
A post-apocalyptic adventure game from the publisher that brought you Primordia, Gemini Rue and Technobabylon! A young woman stricken with a deadly plague searches for a cure in a hostile world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 808reviews | 90% | — | $287.7K |
| $4.49−70% | 327ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the first adventure game I have played that felt truly post-apocalyptical. Excellent atmosphere and voice-acting. One or two puzzles that felt a little bit clunky, but otherwise a solid game well worth your money. If you complete the game you owe it to yourself to do it again with the commentary track turned on. It's nice to hear what inspired different design decisions and why the finished game looks like it does.
Fun point and click game. Another classic from Wadjet Eye.
Short little Point and Click-Adventure, with one or two exceptions not particularly hard. I enjoyed it very much and can recommend.
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Languages: English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent 6/10 But ♥♥♥♥♥♥♥♥♥, let us skip credits ffs
字有点多,又是像素的看得有点累眼睛。游戏本身还不错。
This is a great, if short, throwback to the point and click adventure games of the 90s. Science fiction dystopian themes support a rewarding plot.
j'étais pas convaincue au début, mais en fait j'ai vraiment adoré ! Le seul problème c'est que parfois il y a des bugs, on a pas les succes ou un objet, j'ai du le refaire trois fois haha, mais il est court et c'est bien dosé !
Not the best P&C Adventure i ever played - but at last a good one. Good - the setting and atmosphere were great - good voice acting - the pixel art is great midd - Story and some twists are OK. It gets better in the end but the end itself comes very fast then - Length of the game is OK. Wouldnt mind if it would have been 1-2 hours longer Bad - the puzzles were way to easy. Most of the time you only have arround 5 items in your inventory end its cristall clear what to do. That was a bit boring. Overall a good 7/10 game. If you like P&C Adventures you will not be dissapointed.
Shardlight immersed me in a dystopian future, almost reminiscent of Orwell’s 1984. The story stood out with its portrayal of people fighting a plague and the upper class believing they controlled everything. It was quite a melancholic future and a difficult situation. The puzzles were easy, making the story progress quickly; I would have liked a bit more challenge. The classic pixel-art style was used to its advantage—those who like it will enjoy it, and those who don't, won’t. The music was a strong positive, very well-composed. However, the controls were limited to the Adventure Game Studio (AGS) engine, and there was no hotspot button, which was limiting. Overall, while it was a good world and setting, I felt it ended a bit too soon. I’d give it a 7/10.
Beatiful adventure. I expected a point and click nuclear quest but got post-apocalyptic guerilla and plague batman story. Short, but memorable. Full of puzzles, but without moon logic. Visuals are pretty to look at, sound is just right, voiceacting and story are great. Story is the star here, it both delivers exactly what you expect but constantly adds fresh ideas. It even has non-linear walkthrough options and you can actually role play a bit. And once the plot comes to its conclusion game just speeds up, cutting away unnecessary backtracking, good gamedesign. There are some issues with interface and once i tried to use my crossbow on a statue, but the mc refused to do it. I was completely lost and had to look for a solution only to find out its exactly what i already tried to do.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 327 | 80% | $4.49 | |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $287.7K | 524 | 90% | $17.99 | |
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| $287.8K | 2K | 57% | $4.99 | |
| $287.9K | 539 | 82% | $14.99 | |
| $287.5K | 422 | 65% | $19.99 | |
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