Most likely between $319.7K and $906K. How we estimate →
Shawarma Legend has sold an estimated approximately 265.8K copies on Steam, for about approximately $532.9K in gross revenue.
About approximately 265.8K copies on Steam (mid estimate), modeled from its 7,769 reviews — high confidence. Not a figure the developer has reported.
About approximately $532.9K gross, most likely between approximately $319.7K and approximately $906K — roughly approximately $354.4K net to the developer after Steam's cut. High confidence. How we estimate →
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 3 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Copies: v2 off 31% on 33 stated games · Checked →Copies · previous model (v2): median error 31% on 33 developer-stated gamescurrent model (v3) was fitted on them, held-out about 27%How we checked →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $532.8K | 703 | 97% | $19.99 | |
| approximately $533K | 666 | 89% | $12.99 | |
| approximately $532.8K | 665 | 80% | $14.99 | |
| approximately $532.8K | 665 | 87% | $14.99 | |
| approximately $533.1K | 2.2K | 94% | −40%$8.39reg. $13.99 | |
| approximately $532.7K | 776 | 63% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $85.4K | 141 | 65% | $14.99 | |
| approximately $7.9K | 18 | 72% | $9.99 | |
| approximately $256 | 2 | 100% | $3.99 | |
| approximately $8.1K | 123 | 72% | $3.99 | |
| approximately $3.7K | 91 | 69% | $1.99 | |
| approximately $7.3K | 38 | 68% | $4.99 |