
A hyper clicker that combines control and strategy! From casual play to extreme difficulty, anyone can take on the challenge. Experience a vast adventure and endless leveling created by a solo developer!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.1K | 11 | 100% | $3.99 | |
| approximately $303 | 4 | 25% | $2.99 | |
| approximately $0 | 852 | 67% | Free | |
| approximately $0 | 141 | 55% | Free | |
| approximately $0 | 9 | 89% | Free | |
| — | 0 | — | — |