
Reawaken your inner demon in a modernized version of the acclaimed ATLUS classic, Shin Megami Tensei III Nocturne HD Remaster.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 10 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 87% | — | $5M |
| $49.99 | 2.4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有没有库夫林和那个男同学吃主角JB的图片?
無料のDLCをダウンロードしないと攻略できないダンジョン・敵がいます 知らずに30時間プレイして嫌になり、最初からやろうとは思えません ゲームは面白いですが、ニューゲームの選択肢が複雑で最初です
コンシューマ版過去作リマスター以前をプレイ済みで リマスター版もコンシューマでプレイ済みである。 その上でSteam版は桁違いに操作性が良い。 操作性の良さが面白さに直結する事を知り得た一本。 勿論メガテン好きにもお勧めします。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
we all cracking pixie
東京が死んで僕が産まれたと思ったら5分後に死ぬ神ゲー
首先提醒第一次玩的玩家一定要买豪华版,豪华版里有新剧情和便利的练级刷钱地图,加上DLC游戏才是完全体。打折时豪华版和本体价格只错几块钱,不要像我一样先买本体然后再拐回头来花额外的钱补买!! 目前打了199小时,正在体验一周目没解锁的深界路线,游戏非常邪门非常耐玩。向喜欢挑战自己、想听好听的音乐、品味孤独感,并且对神秘学着迷的玩家推荐这款作品。 之后是写给游戏的评价环节。首先说结论,《真·女神转生3 夜曲》是我最近几年玩过的游戏中最喜欢、最对电波的一作。一切都始于某天我在社交媒体上刷到一位神秘纹身男子摆出炫酷的姿势,感觉此人有种特别的气质遂购入游戏品鉴。进入开始菜单界面,平静柔美的钢琴旋律非常引人注意,印象很深。玩之前看到有人说本作很折磨所以提前做了心理准备,不过实际游玩过程中的体验感觉还好。迷宫的路线设计都很巧妙,个人最喜欢大下水道。高扬抓耳的战斗音乐也跟阴森静谧的环境音乐形成了鲜明的对比,战胜坐镇迷宫深处的BOSS、突破迷宫时非常有成就感。 游戏的剧情象征感很浓,让我联想到自己人生中很多无可奈何的发展和选择。虽然这个推荐理由可能太过个人化,但在仔细思考并选择了结局之一,并在片尾听到了开始菜单音乐的完整版后我真的获得了心灵上的平静。在阴森的迷宫里徘徊时我想了很多东西,通关后觉得现在的生活很宝贵,要多珍惜身边人。 另外在入坑真女神转生后我得知ATLUS还有很多类似风格的独特作品,了解了一下后都非常感兴趣,只怪自己生不逢时,不曾接触也参与不到游戏刚发售时的热烈讨论中去。希望ATLUS如果赚大钱了多惦记这些作品并翻新重制,我已经购入《真·女神转生VV》支持了。不过最好是能把《真·女神转生3 夜曲》再重做一下,假如我是本作的老玩家,绝对接受不了最喜欢的游戏的最终形态是现在这个样子。如果对游戏的视觉和操作进行进一步的优化,我相信《真·女神转生3 夜曲》一定能成为像我一样的路人玩家对真·女神转生系列产生兴趣的契机。
Bought this way back on the ps2 but never actually finished, it's the game that brougth me into SMT universe. If you are going to play this, MOD it, check the guides here on steam. If it's your first playthrough i STRONGLY suggest AGAINST using the DLCs for XP and MONEY as they will significantly lower the difficulty. Also, don't go for TDE on first run!
8/10 Press-turn真是天才设计吧 重置疑似有点不用心了
emulate the original. the remaster does not work. my game got stuck on a black screen just because Pixie leveled up. overpriced "remaster"
Shin Megami Tensei III Nocturne o directamente el Nocturne, que puedo decir de este juego que me hizo enojar, reír (para no llorar), y sobre todo sacarme canas verdes. En si el juego no es muy difícil (claro, yo farmeaba por los DLCs) como la gente dice, se hace muy sencillo al comprender la importancia (por medio de papeadas injustas) del uso de debuffs y buffeos así como explotar las debilidades del enemigo (por prueba y error). Al manejar bien estas mecánicas la dificultad del juego de disminuye incluso llegando con Matador, claro si es que encuentras a un buen demonio con Dekunda y Dekaja. Yo en lo personal recomiendo tener un demonio full soporte con un ataque de tipo mágico, un atacante físico y un demonio con habilidades mixtas, estos tres deben tener al menos un ataque Agi, Bufu, Zio y Zan entre sus habilidades para evitar problemas con demonios que reflejen los ataques fisícos. Antes de terminar, amé este juego por el diseño de personajes, la historia sobre los ideales que tiene cada personaje y por el sufrimiento que me dio con sus dungeons. Yo todavía voy a seguir jugándolo hasta conseguir todos los finales y los logros por lo mucho que disfruté esta mierda. Atentamente: Tommy Myers/PNG PD: Después de haber completado el juego, puedo decir que se a convertido en uno de mis juegos favoritos de la saga en general a la par del IV.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $12.2M | 12.9K | 92% | $59.99 | |
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| $75.4M | 43.5K | 95% | $59.99 | |
| $826 | 2 | 100% | $14.99 | |
| — | 0 | — | — |
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| $5M | 9.8K | 97% | $14.99 | |
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