田兽勇士传一个都没挨上,我只能说这个画面我不喜欢。 [b]游戏性[/b] 给小孩子玩的横版过关游戏,每关会从画面深处不断袭来的忍者军团,将他们打倒。最后到达此关终点就行。 当然你也可以什么怪都不打,一路当成横版跳跃游戏直接跳过去也是可以的。 连打按键可以形成简单的连击,还有二段跳、忍术等多种攻击依法可以使用。 可以召唤出一些NPC人物,这些人物会自动攻击敌人,或者是帮你恢复生命值。 在每个关卡中还有许多任务及育成要素,对于一些喜欢难度不高的动作游戏的玩家来说十分适合。 https://steamcommunity.com/sharedfiles/filedetails/?id=1835950221 可以升级人物的攻击力,防御了之类的数值,然后有一些确实有意思的忍法,比如看上去类似里莲华的攻击。 但是也就如此了。 游戏的小怪你砍死之后如果你走远点又跑回来,这个怪物就会重新刷新出来了。 所有忍法全部升级到满级的话需要几十万点数,而你通关一次算上给你的条件奖励,也就几千点。 所以为了刷满全部忍法等级,那又是一个漫长的刷刷刷游戏,但是这个画面,这个游戏性,我是没法刷下去的。 也许小时候的我估计会玩的很开心,但是作为应该成年人,实在是玩不动这个游戏了。 [b]声音[/b] BGM倒是挺好听的,而且还是个主题曲的,反正就是很日式的那种忍者游戏的配乐,感觉还是那种小孩子会很喜欢的音乐,节奏感特别的强。但是我静心停了一会发现,进入关卡的那个BGM是一直在无限重复的,嘛嘛,我一直觉得日本人的游戏厂商就是只会骗钱,这种糊弄孩子的玩意,怪不得我爸当年舍不得给我买游戏,我现在要是看我孩子让我花钱给他买这种游戏,我也不乐意啊。 [b]感想[/b] 十分十分幼龄化的游戏,无聊时可以试试看。 没有中文,键盘操作十分别扭,无法设置键位,推荐使用手柄。 评分 5/10 幼龄游戏,值得75%off之后喜加一,一般的玩家,不是很推荐了。 [quote]游玩百态,将游玩心得用汉语化作玩家的指明灯 [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录 [/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Froggie | $2K | 158 | 95% | $0.69 |
| Machine Made: Rebirth | $2K | 155 | 78% | $4.99 |
| Lotion samurai | $2K | 122 | 98% | $0.99 |
| Zombies Ate My Femboy | $2K | 99 | 89% | $0.99 |
| WIN THE GAME: WTF! | $2K | 274 | 77% | $0.49 |
| Stayhome Simulator | $2K | 164 | 77% | $0.49 |