
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Themes across 501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An extremely interesting game for deck-building enthusiasts. In an era where many titles try to emulate *Slay the Spire*, *Shards of Order* takes a different approach. The game is entirely campaign-driven—not a roguelike—and blends RPG elements, allowing you to level up your characters and customize your decks. The combat system also features interesting mechanics, such as character positioning and a resource system based on time rather than mana, requiring you to carefully consider every move. The campaign lasts about 12–14 hours and features engaging lore, though it is a shame there are no translations into other languages. Another downside is the lack of a "New Game+" mode, even though the campaign offers plenty of replayability through the exploration of diverse builds.
Shards of order est un RPG de deckbuilding sis dans un monde pour le moins unique ! En effet, si l'histoire est plutôt brève (comptez entre 7 et 9 heures pour finir le jeu) et assez dirigiste, elle n'en demeure pas moins très agréable à suivre. Les doublages (anglais uniquement) sont bien faits, l'écriture est solide, et l'univers intrigant. Niveau gameplay, vous contrôlez une équipe de trois héros (guerrier, archère, mage) dont chacun a tout un panel de cartes à disposition. Vous les débloquerez et les améliorerez en montant de niveau lors de votre aventure, et les combinaisons et builds différents sont très nombreux. Mage burn ou support, guerrier tank ou aggressif, archère mitrailleuse ou one-shot, tout est faisable. Et pour accompagner ces decks, vous pourrez choisir l'équipement de vos personnages (arme, armure, et "bijoux"). Pour ce qui est de la forme, le jeu est beau et possède un style graphique prononcé, accompagné d'une bande son pas forcément transcendante mais qui soutient agréablement l'ensemble. Aucun bug ni aucun crash à déplorer, le jeu roule parfaitement bien. En somme, Shards of order est un jeu de deckbuilding parfait pour ceux qui cherchent autre chose que du roguelite.
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Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 503 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ciekawa fabuła, świetna mechanika budowania talii i cudowna oprawa graficzna. Nic tylko polecić.
6分,说实话不推荐,steam没中评是真的不行!!! 实际上就是个rpg游戏 套了个卡牌的壳 但是rpg你刨除大量剧情的部分及演出,就会只剩下重复而单调的战斗!!!!
Gra zakończona w 16 godzin, lecz warto. W sumie najlepsza karcianka :)
Great game with great vibes. The three characters you play are a good personification of classic archetypes of fighter, ranger and wizard. There is a good build diversity and story has a quite a souls-like crushing vibe to it. One thing I would note. that the fight with the splitting enemy in Frozen Marina and Javan boss fight could use a look at how they are balanced, because they are hands down the hardest fights in the game. The Frozen Marina one I managed to do solely thanks to RNG. I am also not sure how to get the reseting the cycle ending, if its based on how many times you use cards with Law in the name, or what. Could be explained better to the player. I was a bit shocked that I was locked out of that choice in the end, and I only played the Law of Death card couple times, maybe 5 or 7.
An awesome deck builder that's also an on-rails RPG with a great story. As soon as I beat it I started it again to try it with new combos/builds. So good.
Really nice so far. The musical score is incredible (especially at the beginning of the game), the art looks cool with some nice monster designs, especially for the bosses. It plays a lot like Slay the Spire except it's not a roguelite (so refreshing) and you control three characters with each their own cards. I was a little scared with the time system as it's something I usually dislike in Slay the Spire when a combat features it but it actually works really well here. The game requires to think a little more, some fights almost feels like a puzzle. It's hard but it lets you "cheat" with some prayer to the gods so you can at least get your way to the bad ending if you're not too skilled :) The beginning is a little tough but the more you progress in the game, the more options you have so it kinda get easier. If you're stuck, you can always respec your skills (unlocked cards), equipments and redo your entire deck at any point which is nice as you can try different stuff with no penalty. The checkpoint system is a little weird and can sometimes be annoying but it mostly works. I guess you could technically soft lock yourself if you play very poorly? Not really sure. Some encounters are more on the fun size and it's refreshing to play them, like some fights will make you play unique characters (with new cards), or a single one of yours, mining mini-games and stuff like that are played like a card battle... The story and lore are intringuing, with good writing (unlike this review). The different characters are interesting and it's fun to discover that weird universe with unknown and weird rules and twists that you discover as you progress.
Shards of Order me ha encantado. Nos presentamos en un mundo de fantasía oscura, con un arte precioso y una ambientación opresiva, y manejamos a tres personajes en combates con cartas, cada personaje con su propio mazo completamente modificable mediante los puntos de habilidad que conseguimos al subir de nivel, enfocándolo hacia distintas builds. Además, dependiendo de las cartas que poseamos podremos también elegir diferentes respuestas en determinadas circunstancias. La historia y el lore son muy interesantes si le prestas atención, y los combates son desafiantes y satisfactorios. Varias misiones secundarias que puedes hacer o no y que presentan buenas recompensas. Lo único que le pondría como punto negativo es que no está en español, y es un juego con bastante texto que, aunque no es extremadamente difícil de entender, sí tiene bastante vocabulario. Espero de verdad que algún día lo puedan traducir. Además, el balance del combate podría ser algo mejor y los tres personajes tener mejores sinergias entre ellos, pero no es nada que arruine la experiencia ni mucho menos. En definitiva, juego muy divertido si te gustan los RPGs y el combate sesudo con cartas. Please, devs, translate it into spanish. It´s a wonderful game.
solid and interesting game, worth the money and I enjoyed it. Nice twists
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