
Infinite bullet patterns?! A fresh take on bullet hell—fused with live-action footage and color-based mechanics!
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Media

About
- How to Play
This game cannot be played on its own.
To play, open a live video (e.g. YouTube) on the left half of your monitor, and run this game on the right half.
Align the frames carefully, then control Shibumaru using the WASD keys or your mouse.
You can find the live video on the Steam forums.
Where is everyone hanging out?
- Story
One day, a baby alien named Shibumaru crash-landed in the middle of Shibuya Scramble Crossing—one of the most famous intersections in the world.
Shibumaru is terrified of humans.
Your mission is to guide him to a safe place—away from humans.
- Behavior
Not much is known about Shibumaru’s biology.
He loves mouse cursors, and for some reason, he’s not afraid of white or gray humans.
Maybe they resemble the colors of his missing parents?
Sometimes he trips over nothing (which results in a game over).
But hey, he’s just a baby—please be gentle!
- How to Play
This game cannot be played on its own.
To play, open a live video (e.g. YouTube) on the left half of your monitor, and run this game on the right half.
Align the frames carefully, then control Shibumaru using the WASD keys or your mouse.
- Game Mechanics
Hit detection is based on color: everything except crosswalk white and road gray is considered a target.
In other words, Shibumaru might just slip right through people dressed in white or gray—oops!
Also, no AI is used for detection, so if you trip in an empty spot, it's not intentional (there’s no “falling” logic built in).
- Development Challenges
This game relies on color-based detection, which can behave very differently depending on your PC or display environment.
Older machines—and surprisingly, even some newer laptops—can reproduce colors in ways that drastically affect detection accuracy.
Fine-tuning the collision logic has been one of the hardest parts.
On the desktop PC used for development, everything works smoothly.
But on two different laptops I own, the character barely reacts to people—even when clearly colliding.
Please note that gameplay may vary depending on your system.
- Copyright
This application is completely free.
It does not store, redistribute, or monetize any external video content.
Genres
Stats
Languages: English
Reviews
Не понял прикола игры, но ладно.
ヒット確認はまだまだけどどかなり面白いゲームです! I'd love to see how the detection could be made more accurate!
게임설명은 무한한 총알패턴, 실사영상과 컬러기반이라는 탄막지옥이라는데. 솔직히 평가남기는것도 아깝다. 30분이라도 해야하는데 5분조차 하기 싫은 게임. 배경화면내에 컬러색이 다르면 죽는거같은데, 그냥 똑같은 색 켜두면 무적이 되는 근사한 마술. 도무지 이해 못하는 게임. 왜 무료인지 알거만 같은 게임이다. 설치도 해보지도 않는게 답이다.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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